import { __extends } from "tslib"; import Eventful from '../core/Eventful.js'; import requestAnimationFrame from './requestAnimationFrame.js'; import Animator from './Animator.js'; export function getTime() { return new Date().getTime(); } var Animation = (function (_super) { __extends(Animation, _super); function Animation(opts) { var _this = _super.call(this) || this; _this._running = false; _this._time = 0; _this._pausedTime = 0; _this._pauseStart = 0; _this._paused = false; opts = opts || {}; _this.stage = opts.stage || {}; return _this; } Animation.prototype.addClip = function (clip) { if (clip.animation) { this.removeClip(clip); } if (!this._head) { this._head = this._tail = clip; } else { this._tail.next = clip; clip.prev = this._tail; clip.next = null; this._tail = clip; } clip.animation = this; }; Animation.prototype.addAnimator = function (animator) { animator.animation = this; var clip = animator.getClip(); if (clip) { this.addClip(clip); } }; Animation.prototype.removeClip = function (clip) { if (!clip.animation) { return; } var prev = clip.prev; var next = clip.next; if (prev) { prev.next = next; } else { this._head = next; } if (next) { next.prev = prev; } else { this._tail = prev; } clip.next = clip.prev = clip.animation = null; }; Animation.prototype.removeAnimator = function (animator) { var clip = animator.getClip(); if (clip) { this.removeClip(clip); } animator.animation = null; }; Animation.prototype.update = function (notTriggerFrameAndStageUpdate) { var time = getTime() - this._pausedTime; var delta = time - this._time; var clip = this._head; while (clip) { var nextClip = clip.next; var finished = clip.step(time, delta); if (finished) { clip.ondestroy(); this.removeClip(clip); clip = nextClip; } else { clip = nextClip; } } this._time = time; if (!notTriggerFrameAndStageUpdate) { this.trigger('frame', delta); this.stage.update && this.stage.update(); } }; Animation.prototype._startLoop = function () { var self = this; this._running = true; function step() { if (self._running) { requestAnimationFrame(step); !self._paused && self.update(); } } requestAnimationFrame(step); }; Animation.prototype.start = function () { if (this._running) { return; } this._time = getTime(); this._pausedTime = 0; this._startLoop(); }; Animation.prototype.stop = function () { this._running = false; }; Animation.prototype.pause = function () { if (!this._paused) { this._pauseStart = getTime(); this._paused = true; } }; Animation.prototype.resume = function () { if (this._paused) { this._pausedTime += getTime() - this._pauseStart; this._paused = false; } }; Animation.prototype.clear = function () { var clip = this._head; while (clip) { var nextClip = clip.next; clip.prev = clip.next = clip.animation = null; clip = nextClip; } this._head = this._tail = null; }; Animation.prototype.isFinished = function () { return this._head == null; }; Animation.prototype.animate = function (target, options) { options = options || {}; this.start(); var animator = new Animator(target, options.loop); this.addAnimator(animator); return animator; }; return Animation; }(Eventful)); export default Animation;