You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
243 lines
8.4 KiB
243 lines
8.4 KiB
|
|
/*
|
|
* Licensed to the Apache Software Foundation (ASF) under one
|
|
* or more contributor license agreements. See the NOTICE file
|
|
* distributed with this work for additional information
|
|
* regarding copyright ownership. The ASF licenses this file
|
|
* to you under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance
|
|
* with the License. You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing,
|
|
* software distributed under the License is distributed on an
|
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
* KIND, either express or implied. See the License for the
|
|
* specific language governing permissions and limitations
|
|
* under the License.
|
|
*/
|
|
|
|
|
|
/**
|
|
* AUTO-GENERATED FILE. DO NOT MODIFY.
|
|
*/
|
|
|
|
/*
|
|
* Licensed to the Apache Software Foundation (ASF) under one
|
|
* or more contributor license agreements. See the NOTICE file
|
|
* distributed with this work for additional information
|
|
* regarding copyright ownership. The ASF licenses this file
|
|
* to you under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance
|
|
* with the License. You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing,
|
|
* software distributed under the License is distributed on an
|
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
* KIND, either express or implied. See the License for the
|
|
* specific language governing permissions and limitations
|
|
* under the License.
|
|
*/
|
|
import { isFunction, isObject, retrieve2 } from 'zrender/lib/core/util.js';
|
|
import { makeInner } from '../util/model.js';
|
|
// Stored properties for further transition.
|
|
export var transitionStore = makeInner();
|
|
/**
|
|
* Return null if animation is disabled.
|
|
*/
|
|
export function getAnimationConfig(animationType, animatableModel, dataIndex,
|
|
// Extra opts can override the option in animatable model.
|
|
extraOpts,
|
|
// TODO It's only for pictorial bar now.
|
|
extraDelayParams) {
|
|
var animationPayload;
|
|
// Check if there is global animation configuration from dataZoom/resize can override the config in option.
|
|
// If animation is enabled. Will use this animation config in payload.
|
|
// If animation is disabled. Just ignore it.
|
|
if (animatableModel && animatableModel.ecModel) {
|
|
var updatePayload = animatableModel.ecModel.getUpdatePayload();
|
|
animationPayload = updatePayload && updatePayload.animation;
|
|
}
|
|
var animationEnabled = animatableModel && animatableModel.isAnimationEnabled();
|
|
var isUpdate = animationType === 'update';
|
|
if (animationEnabled) {
|
|
var duration = void 0;
|
|
var easing = void 0;
|
|
var delay = void 0;
|
|
if (extraOpts) {
|
|
duration = retrieve2(extraOpts.duration, 200);
|
|
easing = retrieve2(extraOpts.easing, 'cubicOut');
|
|
delay = 0;
|
|
} else {
|
|
duration = animatableModel.getShallow(isUpdate ? 'animationDurationUpdate' : 'animationDuration');
|
|
easing = animatableModel.getShallow(isUpdate ? 'animationEasingUpdate' : 'animationEasing');
|
|
delay = animatableModel.getShallow(isUpdate ? 'animationDelayUpdate' : 'animationDelay');
|
|
}
|
|
// animation from payload has highest priority.
|
|
if (animationPayload) {
|
|
animationPayload.duration != null && (duration = animationPayload.duration);
|
|
animationPayload.easing != null && (easing = animationPayload.easing);
|
|
animationPayload.delay != null && (delay = animationPayload.delay);
|
|
}
|
|
if (isFunction(delay)) {
|
|
delay = delay(dataIndex, extraDelayParams);
|
|
}
|
|
if (isFunction(duration)) {
|
|
duration = duration(dataIndex);
|
|
}
|
|
var config = {
|
|
duration: duration || 0,
|
|
delay: delay,
|
|
easing: easing
|
|
};
|
|
return config;
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
function animateOrSetProps(animationType, el, props, animatableModel, dataIndex, cb, during) {
|
|
var isFrom = false;
|
|
var removeOpt;
|
|
if (isFunction(dataIndex)) {
|
|
during = cb;
|
|
cb = dataIndex;
|
|
dataIndex = null;
|
|
} else if (isObject(dataIndex)) {
|
|
cb = dataIndex.cb;
|
|
during = dataIndex.during;
|
|
isFrom = dataIndex.isFrom;
|
|
removeOpt = dataIndex.removeOpt;
|
|
dataIndex = dataIndex.dataIndex;
|
|
}
|
|
var isRemove = animationType === 'leave';
|
|
if (!isRemove) {
|
|
// Must stop the remove animation.
|
|
el.stopAnimation('leave');
|
|
}
|
|
var animationConfig = getAnimationConfig(animationType, animatableModel, dataIndex, isRemove ? removeOpt || {} : null, animatableModel && animatableModel.getAnimationDelayParams ? animatableModel.getAnimationDelayParams(el, dataIndex) : null);
|
|
if (animationConfig && animationConfig.duration > 0) {
|
|
var duration = animationConfig.duration;
|
|
var animationDelay = animationConfig.delay;
|
|
var animationEasing = animationConfig.easing;
|
|
var animateConfig = {
|
|
duration: duration,
|
|
delay: animationDelay || 0,
|
|
easing: animationEasing,
|
|
done: cb,
|
|
force: !!cb || !!during,
|
|
// Set to final state in update/init animation.
|
|
// So the post processing based on the path shape can be done correctly.
|
|
setToFinal: !isRemove,
|
|
scope: animationType,
|
|
during: during
|
|
};
|
|
isFrom ? el.animateFrom(props, animateConfig) : el.animateTo(props, animateConfig);
|
|
} else {
|
|
el.stopAnimation();
|
|
// If `isFrom`, the props is the "from" props.
|
|
!isFrom && el.attr(props);
|
|
// Call during at least once.
|
|
during && during(1);
|
|
cb && cb();
|
|
}
|
|
}
|
|
/**
|
|
* Update graphic element properties with or without animation according to the
|
|
* configuration in series.
|
|
*
|
|
* Caution: this method will stop previous animation.
|
|
* So do not use this method to one element twice before
|
|
* animation starts, unless you know what you are doing.
|
|
* @example
|
|
* graphic.updateProps(el, {
|
|
* position: [100, 100]
|
|
* }, seriesModel, dataIndex, function () { console.log('Animation done!'); });
|
|
* // Or
|
|
* graphic.updateProps(el, {
|
|
* position: [100, 100]
|
|
* }, seriesModel, function () { console.log('Animation done!'); });
|
|
*/
|
|
function updateProps(el, props,
|
|
// TODO: TYPE AnimatableModel
|
|
animatableModel, dataIndex, cb, during) {
|
|
animateOrSetProps('update', el, props, animatableModel, dataIndex, cb, during);
|
|
}
|
|
export { updateProps };
|
|
/**
|
|
* Init graphic element properties with or without animation according to the
|
|
* configuration in series.
|
|
*
|
|
* Caution: this method will stop previous animation.
|
|
* So do not use this method to one element twice before
|
|
* animation starts, unless you know what you are doing.
|
|
*/
|
|
export function initProps(el, props, animatableModel, dataIndex, cb, during) {
|
|
animateOrSetProps('enter', el, props, animatableModel, dataIndex, cb, during);
|
|
}
|
|
/**
|
|
* If element is removed.
|
|
* It can determine if element is having remove animation.
|
|
*/
|
|
export function isElementRemoved(el) {
|
|
if (!el.__zr) {
|
|
return true;
|
|
}
|
|
for (var i = 0; i < el.animators.length; i++) {
|
|
var animator = el.animators[i];
|
|
if (animator.scope === 'leave') {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
/**
|
|
* Remove graphic element
|
|
*/
|
|
export function removeElement(el, props, animatableModel, dataIndex, cb, during) {
|
|
// Don't do remove animation twice.
|
|
if (isElementRemoved(el)) {
|
|
return;
|
|
}
|
|
animateOrSetProps('leave', el, props, animatableModel, dataIndex, cb, during);
|
|
}
|
|
function fadeOutDisplayable(el, animatableModel, dataIndex, done) {
|
|
el.removeTextContent();
|
|
el.removeTextGuideLine();
|
|
removeElement(el, {
|
|
style: {
|
|
opacity: 0
|
|
}
|
|
}, animatableModel, dataIndex, done);
|
|
}
|
|
export function removeElementWithFadeOut(el, animatableModel, dataIndex) {
|
|
function doRemove() {
|
|
el.parent && el.parent.remove(el);
|
|
}
|
|
// Hide label and labelLine first
|
|
// TODO Also use fade out animation?
|
|
if (!el.isGroup) {
|
|
fadeOutDisplayable(el, animatableModel, dataIndex, doRemove);
|
|
} else {
|
|
el.traverse(function (disp) {
|
|
if (!disp.isGroup) {
|
|
// Can invoke doRemove multiple times.
|
|
fadeOutDisplayable(disp, animatableModel, dataIndex, doRemove);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
/**
|
|
* Save old style for style transition in universalTransition module.
|
|
* It's used when element will be reused in each render.
|
|
* For chart like map, heatmap, which will always create new element.
|
|
* We don't need to save this because universalTransition can get old style from the old element
|
|
*/
|
|
export function saveOldStyle(el) {
|
|
transitionStore(el).oldStyle = el.style;
|
|
}
|
|
export function getOldStyle(el) {
|
|
return transitionStore(el).oldStyle;
|
|
} |