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parttimejob/node_modules/zrender/lib/svg/Painter.d.ts

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1.9 KiB

import Displayable from '../graphic/Displayable';
import Storage from '../Storage';
import { PainterBase } from '../PainterBase';
import { SVGVNode, BrushScope } from './core';
import { GradientObject } from '../graphic/Gradient';
import { PatternObject } from '../graphic/Pattern';
interface SVGPainterOption {
width?: number;
height?: number;
ssr?: boolean;
}
declare type SVGPainterBackgroundColor = string | GradientObject | PatternObject;
declare class SVGPainter implements PainterBase {
type: string;
storage: Storage;
root: HTMLElement;
private _svgDom;
private _viewport;
private _opts;
private _oldVNode;
private _bgVNode;
private _mainVNode;
private _width;
private _height;
private _backgroundColor;
private _id;
constructor(root: HTMLElement, storage: Storage, opts: SVGPainterOption);
getType(): string;
getViewportRoot(): HTMLElement;
getViewportRootOffset(): {
offsetLeft: number;
offsetTop: number;
};
getSvgDom(): SVGElement;
refresh(): void;
renderOneToVNode(el: Displayable): SVGVNode;
renderToVNode(opts?: {
animation?: boolean;
willUpdate?: boolean;
compress?: boolean;
useViewBox?: boolean;
emphasis?: boolean;
}): SVGVNode;
renderToString(opts?: {
cssAnimation?: boolean;
cssEmphasis?: boolean;
useViewBox?: boolean;
}): string;
setBackgroundColor(backgroundColor: SVGPainterBackgroundColor): void;
getSvgRoot(): SVGElement;
_paintList(list: Displayable[], scope: BrushScope, out?: SVGVNode[]): void;
resize(width: number, height: number): void;
getWidth(): number;
getHeight(): number;
dispose(): void;
clear(): void;
toDataURL(base64?: boolean): string;
refreshHover: () => void;
configLayer: (zlevel: number, config: import("../core/types").Dictionary<any>) => void;
}
export default SVGPainter;