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99 lines
4.2 KiB
99 lines
4.2 KiB
import Element, { ElementProps, ElementStatePropNames, ElementAnimateConfig, ElementCommonState } from '../Element';
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import BoundingRect from '../core/BoundingRect';
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import { PropType, Dictionary, MapToType } from '../core/types';
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import Path from './Path';
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import Animator from '../animation/Animator';
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export interface CommonStyleProps {
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shadowBlur?: number;
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shadowOffsetX?: number;
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shadowOffsetY?: number;
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shadowColor?: string;
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opacity?: number;
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blend?: string;
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}
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export declare const DEFAULT_COMMON_STYLE: CommonStyleProps;
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export declare const DEFAULT_COMMON_ANIMATION_PROPS: MapToType<DisplayableProps, boolean>;
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export interface DisplayableProps extends ElementProps {
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style?: Dictionary<any>;
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zlevel?: number;
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z?: number;
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z2?: number;
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culling?: boolean;
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cursor?: string;
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rectHover?: boolean;
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progressive?: boolean;
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incremental?: boolean;
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ignoreCoarsePointer?: boolean;
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batch?: boolean;
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invisible?: boolean;
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}
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declare type DisplayableKey = keyof DisplayableProps;
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declare type DisplayablePropertyType = PropType<DisplayableProps, DisplayableKey>;
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export declare type DisplayableStatePropNames = ElementStatePropNames | 'style' | 'z' | 'z2' | 'invisible';
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export declare type DisplayableState = Pick<DisplayableProps, DisplayableStatePropNames> & ElementCommonState;
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interface Displayable<Props extends DisplayableProps = DisplayableProps> {
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animate(key?: '', loop?: boolean): Animator<this>;
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animate(key: 'style', loop?: boolean): Animator<this['style']>;
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getState(stateName: string): DisplayableState;
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ensureState(stateName: string): DisplayableState;
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states: Dictionary<DisplayableState>;
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stateProxy: (stateName: string) => DisplayableState;
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}
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declare class Displayable<Props extends DisplayableProps = DisplayableProps> extends Element<Props> {
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invisible: boolean;
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z: number;
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z2: number;
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zlevel: number;
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culling: boolean;
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cursor: string;
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rectHover: boolean;
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incremental: boolean;
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ignoreCoarsePointer?: boolean;
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style: Dictionary<any>;
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protected _normalState: DisplayableState;
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protected _rect: BoundingRect;
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protected _paintRect: BoundingRect;
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protected _prevPaintRect: BoundingRect;
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dirtyRectTolerance: number;
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useHoverLayer?: boolean;
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__hoverStyle?: CommonStyleProps;
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__clipPaths?: Path[];
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__canvasFillGradient: CanvasGradient;
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__canvasStrokeGradient: CanvasGradient;
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__canvasFillPattern: CanvasPattern;
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__canvasStrokePattern: CanvasPattern;
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__svgEl: SVGElement;
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constructor(props?: Props);
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protected _init(props?: Props): void;
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beforeBrush(): void;
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afterBrush(): void;
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innerBeforeBrush(): void;
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innerAfterBrush(): void;
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shouldBePainted(viewWidth: number, viewHeight: number, considerClipPath: boolean, considerAncestors: boolean): boolean;
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contain(x: number, y: number): boolean;
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traverse<Context>(cb: (this: Context, el: this) => void, context?: Context): void;
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rectContain(x: number, y: number): boolean;
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getPaintRect(): BoundingRect;
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setPrevPaintRect(paintRect: BoundingRect): void;
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getPrevPaintRect(): BoundingRect;
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animateStyle(loop: boolean): Animator<this["style"]>;
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updateDuringAnimation(targetKey: string): void;
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attrKV(key: DisplayableKey, value: DisplayablePropertyType): void;
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setStyle(obj: Props['style']): this;
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setStyle<T extends keyof Props['style']>(obj: T, value: Props['style'][T]): this;
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dirtyStyle(notRedraw?: boolean): void;
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dirty(): void;
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styleChanged(): boolean;
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styleUpdated(): void;
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createStyle(obj?: Props['style']): Props["style"];
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useStyle(obj: Props['style']): void;
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isStyleObject(obj: Props['style']): any;
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protected _innerSaveToNormal(toState: DisplayableState): void;
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protected _applyStateObj(stateName: string, state: DisplayableState, normalState: DisplayableState, keepCurrentStates: boolean, transition: boolean, animationCfg: ElementAnimateConfig): void;
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protected _mergeStates(states: DisplayableState[]): DisplayableState;
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protected _mergeStyle(targetStyle: CommonStyleProps, sourceStyle: CommonStyleProps): CommonStyleProps;
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getAnimationStyleProps(): MapToType<DisplayableProps, boolean>;
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protected static initDefaultProps: void;
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}
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export default Displayable;
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