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216 lines
7.2 KiB
216 lines
7.2 KiB
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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import RadiusAxis from './RadiusAxis.js';
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import AngleAxis from './AngleAxis.js';
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export var polarDimensions = ['radius', 'angle'];
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var Polar = /** @class */function () {
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function Polar(name) {
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this.dimensions = polarDimensions;
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this.type = 'polar';
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/**
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* x of polar center
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*/
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this.cx = 0;
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/**
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* y of polar center
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*/
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this.cy = 0;
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this._radiusAxis = new RadiusAxis();
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this._angleAxis = new AngleAxis();
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this.axisPointerEnabled = true;
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this.name = name || '';
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this._radiusAxis.polar = this._angleAxis.polar = this;
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}
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/**
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* If contain coord
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*/
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Polar.prototype.containPoint = function (point) {
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var coord = this.pointToCoord(point);
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return this._radiusAxis.contain(coord[0]) && this._angleAxis.contain(coord[1]);
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};
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/**
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* If contain data
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*/
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Polar.prototype.containData = function (data) {
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return this._radiusAxis.containData(data[0]) && this._angleAxis.containData(data[1]);
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};
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Polar.prototype.getAxis = function (dim) {
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var key = '_' + dim + 'Axis';
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return this[key];
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};
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Polar.prototype.getAxes = function () {
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return [this._radiusAxis, this._angleAxis];
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};
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/**
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* Get axes by type of scale
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*/
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Polar.prototype.getAxesByScale = function (scaleType) {
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var axes = [];
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var angleAxis = this._angleAxis;
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var radiusAxis = this._radiusAxis;
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angleAxis.scale.type === scaleType && axes.push(angleAxis);
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radiusAxis.scale.type === scaleType && axes.push(radiusAxis);
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return axes;
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};
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Polar.prototype.getAngleAxis = function () {
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return this._angleAxis;
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};
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Polar.prototype.getRadiusAxis = function () {
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return this._radiusAxis;
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};
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Polar.prototype.getOtherAxis = function (axis) {
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var angleAxis = this._angleAxis;
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return axis === angleAxis ? this._radiusAxis : angleAxis;
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};
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/**
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* Base axis will be used on stacking.
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*
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*/
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Polar.prototype.getBaseAxis = function () {
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return this.getAxesByScale('ordinal')[0] || this.getAxesByScale('time')[0] || this.getAngleAxis();
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};
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Polar.prototype.getTooltipAxes = function (dim) {
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var baseAxis = dim != null && dim !== 'auto' ? this.getAxis(dim) : this.getBaseAxis();
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return {
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baseAxes: [baseAxis],
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otherAxes: [this.getOtherAxis(baseAxis)]
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};
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};
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/**
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* Convert a single data item to (x, y) point.
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* Parameter data is an array which the first element is radius and the second is angle
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*/
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Polar.prototype.dataToPoint = function (data, clamp) {
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return this.coordToPoint([this._radiusAxis.dataToRadius(data[0], clamp), this._angleAxis.dataToAngle(data[1], clamp)]);
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};
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/**
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* Convert a (x, y) point to data
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*/
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Polar.prototype.pointToData = function (point, clamp) {
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var coord = this.pointToCoord(point);
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return [this._radiusAxis.radiusToData(coord[0], clamp), this._angleAxis.angleToData(coord[1], clamp)];
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};
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/**
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* Convert a (x, y) point to (radius, angle) coord
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*/
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Polar.prototype.pointToCoord = function (point) {
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var dx = point[0] - this.cx;
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var dy = point[1] - this.cy;
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var angleAxis = this.getAngleAxis();
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var extent = angleAxis.getExtent();
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var minAngle = Math.min(extent[0], extent[1]);
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var maxAngle = Math.max(extent[0], extent[1]);
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// Fix fixed extent in polarCreator
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// FIXME
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angleAxis.inverse ? minAngle = maxAngle - 360 : maxAngle = minAngle + 360;
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var radius = Math.sqrt(dx * dx + dy * dy);
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dx /= radius;
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dy /= radius;
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var radian = Math.atan2(-dy, dx) / Math.PI * 180;
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// move to angleExtent
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var dir = radian < minAngle ? 1 : -1;
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while (radian < minAngle || radian > maxAngle) {
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radian += dir * 360;
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}
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return [radius, radian];
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};
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/**
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* Convert a (radius, angle) coord to (x, y) point
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*/
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Polar.prototype.coordToPoint = function (coord) {
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var radius = coord[0];
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var radian = coord[1] / 180 * Math.PI;
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var x = Math.cos(radian) * radius + this.cx;
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// Inverse the y
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var y = -Math.sin(radian) * radius + this.cy;
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return [x, y];
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};
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/**
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* Get ring area of cartesian.
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* Area will have a contain function to determine if a point is in the coordinate system.
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*/
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Polar.prototype.getArea = function () {
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var angleAxis = this.getAngleAxis();
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var radiusAxis = this.getRadiusAxis();
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var radiusExtent = radiusAxis.getExtent().slice();
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radiusExtent[0] > radiusExtent[1] && radiusExtent.reverse();
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var angleExtent = angleAxis.getExtent();
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var RADIAN = Math.PI / 180;
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return {
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cx: this.cx,
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cy: this.cy,
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r0: radiusExtent[0],
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r: radiusExtent[1],
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startAngle: -angleExtent[0] * RADIAN,
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endAngle: -angleExtent[1] * RADIAN,
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clockwise: angleAxis.inverse,
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contain: function (x, y) {
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// It's a ring shape.
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// Start angle and end angle don't matter
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var dx = x - this.cx;
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var dy = y - this.cy;
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// minus a tiny value 1e-4 to avoid being clipped unexpectedly
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var d2 = dx * dx + dy * dy - 1e-4;
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var r = this.r;
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var r0 = this.r0;
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return d2 <= r * r && d2 >= r0 * r0;
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}
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};
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};
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Polar.prototype.convertToPixel = function (ecModel, finder, value) {
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var coordSys = getCoordSys(finder);
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return coordSys === this ? this.dataToPoint(value) : null;
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};
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Polar.prototype.convertFromPixel = function (ecModel, finder, pixel) {
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var coordSys = getCoordSys(finder);
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return coordSys === this ? this.pointToData(pixel) : null;
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};
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return Polar;
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}();
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function getCoordSys(finder) {
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var seriesModel = finder.seriesModel;
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var polarModel = finder.polarModel;
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return polarModel && polarModel.coordinateSystem || seriesModel && seriesModel.coordinateSystem;
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}
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export default Polar; |