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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/*
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* A third-party license is embedded for some of the code in this file:
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* The tree layoutHelper implementation was originally copied from
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* "d3.js"(https://github.com/d3/d3-hierarchy) with
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* some modifications made for this project.
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* (see more details in the comment of the specific method below.)
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* The use of the source code of this file is also subject to the terms
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* and consitions of the licence of "d3.js" (BSD-3Clause, see
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* </licenses/LICENSE-d3>).
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*/
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/**
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* @file The layout algorithm of node-link tree diagrams. Here we using Reingold-Tilford algorithm to drawing
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* the tree.
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*/
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import * as layout from '../../util/layout.js';
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/**
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* Initialize all computational message for following algorithm.
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*/
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export function init(inRoot) {
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var root = inRoot;
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root.hierNode = {
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defaultAncestor: null,
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ancestor: root,
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prelim: 0,
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modifier: 0,
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change: 0,
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shift: 0,
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i: 0,
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thread: null
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};
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var nodes = [root];
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var node;
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var children;
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while (node = nodes.pop()) {
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// jshint ignore:line
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children = node.children;
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if (node.isExpand && children.length) {
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var n = children.length;
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for (var i = n - 1; i >= 0; i--) {
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var child = children[i];
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child.hierNode = {
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defaultAncestor: null,
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ancestor: child,
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prelim: 0,
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modifier: 0,
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change: 0,
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shift: 0,
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i: i,
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thread: null
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};
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nodes.push(child);
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}
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}
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}
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}
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/**
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*
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* Computes a preliminary x coordinate for node. Before that, this function is
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* applied recursively to the children of node, as well as the function
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* apportion(). After spacing out the children by calling executeShifts(), the
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* node is placed to the midpoint of its outermost children.
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*/
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export function firstWalk(node, separation) {
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var children = node.isExpand ? node.children : [];
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var siblings = node.parentNode.children;
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var subtreeW = node.hierNode.i ? siblings[node.hierNode.i - 1] : null;
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if (children.length) {
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executeShifts(node);
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var midPoint = (children[0].hierNode.prelim + children[children.length - 1].hierNode.prelim) / 2;
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if (subtreeW) {
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node.hierNode.prelim = subtreeW.hierNode.prelim + separation(node, subtreeW);
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node.hierNode.modifier = node.hierNode.prelim - midPoint;
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} else {
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node.hierNode.prelim = midPoint;
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}
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} else if (subtreeW) {
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node.hierNode.prelim = subtreeW.hierNode.prelim + separation(node, subtreeW);
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}
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node.parentNode.hierNode.defaultAncestor = apportion(node, subtreeW, node.parentNode.hierNode.defaultAncestor || siblings[0], separation);
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}
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/**
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*
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* Computes all real x-coordinates by summing up the modifiers recursively.
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*/
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export function secondWalk(node) {
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var nodeX = node.hierNode.prelim + node.parentNode.hierNode.modifier;
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node.setLayout({
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x: nodeX
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}, true);
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node.hierNode.modifier += node.parentNode.hierNode.modifier;
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}
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export function separation(cb) {
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return arguments.length ? cb : defaultSeparation;
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}
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/**
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* Transform the common coordinate to radial coordinate.
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*/
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export function radialCoordinate(rad, r) {
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rad -= Math.PI / 2;
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return {
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x: r * Math.cos(rad),
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y: r * Math.sin(rad)
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};
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}
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/**
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* Get the layout position of the whole view.
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*/
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export function getViewRect(seriesModel, api) {
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return layout.getLayoutRect(seriesModel.getBoxLayoutParams(), {
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width: api.getWidth(),
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height: api.getHeight()
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});
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}
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/**
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* All other shifts, applied to the smaller subtrees between w- and w+, are
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* performed by this function.
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*
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*/
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function executeShifts(node) {
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var children = node.children;
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var n = children.length;
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var shift = 0;
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var change = 0;
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while (--n >= 0) {
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var child = children[n];
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child.hierNode.prelim += shift;
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child.hierNode.modifier += shift;
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change += child.hierNode.change;
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shift += child.hierNode.shift + change;
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}
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}
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/**
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*
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* The core of the algorithm. Here, a new subtree is combined with the
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* previous subtrees. Threads are used to traverse the inside and outside
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* contours of the left and right subtree up to the highest common level.
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* Whenever two nodes of the inside contours conflict, we compute the left
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* one of the greatest uncommon ancestors using the function nextAncestor()
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* and call moveSubtree() to shift the subtree and prepare the shifts of
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* smaller subtrees. Finally, we add a new thread (if necessary).
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*/
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function apportion(subtreeV, subtreeW, ancestor, separation) {
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if (subtreeW) {
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var nodeOutRight = subtreeV;
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var nodeInRight = subtreeV;
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var nodeOutLeft = nodeInRight.parentNode.children[0];
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var nodeInLeft = subtreeW;
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var sumOutRight = nodeOutRight.hierNode.modifier;
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var sumInRight = nodeInRight.hierNode.modifier;
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var sumOutLeft = nodeOutLeft.hierNode.modifier;
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var sumInLeft = nodeInLeft.hierNode.modifier;
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while (nodeInLeft = nextRight(nodeInLeft), nodeInRight = nextLeft(nodeInRight), nodeInLeft && nodeInRight) {
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nodeOutRight = nextRight(nodeOutRight);
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nodeOutLeft = nextLeft(nodeOutLeft);
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nodeOutRight.hierNode.ancestor = subtreeV;
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var shift = nodeInLeft.hierNode.prelim + sumInLeft - nodeInRight.hierNode.prelim - sumInRight + separation(nodeInLeft, nodeInRight);
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if (shift > 0) {
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moveSubtree(nextAncestor(nodeInLeft, subtreeV, ancestor), subtreeV, shift);
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sumInRight += shift;
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sumOutRight += shift;
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}
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sumInLeft += nodeInLeft.hierNode.modifier;
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sumInRight += nodeInRight.hierNode.modifier;
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sumOutRight += nodeOutRight.hierNode.modifier;
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sumOutLeft += nodeOutLeft.hierNode.modifier;
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}
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if (nodeInLeft && !nextRight(nodeOutRight)) {
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nodeOutRight.hierNode.thread = nodeInLeft;
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nodeOutRight.hierNode.modifier += sumInLeft - sumOutRight;
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}
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if (nodeInRight && !nextLeft(nodeOutLeft)) {
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nodeOutLeft.hierNode.thread = nodeInRight;
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nodeOutLeft.hierNode.modifier += sumInRight - sumOutLeft;
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ancestor = subtreeV;
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}
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}
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return ancestor;
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}
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/**
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* This function is used to traverse the right contour of a subtree.
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* It returns the rightmost child of node or the thread of node. The function
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* returns null if and only if node is on the highest depth of its subtree.
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*/
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function nextRight(node) {
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var children = node.children;
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return children.length && node.isExpand ? children[children.length - 1] : node.hierNode.thread;
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}
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/**
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* This function is used to traverse the left contour of a subtree (or a subforest).
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* It returns the leftmost child of node or the thread of node. The function
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* returns null if and only if node is on the highest depth of its subtree.
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*/
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function nextLeft(node) {
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var children = node.children;
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return children.length && node.isExpand ? children[0] : node.hierNode.thread;
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}
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/**
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* If nodeInLeft’s ancestor is a sibling of node, returns nodeInLeft’s ancestor.
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* Otherwise, returns the specified ancestor.
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*/
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function nextAncestor(nodeInLeft, node, ancestor) {
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return nodeInLeft.hierNode.ancestor.parentNode === node.parentNode ? nodeInLeft.hierNode.ancestor : ancestor;
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}
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/**
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*
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* Shifts the current subtree rooted at wr.
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* This is done by increasing prelim(w+) and modifier(w+) by shift.
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*/
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function moveSubtree(wl, wr, shift) {
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var change = shift / (wr.hierNode.i - wl.hierNode.i);
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wr.hierNode.change -= change;
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wr.hierNode.shift += shift;
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wr.hierNode.modifier += shift;
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wr.hierNode.prelim += shift;
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wl.hierNode.change += change;
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}
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/**
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* The implementation of this function was originally copied from "d3.js"
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* <https://github.com/d3/d3-hierarchy/blob/4c1f038f2725d6eae2e49b61d01456400694bac4/src/tree.js>
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* with some modifications made for this program.
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* See the license statement at the head of this file.
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*/
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function defaultSeparation(node1, node2) {
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return node1.parentNode === node2.parentNode ? 1 : 2;
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} |