#include #include #include float inputImage[5][5] = { {1, 2, 3, 4, 5}, {6, 7, 8, 9, 10}, {11, 12, 13, 14, 15}, {16, 17, 18, 19, 20}, {21, 22, 23, 24, 25} }; float kx[3] = { 1.0f / 4, 2.0f / 4, 1.0f / 4 }; float ky[3] = { 1.0f / 4, 2.0f / 4, 1.0f / 4 }; float buf[3][3] = { 0 }; void applySeparableGaussianBlurNEON(float src[][5], float dst[][5], float kx[], float ky[]) { float32x4_t kx_vec = vld1q_f32(kx); float32x4_t ky_vec = vld1q_f32(ky); for (int i = 1; i < 3; ++i) { for (int j = 0; j < 3; j += 4) { float32x4_t left = vld1q_f32(&src[i - 1][j + 1]); float32x4_t center = vld1q_f32(&src[i][j + 1]); float32x4_t right = vld1q_f32(&src[i + 1][j + 1]); float32x4_t result_left = vmulq_f32(left, kx_vec); float32x4_t result_center = vmulq_f32(center, kx_vec); float32x4_t result_right = vmulq_f32(right, kx_vec); float32x4_t total_result = vaddq_f32(result_left, result_center); total_result = vaddq_f32(total_result, result_right); vst1q_f32(&buf[i][j], total_result); } } for (int i = 0; i < 3; ++i) { for (int j = 1; j < 3; j++) { float32x4_t buf_data = vld1q_f32(&buf[i][j - 1]); float32x4_t result = vmulq_f32(buf_data, ky_vec); vst1q_f32(&dst[i + 1][j + 1], result); } } } int main() { float outputImage[5][5] = {0}; clock_t start, end; start = clock(); applySeparableGaussianBlurNEON(inputImage, outputImage, kx, ky); end = clock(); double timeSpent = (double)(end - start) / CLOCKS_PER_SEC; for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { printf("%.6f ", outputImage[i][j]); } printf("\n"); } printf("Time spent: %.6f seconds\n", timeSpent); return 0; }