/** * @file stream.js */ /** * A lightweight readable stream implemention that handles event dispatching. * * @class Stream */ var Stream = /*#__PURE__*/function () { function Stream() { this.listeners = {}; } /** * Add a listener for a specified event type. * * @param {string} type the event name * @param {Function} listener the callback to be invoked when an event of * the specified type occurs */ var _proto = Stream.prototype; _proto.on = function on(type, listener) { if (!this.listeners[type]) { this.listeners[type] = []; } this.listeners[type].push(listener); } /** * Remove a listener for a specified event type. * * @param {string} type the event name * @param {Function} listener a function previously registered for this * type of event through `on` * @return {boolean} if we could turn it off or not */ ; _proto.off = function off(type, listener) { if (!this.listeners[type]) { return false; } var index = this.listeners[type].indexOf(listener); // TODO: which is better? // In Video.js we slice listener functions // on trigger so that it does not mess up the order // while we loop through. // // Here we slice on off so that the loop in trigger // can continue using it's old reference to loop without // messing up the order. this.listeners[type] = this.listeners[type].slice(0); this.listeners[type].splice(index, 1); return index > -1; } /** * Trigger an event of the specified type on this stream. Any additional * arguments to this function are passed as parameters to event listeners. * * @param {string} type the event name */ ; _proto.trigger = function trigger(type) { var callbacks = this.listeners[type]; if (!callbacks) { return; } // Slicing the arguments on every invocation of this method // can add a significant amount of overhead. Avoid the // intermediate object creation for the common case of a // single callback argument if (arguments.length === 2) { var length = callbacks.length; for (var i = 0; i < length; ++i) { callbacks[i].call(this, arguments[1]); } } else { var args = Array.prototype.slice.call(arguments, 1); var _length = callbacks.length; for (var _i = 0; _i < _length; ++_i) { callbacks[_i].apply(this, args); } } } /** * Destroys the stream and cleans up. */ ; _proto.dispose = function dispose() { this.listeners = {}; } /** * Forwards all `data` events on this stream to the destination stream. The * destination stream should provide a method `push` to receive the data * events as they arrive. * * @param {Stream} destination the stream that will receive all `data` events * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options */ ; _proto.pipe = function pipe(destination) { this.on('data', function (data) { destination.push(data); }); }; return Stream; }(); export { Stream as default };