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"use strict";
exports.__esModule = true;
exports.TouchMixin = void 0;
var _event = require("../utils/dom/event");
var MIN_DISTANCE = 10;
function getDirection(x, y) {
if (x > y && x > MIN_DISTANCE) {
return 'horizontal';
}
if (y > x && y > MIN_DISTANCE) {
return 'vertical';
}
return '';
}
var TouchMixin = {
data: function data() {
return {
direction: ''
};
},
methods: {
touchStart: function touchStart(event) {
this.resetTouchStatus();
this.startX = event.touches[0].clientX;
this.startY = event.touches[0].clientY;
},
touchMove: function touchMove(event) {
var touch = event.touches[0];
this.deltaX = touch.clientX - this.startX;
this.deltaY = touch.clientY - this.startY;
this.offsetX = Math.abs(this.deltaX);
this.offsetY = Math.abs(this.deltaY);
this.direction = this.direction || getDirection(this.offsetX, this.offsetY);
},
resetTouchStatus: function resetTouchStatus() {
this.direction = '';
this.deltaX = 0;
this.deltaY = 0;
this.offsetX = 0;
this.offsetY = 0;
},
// avoid Vue 2.6 event bubble issues by manually binding events
// https://github.com/youzan/vant/issues/3015
bindTouchEvent: function bindTouchEvent(el) {
var onTouchStart = this.onTouchStart,
onTouchMove = this.onTouchMove,
onTouchEnd = this.onTouchEnd;
(0, _event.on)(el, 'touchstart', onTouchStart);
(0, _event.on)(el, 'touchmove', onTouchMove);
if (onTouchEnd) {
(0, _event.on)(el, 'touchend', onTouchEnd);
(0, _event.on)(el, 'touchcancel', onTouchEnd);
}
}
}
};
exports.TouchMixin = TouchMixin;