SCREEN_HEIGHT = 600 SCREEN_WIDTH = 800 SCREEN_SIZE = (SCREEN_WIDTH,SCREEN_HEIGHT) ORIGINAL_CAPTION = "Super Mario Bros 1-1" GRAY = (100, 100, 100) NAVYBLUE = ( 60, 60, 100) WHITE = (255, 255, 255) RED = (255, 0, 0) GREEN = ( 0, 255, 0) FOREST_GREEN = ( 31, 162, 35) BLUE = ( 0, 0, 255) SKY_BLUE = ( 39, 145, 251) YELLOW = (255, 255, 0) ORANGE = (255, 128, 0) PURPLE = (255, 0, 255) CYAN = ( 0, 255, 255) BLACK = ( 0, 0, 0) NEAR_BLACK = ( 19, 15, 48) COMBLUE = (233, 232, 255) GOLD = (255, 215, 0) BGCOLOR = WHITE SIZE_MULTIPLIER = 2.5 BRICK_SIZE_MULTIPLIER = 2.69 BACKGROUND_MULTIPLER = 2.679 GROUND_HEIGHT = SCREEN_HEIGHT - 62 WALK_ACCEL = .15 RUN_ACCEL = 20 SMALL_TURNAROUND = .35 GRAVITY = 1.01 JUMP_GRAVITY = .31 JUMP_VEL = -10 FAST_JUMP_VEL = -12.5 MAX_Y_VEL = 11 MAX_RUN_SPEED = 800 MAX_WALK_SPEED = 6 STAND = 'standing' WALK = 'walk' JUMP = 'jump' FALL = 'fall' SMALL_TO_BIG = 'small to big' BIG_TO_FIRE = 'big to fire' BIG_TO_SMALL = 'big to small' FLAGPOLE = 'flag pole' WALKING_TO_CASTLE = 'walking to castle' END_OF_LEVEL_FALL = 'end of level fall' #GOOMBA Stuff LEFT = 'left' RIGHT = 'right' JUMPED_ON = 'jumped on' DEATH_JUMP = 'death jump' #KOOPA STUFF SHELL_SLIDE = 'shell slide' #BRICK STATES RESTING = 'resting' BUMPED = 'bumped' #COIN STATES OPENED = 'opened' #MUSHROOM STATES REVEAL = 'reveal' SLIDE = 'slide' #COIN STATES SPIN = 'spin' #STAR STATES BOUNCE = 'bounce' #FIRE STATES FLYING = 'flying' BOUNCING = 'bouncing' EXPLODING = 'exploding' #Brick and coin box contents MUSHROOM = 'mushroom' STAR = 'star' FIREFLOWER = 'fireflower' SIXCOINS = '6coins' COIN = 'coin' LIFE_MUSHROOM = '1up_mushroom' FIREBALL = 'fireball' #LIST of ENEMIES GOOMBA = 'goomba' KOOPA = 'koopa' #LEVEL STATES FROZEN = 'frozen' NOT_FROZEN = 'not frozen' IN_CASTLE = 'in castle' FLAG_AND_FIREWORKS = 'flag and fireworks' #FLAG STATE TOP_OF_POLE = 'top of pole' SLIDE_DOWN = 'slide down' BOTTOM_OF_POLE = 'bottom of pole' #1UP score ONEUP = '379' #MAIN MENU CURSOR STATES PLAYER1 = '1 player' PLAYER2 = '2 player' #OVERHEAD INFO STATES MAIN_MENU = 'main menu' LOAD_SCREEN = 'loading screen' LEVEL = 'level' GAME_OVER = 'game over' FAST_COUNT_DOWN = 'fast count down' END_OF_LEVEL = 'end of level' #GAME INFO DICTIONARY KEYS COIN_TOTAL = 'coin total' SCORE = 'score' TOP_SCORE = 'top score' LIVES = 'lives' CURRENT_TIME = 'current time' LEVEL_STATE = 'level state' CAMERA_START_X = 'camera start x' MARIO_DEAD = 'mario dead' #STATES FOR ENTIRE GAME MAIN_MENU = 'main menu' LOAD_SCREEN = 'load screen' TIME_OUT = 'time out' GAME_OVER = 'game over' LEVEL1 = 'level1' #SOUND STATEZ NORMAL = 'normal' STAGE_CLEAR = 'stage clear' WORLD_CLEAR = 'world clear' TIME_WARNING = 'time warning' SPED_UP_NORMAL = 'sped up normal' MARIO_INVINCIBLE = 'mario invincible'