import pygame as pg from .. import constants as c class Checkpoint(pg.sprite.Sprite): def __init__(self, x, name, y=0, width=10, height=600): super(Checkpoint, self).__init__() self.image = pg.Surface((width, height)) self.image.fill(c.BLACK) self.rect = self.image.get_rect() self.rect.x = x self.rect.y = y self.name = name