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# -*- encoding: utf-8 -*-
"""
@Author: packy945
@FileName: main.py
@DateTime: 2023/5/11 11:34
@SoftWare: PyCharm
"""
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from tkinter import simpledialog
from data import *
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import tkinter as tk
import tkinter.messagebox
from collections import Counter
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import random
from itertools import permutations
from TreeNode import *
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from setting import *
from tkinter import *
from PIL import ImageTk
from PIL import Image as imim
import sys
sz = []
A = Aexp([0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0])
img_open = []
img_png = []
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def set_canvas_button(button_pot: list, button_photo: ImageTk.PhotoImage, command, tags=None, bg="#3E97C1"):
button = C.create_image(button_pot[0], button_pot[1], anchor=tk.NW, image=button_photo)
C.tag_bind(button, "<Button-1>", command)
def to_image(path, resize=None) -> ImageTk.PhotoImage:
if resize:
return ImageTk.PhotoImage(imim.open(path).resize(resize))
return ImageTk.PhotoImage(imim.open(path))
def change_card():
card = []
for n in tree.Node:
if n[1] == 'Value':
if n[5] == 1:
card.append([n[6], 'A'])
else:
card.append([n[6], str(n[5])])
# print(card)
if len(card) == 4:
show(card)
else:
tk.messagebox.showinfo('', '无法显示卡牌')
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def TorF(flag):
'''
显示答案是否正确
:param flag: 答案是否正确
:return:
'''
if flag == 1:
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clo1 = to_image(sys.path[0] + "/./images/对-高亮.png", (30, 30))
clo2 = to_image(sys.path[0] + "/./images/错.png", (30, 30))
clo3 = to_image(sys.path[0] + '/./images/chushi.png', (30, 30))
elif flag == 0:
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clo1 = to_image(sys.path[0] + "/./images/对.png", (30, 30))
clo2 = to_image(sys.path[0] + "/./images/错.png", (30, 30))
clo3 = to_image(sys.path[0] + '/./images/chushi.png', (30, 30))
else:
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clo1 = to_image(sys.path[0] + "/./images/对.png", (30, 30))
clo2 = to_image(sys.path[0] + "/./images/错-高亮.png", (30, 30))
clo3 = to_image(sys.path[0] + '/./images/chushi.png', (30, 30))
label3 = tk.Label(window, image=clo1, relief="sunken", borderwidth=0)
label4 = tk.Label(window, image=clo2, relief="sunken", borderwidth=0)
label5 = tk.Label(window, image=clo3, relief="sunken", borderwidth=0)
label3.image = clo1
label4.image = clo2
label5.image = clo3
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if flag == 1:
label3.place(x=ENTRY_WIDTH + 200, y=CARD_CANVAS_HEIGHT + 18, width=30, height=30)
elif flag == 0:
label5.place(x=ENTRY_WIDTH + 200, y=CARD_CANVAS_HEIGHT + 18, width=30, height=30)
else:
label4.place(x=ENTRY_WIDTH + 200, y=CARD_CANVAS_HEIGHT + 18, width=30, height=30)
# label3.place(x=ENTRY_WIDTH + 200, y=CARD_CANVAS_HEIGHT + 18, width=30, height=15)
# label4.place(x=ENTRY_WIDTH + 200, y=CARD_CANVAS_HEIGHT + 8 + 30, width=30, height=15)
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def ans_cal(ans=None):
"""
绘制结果框
:param ans:
:return:
"""
if not ans:
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label2 = tk.Label(window, text='= ?', font=('楷体', 18, 'bold'), width=30, height=10, background="#4acb69",
# 设置填充区距离、边框宽度和其样式(凹陷式)
borderwidth=0, relief="raised")
else:
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label2 = tk.Label(window, text=f'={ans}', font=('楷体', 18, 'bold'), width=30, height=10, background="#4acb69",
# 设置填充区距离、边框宽度和其样式(凹陷式)
borderwidth=0, relief="raised")
label2.place(x=ENTRY_WIDTH + LEFT_PADDING + 25, y=CARD_CANVAS_HEIGHT + 15, width=100, height=ENTRY_HEIGHT)
def init():
ans_cal()
all_ans["state"] = 'disable'
entry.delete(0, "end")
F.clear()
TorF(0)
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# 展示卡牌
def show_card():
'''
随机展示四张卡片
:return:
'''
global sz # 全局变量存放点数
sz = []
# 清空卡牌列表
init()
# 清空中间的表达式输入串Aexp, 同时清空中间的表达式输入框、结果显示框和结果正确与错误标志
kp_list = []
size_list = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
col_list = ["Club", "Diamond", "Spade", "Heart"]
sz_list = ['a', 'j', 'q', 'k']
for i in range(4):
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kp_list.append([random.choice(col_list), random.choice(size_list)]) # 随机生成花色以及点数
sz.append([kp_list[i][0], kp_list[i][1], kp_list[i][1]])
if kp_list[i][-1] == '1':
kp_list[i][-1] = random.choice(sz_list)
sz[i][2] = kp_list[i][-1]
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show(kp_list)
global A
A.refresh(sz[0], sz[1], sz[2], sz[3])
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C.update()
def show(kp_list):
# 根据花色以及点数显示卡牌
global img_open, img_png
img_open = []
img_png = []
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C.delete('card')
i = 150 # 卡牌位置偏移量
for k in range(4):
img_open.append(
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imim.open(sys.path[0] + "/./card/" + kp_list[k][0] + "/" + kp_list[k][0] + kp_list[k][1] + '.png').resize(
(int((CARD_CANVAS_HEIGHT - 10) * 0.6) + 10, CARD_CANVAS_HEIGHT - 10)))
img_png.append(ImageTk.PhotoImage(img_open[k]))
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C.create_image(50 + i, 100, image=img_png[k], tags="card")
i += int((CARD_CANVAS_HEIGHT - 10) * 0.6) + 80
C.update()
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# 展示结果
def show_result(ss, sz):
'''
展示计算结果
:param ss: 输入框中的表达式
:param sz: 题中给的卡牌数字
:return:
'''
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numbers = [int(number) for number in re.findall(r'\d+', ss)]
a = Counter(numbers)
# char_list = [] # 用于存放算式中的数字
# for i in range(len(ss)):
# if '0' < ss[i] <= '9':
# char_list.append(ss[i])
# a = Counter(char_list) # 计数函数Counter
if sz:
b = Counter([sz[0][1], sz[1][1], sz[2][1], sz[3][1]])
try:
ans = eval(ss)
except:
tk.messagebox.showinfo('', '表达式不可运算')
else:
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ans_cal(int(ans))
# 设置颜色
if ans == 24:
TorF(1)
else:
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TorF(-1)
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# 展示一个可行算式
def show_answer():
# 自动求解
if len(sz) != 4:
tk.messagebox.showinfo('', '未出题')
return
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answer = (A.answer[0], A.Color[0])
# print()
# print(answer)
if A.num == 0:
entry.delete(0, "end")
tk.messagebox.showinfo('', '无法得出24点')
else:
entry.delete(0, "end")
entry.insert("end", answer[0])
F.show_tree(answer)
if A.num > 1:
all_ans["state"] = 'normal'
else:
all_ans["state"] = 'disable'
def show_next():
global A
A.Aexp_cur += 1
answer = (A.answer[A.Aexp_cur], A.Color[A.Aexp_cur])
entry.delete(0, "end")
entry.insert("end", answer[0])
F.show_tree(answer)
if A.Aexp_cur == A.num - 1:
all_ans["state"] = 'disable'
tk.messagebox.showinfo('', '已显示所有答案')
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# 显示所有答案,通过一个新窗口
def show_all():
global Aexp_cur
answer = Aexp(int(sz[0][1]), int(sz[1][1]), int(sz[2][1]), int(sz[3][1]))
# Tree_all = []
# for item in answer:
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# Tree_all.append(Decomposition(item))
root = tk.Tk()
# root.geometry('500x300')
width = 500
height = 300
screen_width = window.winfo_screenwidth() # winfo方法来获取当前电脑屏幕大小
screen_height = window.winfo_screenheight()
x = int((screen_width - width) / 2)
y = int((screen_height - height) / 2) - 40
size = '{}x{}+{}+{}'.format(width, height, x, y)
root.geometry(size)
b1 = tk.Scrollbar(root, width=40)
# b1.place(x=410,y=200)
b1.pack(side=tk.RIGHT, fill=tk.Y)
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b2 = tk.Listbox(root, yscrollcommand=b1.set, width=100)
for i in range(len(answer)):
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b2.insert(tk.END, answer[i])
b2.pack(side=tk.LEFT, fill=tk.BOTH)
# b2.place(x=520,y=100)
b1.config(command=b2.yview)
root.mainloop()
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def Buts():
global all_ans
global but5
but_image = to_image(sys.path[0] + "/./images/chuti.png", (TOP_BUTTON_WIDTH, TOP_BUTTON_HEIGHT))
but = Button(window, image=but_image, command=show_card, bd=0, relief="solid", bg="#141414", highlightthickness=0)
but.image = but_image
but.place(x=CARD_CANVAS_WIDTH + TOP_BUTTON_WIDTH + 50, y=40, width=TOP_BUTTON_WIDTH, height=TOP_BUTTON_HEIGHT)
but2_image = to_image(sys.path[0] + "/./images/换牌.png", (TOP_BUTTON_WIDTH, TOP_BUTTON_HEIGHT))
but2 = tk.Button(window, image=but2_image, command=show_card, bd=0, relief="solid", bg="#141414",
highlightthickness=0)
but2.image = but2_image
but2.place(x=CARD_CANVAS_WIDTH + TOP_BUTTON_WIDTH + 50, y=70 + TOP_BUTTON_HEIGHT, width=TOP_BUTTON_WIDTH,
height=TOP_BUTTON_HEIGHT, )
but4_image = to_image(sys.path[0] + "/./images/计算.png", (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but4 = tk.Button(window, image=but4_image, command=lambda: show_result(entry.get(), sz), bd=0, relief="solid",
bg="#141414", highlightthickness=0)
but4.place(x=ENTRY_WIDTH + 245, y=CARD_CANVAS_HEIGHT + 15, width=MIDDLE_BUTTON_WIDTH, height=MIDDLE_BUTTON_HEIGHT, )
but4.image = but4_image
##报错
but3_image = to_image(sys.path[0] + "/./images/自动求解.png", (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but3 = tk.Button(window, image=but3_image, command=lambda: show_answer(), bd=0, relief="solid", bg="#141414",
highlightthickness=0)
but3.place(x=60, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
but3.image = but3_image
all_ans_image = to_image(sys.path[0] + "/./images/所有答案.png", (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
all_ans = tk.Button(window, image=all_ans_image, command=lambda: show_next(), bd=0, relief="solid", bg="#141414",
highlightthickness=0, state='disable')
all_ans.place(x=60 + MIDDLE_BUTTON_WIDTH * 2 + 50 * 2, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
all_ans.image = all_ans_image
##报错
but5_image = to_image(sys.path[0] + "/./images/画树.png", (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but5 = tk.Button(window, image=but5_image, command=lambda: F.show_tree(entry.get()), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
but5.place(x=60 + MIDDLE_BUTTON_WIDTH + 50, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
but5.image = but5_image
but6_image = to_image(sys.path[0] + '/./images/生成表达式.png', (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but6 = tk.Button(window, image=but6_image, command=lambda: expressions(), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
but6.place(x=60 + MIDDLE_BUTTON_WIDTH * 3 + 50 * 3, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
but6.image = but6_image
##报错
but7_image = to_image(sys.path[0] + '/./images/生成语法树.png', (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but7 = tk.Button(window, image=but7_image, command=lambda: F.show_tree(expression_tree()), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
but7.place(x=60 + MIDDLE_BUTTON_WIDTH * 4 + 50 * 4, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
but7.image = but7_image
but8_image = to_image(sys.path[0] + '/./images/一致性检查.png', (MIDDLE_BUTTON_WIDTH, MIDDLE_BUTTON_HEIGHT))
but8 = tk.Button(window, image=but8_image, command=lambda: examine(), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
but8.place(x=60 + MIDDLE_BUTTON_WIDTH * 5 + 50 * 5, y=CARD_CANVAS_HEIGHT + 65, width=MIDDLE_BUTTON_WIDTH,
height=MIDDLE_BUTTON_HEIGHT, )
but8.image = but8_image
def left2(event):
# 查找鼠标左键按下时位置是否在某个牌上
# print(event.x, event.y)
# if not A.card
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left = []
right = []
i = 150
for j in range(4):
left.append(i)
right.append(i + (CARD_CANVAS_HEIGHT - 10) * 0.6)
i += int((CARD_CANVAS_HEIGHT - 10) * 0.6) + 80
up = 5
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down = CARD_CANVAS_HEIGHT - 10
# 添加数值节点
if F.mode == 2:
for cur in range(4):
if up <= event.y <= down and right[cur] >= event.x >= left[cur]:
# 检查数值节点是否已存在
a = []
b = []
for card in A.card:
a.append([card[0], int(card[1])])
for node in tree.Node:
if node[1] == 'Value':
b.append([node[6], node[5]])
c = a.copy()
for x in b:
for i in range(len(c)):
try:
c[i]
except:
break
if x[0] == c[i][0] and x[1] == c[i][1]:
del c[i]
flag = 0
for l in c:
# 若所选card还没有对应的节点则新建一个数值节点
if not flag and l[0] == A.card[cur][0] and l[1] == int(A.card[cur][1]):
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tree.Node.append(
[len(tree.Node), 'Value', None, None, None, int(A.card[cur][1]), A.card[cur][0]])
print(tree.Node)
flag = 1
if not flag:
# 若所选card已经存在则进行警告
tk.messagebox.showinfo('', '所选card已存在')
# 操作完成,进行复位
F.mode = 0
F.tips = ''
tree.remark()
F.draw()
# 改变运算输入的第二步
elif F.mode == 6:
for cur in range(4):
# 若单击了一张card
if up <= event.y <= down and right[cur] >= event.x >= left[cur]:
# 标记的节点序号
mark = -1
for i in range(len(tree.mark)):
if tree.mark[i] == 1:
mark = i
flag = 0
for now in range(len(tree.Node)):
# 若单击的card已经存在一个数值节点
if tree.Node[now][6] == A.card[cur][0] and tree.Node[now][5] == int(A.card[cur][1]):
# 则将这两个数值节点进行交换
tree.Node[now][5] = tree.Node[mark][5]
tree.Node[now][6] = tree.Node[mark][6]
tree.Node[mark][5] = int(A.card[cur][1])
tree.Node[mark][6] = A.card[cur][0]
flag = 1
if not flag:
# 若单击的card没有存在数值节点则将该节点改为这张card
tree.Node[mark][5] = int(A.card[cur][1])
tree.Node[mark][6] = A.card[cur][0]
# 操作完毕,进行复位
F.mode = 0
F.tips = ''
tree.remark()
F.draw()
class Frame_Tree:
def __init__(self, window):
self.opt = '+'
self.mode = 0
'''
当前操作
0
1 添加运算节点
2 添加数值节点
3 改变运算输入
4 改变节点运算
5 数值节点交换
'''
self.tips = ''
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self.Tree_cv = C
add_image = to_image(sys.path[0] + "/./images/+.png", (40, 40))
self.opt1 = tk.Button(window, image=add_image, command=lambda: self.set_opt(1), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
self.opt1.image = add_image
self.opt1.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 200, width=40, height=40)
jian_image = to_image(sys.path[0] + "/./images/-.png", (40, 40))
self.opt2 = tk.Button(window, image=jian_image, command=lambda: self.set_opt(2), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
self.opt2.place(x=TREE_CANVAS_WIDTH - 10, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 200, width=40, height=40)
self.opt2.image = jian_image
chen_image = to_image(sys.path[0] + "/./images/X.png", (40, 40))
self.opt3 = tk.Button(window, image=chen_image, command=lambda: self.set_opt(3), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
self.opt3.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 250, width=40, height=40)
self.opt3.image = chen_image
chu_image = to_image(sys.path[0] + "/./images/÷.png", (40, 40))
self.opt4 = tk.Button(window, image=chu_image, command=lambda: self.set_opt(4), bd=0, relief="solid",
bg="#141414",
highlightthickness=0)
self.opt4.place(x=TREE_CANVAS_WIDTH - 10, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 250, width=40, height=40)
self.opt4.image = chu_image
self.set_opt(1)
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dy = 150
bot_image = to_image(sys.path[0] + "/./images/添加运算节点.png", (100, 50))
bot1 = tk.Button(window, image=bot_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.add_opt())
bot1.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 150 + dy, width=100, height=50)
bot1.image = bot_image
bot2_image = to_image(sys.path[0] + "/./images/添加数值节点.png", (100, 50))
bot2 = tk.Button(window, image=bot2_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.add_number())
bot2.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 200 + dy, width=100, height=50)
bot2.image = bot2_image
bot3_image = to_image(sys.path[0] + "/./images/改变运算输入.png", (100, 50))
bot3 = tk.Button(window, image=bot3_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.change_num())
bot3.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 250 + dy, width=100, height=50)
bot3.image = bot3_image
bot4_image = to_image(sys.path[0] + "/./images/改变节点运算.png", (100, 50))
bot4 = tk.Button(window, image=bot4_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.change_opt())
bot4.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 300 + dy, width=100, height=50)
bot4.image = bot4_image
bot5_image = to_image(sys.path[0] + "/./images/数值节点交换.png", (100, 50))
bot5 = tk.Button(window, image=bot5_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.change_node())
bot5.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 350 + dy, width=100, height=50)
bot5.image = bot5_image
#bot6_image = to_image(sys.path[0] + "/./images/产生表达式.png", (80, 30))
#bot6 = tk.Button(window, image=bot6_image, bd=0, relief="solid", bg="#141414",
# highlightthickness=0, command=lambda: self.Aexp())
#bot6.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 400 + dy, width=80, height=30)
#bot6.image = bot6_image
bot7_image = to_image(sys.path[0] + "/./images/清空画布.png", (100, 50))
bot7 = tk.Button(window, image=bot7_image, bd=0, relief="solid", bg="#141414",
highlightthickness=0, command=lambda: self.clear())
bot7.place(x=TREE_CANVAS_WIDTH - 50, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 400 + dy, width=100, height=50)
bot7.image = bot7_image
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self.draw()
def set_opt(self, x):
opt = ['+', '-', '*', '/']
self.opt = opt[x - 1]
for i in range(4):
exec('self.opt' + str(i + 1) + '["state"] = "normal"')
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exec('self.opt' + str(i + 1) + "['bg']='#131415'")
exec('self.opt' + str(i + 1) + "['fg']='black'")
exec('self.opt' + str(x) + "['state']='disable'")
exec('self.opt' + str(x) + "['bg']='#8f735c'")
exec('self.opt' + str(x) + "['fg']='white'")
self.draw()
def add_opt(self):
tree.remark()
self.tips = '请选择两个节点'
self.mode = 1
self.draw()
def change_node(self):
tree.remark()
self.tips = '请选择两个数值节点'
self.mode = 5
self.draw()
def change_opt(self):
tree.remark()
self.tips = '请选择一个运算节点'
self.mode = 4
self.draw()
def add_num(self):
tree.remark()
self.tips = '请选择一张card'
self.mode = 2
self.draw()
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def add_number(self):
root = Tk()
root.withdraw()
number = simpledialog.askfloat("输入框", "请输入数字:")
if number is not None:
tree.remark()
self.mode = 2
tree.Node.append(
[len(tree.Node), 'Value', None, None, None, int(number), 'Spade'])
self.draw()
def change_num(self):
tree.remark()
self.tips = '请选择一个数值节点'
self.mode = 3
self.draw()
def left1(self, event):
# 无操作
if self.mode == 0:
return
# 添加运算节点
elif self.mode == 1:
i = 0
for T in tree.place:
if abs(event.x - T[0]) <= tree.bc / 2 and abs(event.y - T[1]) <= tree.bc / 2:
# 标记点击的节点
tree.mark[i] = not tree.mark[i]
i += 1
nodes = []
for i in range(len(tree.Node)):
if tree.mark[i] == 1:
nodes.append(i)
if len(nodes) == 2:
# 若已经选择两个节点
tree.check()
# 检查节点是否合法
if tree.ck[nodes[0]] == 1 and tree.ck[nodes[1]] == 1:
# 若节点合法,则添加新运算节点并将其设置为根节点
ID = len(tree.Node)
tree.Node.append([ID, 'Operator', self.opt, nodes[0], nodes[1], None, None])
tree.rootID = ID
else:
# 若节点不合法则显示警告
tk.messagebox.showinfo('', '所选节点不合法')
# 添加运算节点操作结束
self.mode = 0
self.tips = ''
tree.remark()
# 添加数值节点
elif self.mode == 2:
# 添加数值节点无需点击节点
pass
# 改变运算输入
elif self.mode == 3:
i = 0
flag = 0
for T in tree.place:
if abs(event.x - T[0]) <= tree.bc / 2 and abs(event.y - T[1]) <= tree.bc / 2:
# 若点击节点为数值节点,则标记
if tree.Node[i][1] == 'Value':
tree.mark[i] = 1
flag = 1
# 若点击节点为运算节点,则弹窗警告
else:
tk.messagebox.showinfo('', '所选节点不合法')
flag = 1
i += 1
if flag:
# 选择节点完成过后还需选择card
self.mode = 6
self.tips = '请选择一张card'
self.draw()
# 改变节点运算
elif self.mode == 4:
i = 0
flag = 0
for T in tree.place:
if abs(event.x - T[0]) <= tree.bc / 2 and abs(event.y - T[1]) <= tree.bc / 2:
# 检查节点是否合法,若选择的是运算节点,则进行运算符的改变
if tree.Node[i][1] == 'Operator':
tree.Node[i][2] = self.opt
flag = 1
# 若选择的是数值节点,则弹窗警告
else:
tk.messagebox.showinfo('', '所选节点不合法')
flag = 1
i += 1
if flag:
# 操作完毕,进行复位
self.mode = 0
self.tips = ''
tree.remark()
# 数值节点交换
elif self.mode == 5:
i = 0
for T in tree.place:
# 标记选择的节点
if abs(event.x - T[0]) <= tree.bc / 2 and abs(event.y - T[1]) <= tree.bc / 2:
tree.mark[i] = not tree.mark[i]
i += 1
nodes = []
for i in range(len(tree.Node)):
if tree.mark[i] == 1:
nodes.append(i)
if len(nodes) == 2:
# 已经选择两个节点
if tree.Node[nodes[0]][1] == 'Value' and tree.Node[nodes[1]][1] == 'Value':
# 若选择的节点都是数值节点,则交换两个节点的数值与花色
Value = tree.Node[nodes[0]][5]
Color = tree.Node[nodes[0]][6]
tree.Node[nodes[0]][5] = tree.Node[nodes[1]][5]
tree.Node[nodes[0]][6] = tree.Node[nodes[1]][6]
tree.Node[nodes[1]][5] = Value
tree.Node[nodes[1]][6] = Color
else:
# 若选择的不是数值节点,则进行警告
tk.messagebox.showinfo('', '所选节点不合法')
# 操作结束,复位
self.mode = 0
self.tips = ''
tree.remark()
self.draw()
def clear(self):
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self.Tree_cv.delete('tree')
tree.Node = []
tree.rootID = None
def Aexp(self):
entry.delete(0, "end")
try:
exp = tree.Aexp(tree.Node[tree.rootID])
except:
tk.messagebox.showinfo('', '语法树不合法')
return
entry.insert("end", exp)
ans = float(tree.calculate(tree.Node[tree.rootID]))
ans_cal(f'{float(tree.calculate(tree.Node[tree.rootID])):.2f}')
if ans == 24:
TorF(1)
else:
TorF(-1)
char_list = [] # 用于存放算式中的数字
for i in range(len(exp)):
if exp[i] > '0' and exp[i] <= '9':
char_list.append(exp[i])
a = Counter(char_list) # 计数函数Counter
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# b = Counter([sz[0][1], sz[1][1], sz[2][1], sz[3][1]])
# if len(char_list) != 4:
# tk.messagebox.showinfo('', '请输入符合所给卡牌点数的可运算表达式')
def show_tree(self, ss):
# 清空画布
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self.Tree_cv.delete('tree')
if len(ss) == 0:
tk.messagebox.showinfo('', '表达式不存在')
return
build_ast(ss)
self.draw()
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def element(self, path):
# 加载图元对应的图片文件
img = Image.open(path)
# 使用resize方法调整图片
img = img.resize((70, 70))
# 把Image对象转换成PhotoImage对象
img = ImageTk.PhotoImage(img)
# 保存图片的引用,防止被垃圾回收
window.img = img
return img
def draw(self):
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self.Tree_cv.delete('tree')
mode = ['', '添加运算节点', '添加数值节点', '改变运算输入', '改变节点运算', '数值节点交换', '添加数值节点']
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lab1 = tk.Label(self.Tree_cv, text='当前操作:', bg='#131415', fg="white", font=('微软雅黑', 14, 'bold'),
borderwidth=0, anchor='w')
lab1.place(x=30, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 100, width=90, height=30)
lab2 = tk.Label(self.Tree_cv, text=mode[self.mode], bg='#131415', fg="white", font=('微软雅黑', 14, 'bold'),
borderwidth=5, anchor='w')
lab2.place(x=120, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 100, width=150, height=30)
lab3 = tk.Label(self.Tree_cv, text=self.tips, bg='#131415', fg="white", font=('微软雅黑', 14, 'bold'),
borderwidth=5, anchor='w')
lab3.place(x=300, y=CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 100, width=200, height=30)
tree.deepth = []
for i in range(len(tree.Node)):
tree.deepth.append(-1)
# 格式化树节点的深度
tree.deep()
# 初始化节点数与深度
dept, nums = -1, 0
tree.place = []
for i in range(len(tree.deepth)):
dept = max(dept, tree.deepth[i])
tree.place.append((None, None))
if tree.deepth[i] == 0:
nums += 1
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tree_length = TREE_CANVAS_WIDTH
tree_height = TREE_CANVAS_HEIGHT * 0.7
dx = tree_length // (nums + 1)
dy = tree_height // (dept + 2)
# 若为数字节点
cur = 0
for i in range(len(tree.deepth)):
if tree.deepth[i] == 0:
11 months ago
draw_number(str(tree.Node[i][5])) # 生成数字图片
img = self.element(sys.path[0] + "/./images/{}.png".format(tree.Node[i][5])) # 生成图片对象 img
NUMBER_IMAGES.append(img) # 防止覆盖,将图片保存在图片列表里
cur += 1
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tree.place[i] = (cur * dx, tree_height - dy + CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 200)
self.Tree_cv.create_image(tree.place[i][0] - tree.bc / 2, tree.place[i][1] - tree.bc / 2,
image=img, anchor=NW, tags="tree")
for d in range(dept):
cur_d = d + 1
for i in range(len(tree.deepth)):
if tree.deepth[i] == cur_d:
lnode = tree.place[tree.Node[i][3]]
rnode = tree.place[tree.Node[i][4]]
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node = (
(lnode[0] + rnode[0]) / 2,
tree_height - (cur_d + 1) * dy + CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 150)
self.Tree_cv.create_line(lnode[0], lnode[1] - tree.bc / 2 + 10, node[0], node[1] + tree.bc / 2 - 10,
fill='#246B80', width=1, tags="tree")
self.Tree_cv.create_line(rnode[0], rnode[1] - tree.bc / 2 + 10, node[0], node[1] + tree.bc / 2 - 10,
fill='#246B80', width=1, tags="tree")
tree.place[i] = node
color = 'white'
if tree.mark[i]:
color = '#d1d2c8'
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self.Tree_cv.create_image(tree.place[i][0] - tree.bc / 2, tree.place[i][1] - tree.bc / 2,
image=FUNCTION_IMAGES[str(tree.Node[i][2])], anchor=NW, tags="tree")
self.Tree_cv.update()
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# 随机生成表达式
def expressions():
init()
but5.configure(state='disabled')
with open(sys.path[0]+'/./expressions.txt', 'r') as file:
expressions = file.readlines()
random_expression = random.choice(expressions)
entry.insert("end", random_expression.strip())
# 随机生成语法树
def expression_tree():
init()
with open(sys.path[0]+'/./expressions.txt', 'r') as file:
expressions = file.readlines()
random_expression = random.choice(expressions)
return random_expression
# 一致性检查
def examine():
expression = entry.get()
if expression == '':
return tk.messagebox.showinfo(message='请输入表达式!')
expression_ans = eval(expression) # 计算用户输入的表达式的值
try:
tree_ans = float(tree.calculate(tree.Node[tree.rootID]))
if expression_ans == tree_ans:
but5.configure(state='active')
tk.messagebox.showinfo('', '语法树与表达式一致!')
else:
tk.messagebox.showinfo('', '语法树与表达式不一致!')
except:
return tk.messagebox.showinfo(message='请绘制语法树!')
from PIL import Image, ImageDraw, ImageFont
# 绘制数字图片
def draw_number(number):
# 打开背景图片
background_image = Image.open(sys.path[0] + "/./images/number_ground.png")
# 设置图片尺寸
image_width = 48
image_height = 48
# 缩放背景图片
background_image = background_image.resize((image_width, image_height))
# 创建空白图片
image = Image.new("RGBA", (image_width, image_height), (255, 255, 255, 0))
# 在空白图片上绘制背景图片
image.paste(background_image, (0, 0))
# 设置字体和字号
#以下字体出现问题,已经注释
# if int(number) < 100:
# font = ImageFont.truetype("arial.ttf", 15)
# elif 100 <= int(number) <= 999:
# font = ImageFont.truetype("arial.ttf", 13)
# else:
# font = ImageFont.truetype("arial.ttf", 9)
# 创建绘图对象
draw = ImageDraw.Draw(image)
# 计算文字位置居中
#以下字体出现问题已经注释font=font
bbox = draw.textbbox((0, 0), number)
text_width = bbox[2] - bbox[0]
text_height = bbox[3] - bbox[1]
# text_width, text_height = 15,9
# text_width, text_height = draw.textsize(number, font=font)
text_x = (image_width - text_width) // 2 - 1
text_y = (image_height - text_height) // 2 - 1
# 在图片上绘制数字
#以下字体出现问题已经注释font=font
draw.text((text_x, text_y), number,fill="rgb(88,204,230)")
# 保存图片
file = sys.path[0] + "/./images/" + number + ".png"
image.save(file)
def click(event):
if event.y < CARD_CANVAS_HEIGHT:
left2(event)
else:
F.left1(event)
window = tk.Tk()
window.title('二十四点')
NUMBER_IMAGES = []
FUNCTION_IMAGES = {
"+": ImageTk.PhotoImage(imim.open(sys.path[0] + "/./images/+.png").resize((70, 70))),
"-": ImageTk.PhotoImage(imim.open(sys.path[0] + "/./images/-.png").resize((70, 70))),
"*": ImageTk.PhotoImage(imim.open(sys.path[0] + "/./images/X.png").resize((70, 70))),
"/": ImageTk.PhotoImage(imim.open(sys.path[0] + "/./images/÷.png").resize((70, 70)))
}
var = tk.StringVar()
var2 = tk.StringVar()
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width = WINDOW_WIDTH
height = WINDOW_HEIGHT # 窗口大小
screen_width = window.winfo_screenwidth() # winfo方法来获取当前电脑屏幕大小
screen_height = window.winfo_screenheight()
x = int((screen_width - width) / 2)
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y = int((screen_height - height) / 2)#-40
size = '{}x{}+{}+{}'.format(width, height, x, y)
window.geometry(size)
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window.resizable(True, True)
window.resizable(False, False)
C = Canvas(window, bg="blue", height=WINDOW_HEIGHT, width=WINDOW_WIDTH)
filename = ImageTk.PhotoImage(imim.open(BACKGROUND_IMG).resize((WINDOW_WIDTH, WINDOW_HEIGHT))) # 创建语法树的背景图片
C.create_image(0, 0, image=filename, anchor=NW)
qianzhi = ImageTk.PhotoImage(imim.open(sys.path[0] + "/./images/前置背景.png").resize((WINDOW_WIDTH, 30)))
C.create_image(0, CARD_CANVAS_HEIGHT + ENTRY_HEIGHT + 70, image=qianzhi, anchor=NW)
C.pack()
F = Frame_Tree(window)
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C.bind('<Button-1>', click)
entry = tk.Entry(window, show=None, font=('宋体', 15, 'bold'))
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entry.place(x=LEFT_PADDING, y=CARD_CANVAS_HEIGHT + 15, width=ENTRY_WIDTH, height=ENTRY_HEIGHT)
all_ans = None
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Buts()
init()
window.mainloop()