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# -*- encoding: utf-8 -*-
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from NODE import *
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from SOLVE import *
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from EDGE import *
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from WAYS import *
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N = Node()
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E = Edge()
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W = Ways()
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mode = tk.IntVar(value=1)
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# 目前的操作状态:
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# 1为节点操作
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# 2为链接操作
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# 3为路径操作
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# 默认为1
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RIGHT = -1
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B = tk.Button(frame, text="修改", command=lambda: N.node_set())
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B.place(x=180, y=10, width=50, height=30)
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def left1(event):
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# 查找鼠标左键按下时位置是否在某个节点内
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n = -1
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for node in d.Nodes:
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if dir2([event.x, event.y], [node[3][0], node[3][1]]) < 20 * 20:
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n = node[0]
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# n为点击的节点,若没有则为-1
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m = mode.get() # 查看现在操作类型
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if m == 1 and not n == -1:
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# 节点操作
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N.node_mark(n)
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elif m == 2 and not n == -1:
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# 链接操作
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if len(E.mark) == 0:
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E.mark.append(n)
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E.node_mark1(E.mark[0])
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elif len(E.mark) == 1:
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E.mark.append(n)
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E.node_mark1(E.mark[0])
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E.node_mark2(E.mark[1])
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elif not n == E.mark[1]:
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n1 = E.mark[1]
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E.mark.clear()
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E.mark.append(n1)
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E.mark.append(n)
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E.node_mark1(E.mark[0])
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E.node_mark2(E.mark[1])
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# 路径操作
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elif m == 3 and not n == -1:
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W.user_way_add(n)
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# 自动判断操作
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elif m == 4 and not n == -1:
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if len(solve.mark) == 0:
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solve.mark.append(n)
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solve.node_mark1(solve.mark[0])
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elif len(solve.mark) == 1:
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solve.mark.append(n)
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solve.node_mark1(solve.mark[0])
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solve.node_mark2(solve.mark[1])
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elif not n == solve.mark[1]:
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n1 = solve.mark[1]
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solve.mark.clear()
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solve.mark.append(n1)
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solve.mark.append(n)
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solve.node_mark1(solve.mark[0])
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solve.node_mark2(solve.mark[1])
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def onRightButtonUp(event):
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global RIGHT
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# 查找鼠标右键按下时位置是否在某个节点内
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n = -1
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for node in d.Nodes:
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if dir2([event.x, event.y], [node[3][0], node[3][1]]) < 20 * 20:
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n = node[0]
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if n == -1:
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menu.post(event.x_root, event.y_root)
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else:
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RIGHT = n
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menu_node.post(event.x_root, event.y_root)
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# 右键菜单
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def m_node():
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mode.set(1)
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W.clear()
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N.node_mark_display()
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def m_edge():
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mode.set(2)
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W.clear()
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E.edge_mark_display()
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def m_ways():
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mode.set(3)
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W.user_way_clear()
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W.way_mark_display()
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def m_info():
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d.edgeinfo ^= 1
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G.draw()
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def m_solve():
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W.clear()
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mode.set(4)
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solve.Solve_display()
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def graph_init():
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nodes = random.randint(4, 10)
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N.node_init(nodes)
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G.draw()
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N.node_mark_display()
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def sourc_set(num):
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W.clear()
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d.source = num
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N.node_init(nodes)
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G.draw()
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def node_del(num):
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N.node_mark(num)
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N.node_del_exact()
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def node_name(num):
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N.node_mark(num)
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N.node_rename()
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def node_condition(num):
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d.Nodes[num][4] ^= 1
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G.draw()
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menu = tk.Menu(root, tearoff=0)
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menu.add_command(label='节点操作', command=m_node)
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menu.add_command(label='连接操作', command=m_edge)
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menu.add_command(label='路径操作', command=m_ways)
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menu.add_command(label='显示/隐藏链接信息', command=m_info)
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menu.add_command(label='自动判断相关', command=m_solve)
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fmenu1 = Menu(menu, tearoff=False)
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fmenu1.add_command(label='使用模拟数据', command=lambda: sourc_set(1))
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fmenu1.add_command(label='使用黑龙江省数据', command=lambda: sourc_set(2))
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fmenu1.add_command(label='使用辽宁省数据', command=lambda: sourc_set(3))
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menu.add_cascade(label="切换数据源", menu=fmenu1)
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menu_node = tk.Menu(root, tearoff=0)
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menu_node.add_command(label='删除节点', command=lambda: node_del(RIGHT))
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menu_node.add_command(label='切换必经/非必经', command=lambda: node_condition(RIGHT))
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menu_node.add_command(label='重命名节点', command=lambda: node_name(RIGHT))
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# menu_node.add_command(label='显示/隐藏链接信息', command=m_info)
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cv.bind('<Button-1>', left1)
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cv.bind('<ButtonRelease-3>', onRightButtonUp)
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# 释放右键时打开菜单
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def auto_opera_mu(menu: tk.Menu):
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"""TSP问题自动生成与自动求解相关"""
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menu_node = Menu(menu, tearoff=False)
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menu_node.add_command(label="自动随机产生一个TSP问题", command=lambda: graph_init())
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menu_node.add_command(label="重新生成", command=lambda: N.node_refresh())
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menu_node.add_command(label="自动求解最优路径-遍历", command=lambda: solve.dfs_panel())
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menu_node.add_command(label="自动求解优化路径-贪心", command=lambda: solve.greedy_panel())
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menu_node.add_command(label="检查是否存在路径", command=lambda: solve.check())
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# 在主目录菜单上新增"文件"选项,并通过menu参数与下拉菜单绑定
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menu.add_cascade(label="TSP问题自动生成与自动求解相关", menu=menu_node)
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def node_opera_mu(menu: tk.Menu):
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"""节点操作"""
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# fmenu1 = Menu(menu, tearoff=False)
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# for i in range(10):
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# fmenu1.add_command(label='选择节点 ' + str(i + 1), command=lambda num=i: node_mark(num))
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menu_node = Menu(menu, tearoff=False)
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menu_node.add_command(label="添加一个节点", command=lambda: N.node_add())
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menu_node.add_command(label="删除一个节点", command=lambda: N.node_del())
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# menu_node.add_cascade(label="选择一个节点", menu=fmenu1)
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menu_node.add_command(label="选择一个节点", command=lambda: N.node_mark_display())
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# menu_node.add_command(label="停止标记一个节点", command=lambda: node_mark_display1())
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# menu_node.add_command(label="设置节点标签", command=lambda:node_rename())
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# 在主目录菜单上新增"文件"选项,并通过menu参数与下拉菜单绑定
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menu.add_cascade(label="节点操作", menu=menu_node)
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def edge_opera_mu(menu: tk.Menu):
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"""连接操作"""
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# fmenu1 = Menu(menu, tearoff=False)
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# for i in range(10):
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# fmenu1.add_command(label='选择另一个节点 ' + str(i + 1), command=lambda num=i: node_mark2(num))
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#
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menu_node = Menu(menu, tearoff=False)
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# menu_node.add_cascade(label="选择另一个节点", menu=fmenu1)
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menu_node.add_command(label="选择一个连接", command=lambda: E.edge_mark_display())
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# menu_node.add_command(label="建立一个连接",command=lambda :edge_add())
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menu_node.add_command(label="删除所有连接", command=lambda: E.edge_delall())
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menu_node.add_command(label="删除所有多余连接", command=lambda: E.newedge_del_all(1))
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# menu_node.add_command(label="设置连接标签", command=lambda: edge_rename())
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# 在主目录菜单上新增"文件"选项,并通过menu参数与下拉菜单绑定
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menu.add_cascade(label="连接操作", menu=menu_node)
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def path_opera_mu(menu: tk.Menu):
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"""路径操作"""
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menu_node = Menu(menu, tearoff=False)
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menu_node.add_command(label="开始标记路径", command=lambda: W.way_mark_display())
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menu_node.add_command(label="撤销一步路径", command=lambda: W.user_way_del())
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menu_node.add_command(label="取消所有路径标记", command=lambda: W.user_way_clear())
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# 在主目录菜单上新增"文件"选项,并通过menu参数与下拉菜单绑定
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menu.add_cascade(label="路径操作", menu=menu_node, )
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auto_opera_mu(main_menu)
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node_opera_mu(main_menu)
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edge_opera_mu(main_menu)
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path_opera_mu(main_menu)
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def main():
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G = Graph()
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G.draw()
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sourc_set(2)
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mainloop()
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if __name__ == '__main__':
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main()
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