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/*
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* Copyright (c) 2016 - present Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include <utility>
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namespace move {
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struct X {
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X() : f(1) {}
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X(X&& x) {
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f = x.f;
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x.f = 0; // assign zero to field of moved_from object
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}
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int f;
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};
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int div0_moved_from() {
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X x1;
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X x2 = std::move(x1);
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return 1 / x1.f;
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}
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int div1_moved_from() {
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X x1;
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X x2 = std::move(x1);
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return 1 / (x1.f + 1);
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}
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int div1_moved_to() {
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X x1;
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X x2 = std::move(x1);
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return 1 / x2.f;
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}
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int div0_moved_to() {
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X x1;
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X x2 = std::move(x1);
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return 1 / (x2.f - 1);
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}
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}
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