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/*
* Copyright (c) 2016 - present Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#include <cstdlib>
#include <unistd.h>
extern int rand();
namespace execs {
int callAllSinks(const char* stringSource, char ** arrSource) {
switch (rand()) {
case 1:
return execl(NULL, stringSource);
case 2:
return execl(stringSource, NULL);
case 3:
// just one test for varargs; assume we get it right in the other cases
return execl(NULL, NULL, stringSource);
case 4:
return execlp(NULL, stringSource);
case 5:
return execlp(stringSource, NULL);
case 6:
return execle(NULL, stringSource);
case 7:
return execle(stringSource, NULL);
case 8:
return execv(stringSource, NULL);
case 9:
return execvp(stringSource, NULL);
case 10:
return execv(NULL, arrSource);
case 11:
return execvp(NULL, arrSource);
}
return 0;
}
int callExecBad() {
const char* stringSource = std::getenv("ENV_VAR");
char* arrSource[1] = {std::getenv("ENV_VAR")};
switch (rand()) {
case 1:
return execl(NULL, stringSource);
case 2:
return execl(stringSource, NULL);
case 3:
// just one test for varargs; assume we get it right in the other cases
return execl(NULL, NULL, stringSource);
case 4:
return execlp(NULL, stringSource);
case 5:
return execlp(stringSource, NULL);
case 6:
return execle(NULL, stringSource);
case 7:
return execle(stringSource, NULL);
case 8:
return execv(stringSource, NULL);
case 9:
return execvp(stringSource, NULL);
case 10:
return execv(NULL, arrSource);
case 11:
return execvp(NULL, arrSource);
case 12:
return execve(stringSource, NULL, NULL);
case 13:
return execve(NULL, arrSource, NULL);
case 14:
return system(stringSource);
}
return 0;
}
extern char* getenv(const char* var);
void execConstantStringOk() { callAllSinks("something.sh", NULL); }
void customGetEnvOk() {
const char* source = execs::getenv("ENV_VAR");
return execl(NULL, source);
}
}