You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
131 lines
2.4 KiB
131 lines
2.4 KiB
4 years ago
|
/*
|
||
|
* Copyright (c) Facebook, Inc. and its affiliates.
|
||
|
*
|
||
|
* This source code is licensed under the MIT license found in the
|
||
|
* LICENSE file in the root directory of this source tree.
|
||
|
*/
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
namespace folly {
|
||
|
|
||
|
template <class Value>
|
||
|
class Optional;
|
||
|
|
||
|
struct None {
|
||
|
enum class _secret { _token };
|
||
|
explicit constexpr None(_secret) {}
|
||
|
};
|
||
|
constexpr None none{None::_secret::_token};
|
||
|
|
||
|
template <class Value>
|
||
|
class Optional {
|
||
|
public:
|
||
|
typedef Value value_type;
|
||
|
|
||
|
constexpr Optional();
|
||
|
|
||
|
Optional(const Optional& src);
|
||
|
|
||
|
constexpr Optional(const None&) noexcept;
|
||
|
|
||
|
constexpr Optional(const Value& newValue);
|
||
|
|
||
|
void assign(const None&);
|
||
|
|
||
|
void assign(const Optional& src);
|
||
|
|
||
|
Optional& operator=(None) noexcept {
|
||
|
reset();
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
Optional& operator=(const Optional& other) {
|
||
|
assign(other);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
template <class... Args>
|
||
|
Value& emplace(Args&&... args);
|
||
|
|
||
|
void reset() noexcept;
|
||
|
|
||
|
constexpr Value& value() &;
|
||
|
|
||
|
constexpr bool has_value() const noexcept;
|
||
|
|
||
|
constexpr explicit operator bool() const noexcept { return has_value(); }
|
||
|
|
||
|
constexpr const Value* operator->() const { return &value(); }
|
||
|
|
||
|
constexpr Value* operator->() { return &value(); }
|
||
|
};
|
||
|
} // namespace folly
|
||
|
|
||
|
int not_none_ok() {
|
||
|
folly::Optional<int> foo{5};
|
||
|
return foo.value();
|
||
|
}
|
||
|
|
||
|
int none_check_ok() {
|
||
|
folly::Optional<int> foo{folly::none};
|
||
|
if (foo) {
|
||
|
return foo.value();
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
int none_no_check_bad() {
|
||
|
folly::Optional<int> foo{folly::none};
|
||
|
return foo.value();
|
||
|
}
|
||
|
|
||
|
int none_copy_ok() {
|
||
|
folly::Optional<int> foo{5};
|
||
|
folly::Optional<int> bar{foo};
|
||
|
return bar.value();
|
||
|
}
|
||
|
|
||
|
int none_copy_bad() {
|
||
|
folly::Optional<int> foo{folly::none};
|
||
|
folly::Optional<int> bar{foo};
|
||
|
return bar.value();
|
||
|
}
|
||
|
|
||
|
int assign_ok() {
|
||
|
folly::Optional<int> foo{5};
|
||
|
folly::Optional<int> bar{foo};
|
||
|
foo = folly::none;
|
||
|
return bar.value();
|
||
|
}
|
||
|
|
||
|
int assign_bad() {
|
||
|
folly::Optional<int> foo{folly::none};
|
||
|
folly::Optional<int> bar{5};
|
||
|
int sum = bar.value();
|
||
|
bar = foo;
|
||
|
sum += bar.value();
|
||
|
return sum;
|
||
|
}
|
||
|
|
||
|
int assign2_bad() {
|
||
|
folly::Optional<int> foo{5};
|
||
|
int sum = foo.value();
|
||
|
foo = folly::none;
|
||
|
sum += foo.value();
|
||
|
return sum;
|
||
|
}
|
||
|
|
||
|
struct State {
|
||
|
std::vector<int> vec;
|
||
|
};
|
||
|
|
||
|
void emplace(folly::Optional<State> state) {
|
||
|
if (state) {
|
||
|
state.emplace();
|
||
|
}
|
||
|
auto pos = state->vec.begin();
|
||
|
}
|
||
|
|
||
|
void operator_arrow_bad() { emplace(folly::none); }
|