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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <stdlib.h>
int use_after_free_simple_bad(int* x) {
free(x);
return *x;
}
int double_free_simple_bad(int* x) {
free(x);
free(x);
}
int* global_pointer;
void free_global_pointer_ok() { free(global_pointer); }
void double_free_global_bad() {
free_global_pointer_ok();
free_global_pointer_ok();
}
void free_null_then_deref_bad() {
int* x = NULL;
free(x);
*x = 1;
}
void assumed_aliasing_latent(int* x, int* y) {
if (x == y) {
free(x);
free(y);
}
}
void trigger_assumed_aliasing_bad(int* x) { assumed_aliasing_latent(x, x); }
void assumed_aliasing2_latent(int* x, int* y) {
if (x == y)
;
free(x);
free(y);
}
void trigger_assumed_aliasing2_bad(int* x) { assumed_aliasing2_latent(x, x); }
void assumed_aliasing3_latent(int* x, int* y) {
free(x);
if (x == y)
;
free(y);
}
void trigger_assumed_aliasing3_bad(int* x) { assumed_aliasing3_latent(x, x); }
void FN_assumed_aliasing4_latent(int* x, int* y) {
free(x);
free(y);
// we create the x==y case too late: x|->- * y|->- is already in the
// state so adding x==y creates a contradition
if (x == y)
;
}
void FN_trigger_assumed_aliasing4_bad(int* x) {
FN_assumed_aliasing4_latent(x, x);
}