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/*
* Copyright (c) 2017 - present Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#include <unordered_map>
#import <Foundation/NSObject.h>
struct SomeStruct {
NSString* someLabel;
};
@interface SomeButton : NSObject
+ (instancetype)newWithStruct:(SomeStruct)aStruct
map:(const std::unordered_map<int, NSString*>&)aMap
object:(id)anObject
number:(int)n;
@end
SomeButton* buttonComponent(void);
SomeButton* buttonComponent(void) {
// flagging passing empty struct
return [SomeButton newWithStruct:{} map:{} object:nil number:0];
};
SomeButton* anotherButtonComponent(void);
SomeButton* anotherButtonComponent(void) {
return [SomeButton newWithStruct:{.someLabel = @"hi"}
map:{
{ 1, @"some title" }
}
object:@"a string object"
number:5];
};