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(*
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* Copyright (c) 2016 - present
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*
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* Programming Research Laboratory (ROPAS)
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* Seoul National University, Korea
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* All rights reserved.
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*
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* This source code is licensed under the BSD style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*)
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(* Abstract Array Block *)
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open! IStd
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open AbsLoc
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module ArrInfo =
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struct
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type t =
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{ offset : Itv.t;
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size : Itv.t;
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stride : Itv.t; }
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[@@deriving compare]
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type astate = t
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let bot : t
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= { offset = Itv.bot; size = Itv.bot; stride = Itv.bot; }
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let initial : t
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= bot
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let top : t
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= { offset = Itv.top; size = Itv.top; stride = Itv.top; }
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let input : t
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= { offset = Itv.zero; size = Itv.pos; stride = Itv.one; }
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let make : Itv.t * Itv.t * Itv.t -> t
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= fun (o, s, stride) -> { offset = o; size = s; stride = stride; }
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let join : t -> t -> t
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= fun a1 a2 ->
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if phys_equal a1 a2 then a2 else
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{ offset = Itv.join a1.offset a2.offset;
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size = Itv.join a1.size a2.size;
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stride = Itv.join a1.stride a2.stride; }
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let widen : prev:t -> next:t -> num_iters:int -> t
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= fun ~prev ~next ~num_iters ->
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if phys_equal prev next then next else
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{ offset = Itv.widen ~prev:prev.offset ~next:next.offset ~num_iters;
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size = Itv.widen ~prev:prev.size ~next:next.size ~num_iters;
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stride = Itv.widen ~prev:prev.stride ~next:next.stride ~num_iters; }
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let eq : t -> t -> bool
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= fun a1 a2 ->
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if phys_equal a1 a2 then true else
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Itv.eq a1.offset a2.offset
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&& Itv.eq a1.size a2.size
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&& Itv.eq a1.stride a2.stride
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let (<=) : lhs:t -> rhs:t -> bool
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= fun ~lhs ~rhs ->
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if phys_equal lhs rhs then true else
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Itv.le ~lhs:lhs.offset ~rhs:rhs.offset
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&& Itv.le ~lhs:lhs.size ~rhs:rhs.size
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&& Itv.le ~lhs:lhs.stride ~rhs:rhs.stride
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let weak_plus_size : t -> Itv.t -> t
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= fun arr i -> { arr with size = Itv.join arr.size (Itv.plus i arr.size) }
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let plus_offset : t -> Itv.t -> t
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= fun arr i -> { arr with offset = Itv.plus arr.offset i }
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let minus_offset : t -> Itv.astate -> t
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= fun arr i -> { arr with offset = Itv.minus arr.offset i }
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let diff : t -> t -> Itv.astate
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= fun arr1 arr2 ->
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Itv.minus arr1.offset arr2.offset
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let subst : t -> Itv.Bound.t Itv.SubstMap.t -> t
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= fun arr subst_map ->
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{ arr with offset = Itv.subst arr.offset subst_map;
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size = Itv.subst arr.size subst_map; }
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let pp : Format.formatter -> t -> unit
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= fun fmt arr ->
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Format.fprintf fmt "offset : %a, size : %a"
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Itv.pp arr.offset Itv.pp arr.size
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let get_symbols : t -> Itv.Symbol.t list
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= fun arr ->
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let s1 = Itv.get_symbols arr.offset in
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let s2 = Itv.get_symbols arr.size in
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let s3 = Itv.get_symbols arr.stride in
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List.concat [s1; s2; s3]
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let normalize : t -> t
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= fun arr ->
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{ offset = Itv.normalize arr.offset;
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size = Itv.normalize arr.size;
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stride = Itv.normalize arr.stride }
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let prune_comp : Binop.t -> t -> t -> t
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= fun c arr1 arr2 ->
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{ arr1 with offset = Itv.prune_comp c arr1.offset arr2.offset }
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let prune_eq : t -> t -> t
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= fun arr1 arr2 -> { arr1 with offset = Itv.prune_eq arr1.offset arr2.offset }
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let prune_ne : t -> t -> t
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= fun arr1 arr2 -> { arr1 with offset = Itv.prune_ne arr1.offset arr2.offset }
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end
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include AbstractDomain.Map (Allocsite) (ArrInfo)
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let bot : astate
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= empty
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let unknown : astate
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= add Allocsite.unknown (ArrInfo.top) bot
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let is_bot : astate -> bool
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= is_empty
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let make : Allocsite.t -> Itv.t -> Itv.t -> Itv.t -> astate
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= fun a o sz st -> add a (ArrInfo.make (o, sz, st)) bot
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let offsetof : astate -> Itv.t
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= fun a -> fold (fun _ arr -> Itv.join arr.ArrInfo.offset) a Itv.bot
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let sizeof : astate -> Itv.t
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= fun a -> fold (fun _ arr -> Itv.join arr.ArrInfo.size) a Itv.bot
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let extern : string -> astate
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= fun allocsite -> add allocsite ArrInfo.top empty
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let input : string -> astate
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= fun allocsite -> add allocsite ArrInfo.input empty
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let weak_plus_size : astate -> Itv.t -> astate
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= fun arr i -> map (fun a -> ArrInfo.weak_plus_size a i) arr
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let plus_offset : astate -> Itv.t -> astate
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= fun arr i -> map (fun a -> ArrInfo.plus_offset a i) arr
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let minus_offset : astate -> Itv.t -> astate
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= fun arr i -> map (fun a -> ArrInfo.minus_offset a i) arr
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let diff : astate -> astate -> Itv.t
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= fun arr1 arr2 ->
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let diff_join k a2 acc =
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match find k arr1 with
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| a1 -> Itv.join acc (ArrInfo.diff a1 a2)
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| exception Not_found -> Itv.top
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in
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fold diff_join arr2 Itv.bot
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let get_pow_loc : astate -> PowLoc.t
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= fun array ->
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let pow_loc_of_allocsite k _ acc = PowLoc.add (Loc.of_allocsite k) acc in
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fold pow_loc_of_allocsite array PowLoc.bot
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let subst : astate -> Itv.Bound.t Itv.SubstMap.t -> astate
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= fun a subst_map -> map (fun info -> ArrInfo.subst info subst_map) a
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let get_symbols : astate -> Itv.Symbol.t list
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= fun a ->
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List.concat_map ~f:(fun (_, ai) -> ArrInfo.get_symbols ai) (bindings a)
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let normalize : astate -> astate
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= fun a -> map ArrInfo.normalize a
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let do_prune
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: (ArrInfo.t -> ArrInfo.t -> ArrInfo.t) -> astate -> astate -> astate
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= fun arr_info_prune a1 a2 ->
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if Int.equal (cardinal a2) 1 then
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let (k, v2) = choose a2 in
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if mem k a1 then add k (arr_info_prune (find k a1) v2) a1 else a1
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else a1
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let prune_comp : Binop.t -> astate -> astate -> astate
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= fun c a1 a2 -> do_prune (ArrInfo.prune_comp c) a1 a2
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let prune_eq : astate -> astate -> astate
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= fun a1 a2 -> do_prune ArrInfo.prune_eq a1 a2
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let prune_ne : astate -> astate -> astate
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= fun a1 a2 -> do_prune ArrInfo.prune_ne a1 a2
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