@ -5,20 +5,25 @@
* LICENSE file in the root directory of this source tree .
* )
(* * Iterative Breadth-First Bounded Exploration
The analysis' semantics of control flow . * )
(* * The analysis' semantics of control flow. *)
open Domain_intf
open Control_intf
(* * An element of work to be scheduled. The scheduling strategies have very
few dependencies on elements , mainly some just need to test if two
elements can be joined . An example element instance is a pair of a
control - flow edge with a symbolic state that has reached the source of
the edge and has yet to be propagated to the destination . * )
module type Elt = sig
type t [ @@ deriving compare , equal , sexp_of ]
val pp : t pp
val joinable : t -> t -> bool
val dnf : t -> t list
end
(* * Interface of analysis control scheduler "queues". *)
module type QueueS = sig
type elt
@ -35,13 +40,16 @@ module type QueueS = sig
val pop : t -> ( elt * elt list * t ) option
(* * [pop q] is [None] if [q] is empty and otherwise is [Some ( e, es, q' ) ]
where [ e ] is the selected element in [ q ] , [ es ] are other elements in
[ q ] with the same destination as [ e ] , and [ q' ] is [ q ] without [ e ] and
[ es ] . * )
where [ e ] is the selected element in [ q ] , any elements [ es ] have the
same destination as [ e ] , and [ q' ] is [ q ] without [ e ] and [ es ] . * )
end
(* * Type of a queue implementation, which is parameterized over elements. *)
module type Queue = functor ( Elt : Elt ) -> QueueS with type elt = Elt . t
(* * A strategy that implements an iterative breadth-first exploration that
joins scheduled elements whenever possible , thereby DAGifying the
execution tree . * )
module PriorityQueue ( Elt : Elt ) : QueueS with type elt = Elt . t = struct
type elt = Elt . t
@ -77,6 +85,153 @@ module PriorityQueue (Elt : Elt) : QueueS with type elt = Elt.t = struct
Some ( top , elts , { queue ; removed } )
end
module RandomQueue ( Elt : Elt ) : QueueS with type elt = Elt . t = struct
type elt = Elt . t
module M = Int . Map
(* * The analyzer, after calling [create], performs a sequence of [add] and
[ pop ] operations . Implicitly , each [ add ] is for an element that is a
successor of the element that was returned by the last [ pop ] . This
module assumes this implicit protocol in order to infer the structure
of the execution tree , and uses it to assign weights aiming to
implement fair random sampling of paths .
Each edge of an execution tree conceptually has a " weight " [ 1 / w ]
( represented by just the denominator [ w ] ) indicating that there is a
[ 1 ] in [ w ] chance of making the sequence of branching choices leading
to the edge . An execution tree starts with a single edge to the
initial control point with weight [ 1 ] . For an edge with weight [ 1 / w ]
that has [ n ] successors , the edge to each of the successors has weight
[ 1 / ( w * n ) ] .
The scheduling " frontier " is a set of edges with weights ( represented
as a map from weights to lists of edges ) that have been reached but
not followed .
Edges are selected from the frontier randomly using the weights to
simulate fair sampling of paths as follows . Let [ { e ᵢ } ] be a sequence
of the edges of the frontier in decreasing weight order . The weight of
edge [ e ᵢ ] is written [ w ᵢ ] . The sum of the weights of the frontier
is [ s = Σ ᵢ w ᵢ ] . Now choose a random number [ 0 ≤ n ≤ s ] . This
determines an edge [ e ᵣ ] where [ r ] is least such that
[ Σ ᵢ ₌ ₀ ʳ w ᵢ ≥ n ] .
The inferred structure of the execution tree is also used to schedule
the analysis to proceed depth - first where a random successor is chosen
at each point until no further progress is possible , at which point a
new path is sampled . Successors are added by the analyzer prior to
knowing whether they are feasible . For example executing a conditional
branch results in two [ add ] operations where the next instruction on
each is to assume the condition and the negation of the condition . To
avoid depth - first execution from being thwarted by choosing infeasible
branches in such cases , a [ recent ] list is maintained that contains
the successors of the last popped element . When an element is popped
from the recent list , it is not known whether or not it is immediately
infeasible . If it is , the next operation will be another [ pop ] , and
this is also taken from the [ recent ] list . If the element was not
immediately infeasible , the next operation is an [ add ] ( of a
successor ) , at which point the recent list is flushed to the
" frontier " . In this way , each [ pop ] that requests the next branch to
explore is chosen from the successors of the last control point ,
effecting depth - first exploration . Only when the recent list is empty ,
is an element chosen from the " frontier " of untaken branches . * )
type t =
{ recent : Elt . t RAL . t (* * elements added since last pop; add *)
; recent_weight : int (* * combined weight of recent *)
; frontier : Elt . t RAL . t M . t (* * weight-keyed elements to be explored *)
; frontier_weight : float (* * combined weight of frontier *)
; last : last_operation (* * single step of execution history *) }
and last_operation =
| Add_or_pop_frontier
(* * last operation was either [add] or [pop] where [recent] was
empty * )
| Pop_recent of int
(* * last operation was [pop] where [recent] was not empty, and the
returned element had given weight * )
let pp ppf { recent ; frontier } =
Format . fprintf ppf " @[%a @@@ %a@] " ( List . pp " ::@ " Elt . pp )
( RAL . to_list recent )
( M . pp Int . pp ( RAL . pp " ::@ " Elt . pp ) )
frontier
let create () =
{ recent = RAL . empty
; recent_weight = 1
; frontier = M . empty
; frontier_weight = 0 .
; last = Add_or_pop_frontier }
let add elt q =
let add_elt l = List . fold ~ f : RAL . cons ( Elt . dnf elt ) l in
match q . last with
| Add_or_pop_frontier ->
(* elt is a sibling of the elements of recent, so extend recent *)
{ q with recent = add_elt q . recent }
| Pop_recent elt_weight ->
(* elt is a successor of the last popped element ( which is itself a
sibling of the elements of recent ) , so flush recent to frontier
and reset recent to the singleton elt with a combined weight
equal to that of the previously popped element * )
{ recent = add_elt RAL . empty
; recent_weight = elt_weight
; frontier =
( if RAL . is_empty q . recent then q . frontier
else
M . update elt_weight q . frontier ~ f : ( function
| Some data -> Some ( RAL . append q . recent data )
| None -> Some q . recent ) )
; frontier_weight =
q . frontier_weight
+ . Float . of_int ( RAL . length q . recent )
/. Float . of_int elt_weight
; last = Add_or_pop_frontier }
let pop q =
let num_recent = RAL . length q . recent in
if num_recent > 0 then
let elt , recent =
RAL . get_and_remove_exn q . recent ( Random . int num_recent )
in
match q . last with
| Pop_recent _ ->
(* elt is sibling to last popped element, with same elt_weight *)
Some ( elt , [] , { q with recent } )
| Add_or_pop_frontier ->
(* recent is now complete, and weight of each element can be
computed from combined weight and length * )
let elt_weight = q . recent_weight * num_recent in
Some ( elt , [] , { q with recent ; last = Pop_recent elt_weight } )
else
let random_weight = Random . float q . frontier_weight in
M . fold_until q . frontier 0 .
~ f : ( fun ~ key ~ data prefix_weight ->
let len = RAL . length data in
let w = Float . of_int len /. Float . of_int key in
let prefix_weight = prefix_weight + . w in
if Float . ( prefix_weight < random_weight ) then
` Continue prefix_weight
else
let elt , data = RAL . get_and_remove_exn data ( Random . int len ) in
` Stop
( Some
( elt
, []
, { recent = RAL . empty
; recent_weight = key
; frontier =
( if RAL . is_empty data then M . remove key q . frontier
else M . add ~ key ~ data q . frontier )
; frontier_weight = q . frontier_weight -. w
; last = Add_or_pop_frontier } ) ) )
~ finish : ( fun _ ->
assert ( M . is_empty q . frontier ) ;
None )
end
module Make ( Config : Config ) ( D : Domain ) ( Queue : Queue ) = struct
module Stack : sig
type t
@ -251,6 +406,7 @@ module Make (Config : Config) (D : Domain) (Queue : Queue) = struct
Format . fprintf ppf " %i: %a " depth Edge . pp edge
let joinable x y = Llair . Block . equal x . edge . dst y . edge . dst
let dnf x = List . map ~ f : ( fun state -> { x with state } ) ( D . dnf x . state )
end
module Queue = Queue ( Elt )