# Copyright (c) Facebook, Inc. and its affiliates. # # This source code is licensed under the MIT license found in the # LICENSE file in the root directory of this source tree. # Template configuration file for make. # You may use $(LEVEL) to refer to the directory containing this file. # --- targeted clang compiler ---- # Where to find clang installation directories CLANG_PREFIX?=$(LEVEL)/clang/install # Where to find clang headers (possibly a list, see below) CLANG_INCLUDES?=$(CLANG_PREFIX)/include # example of alternative paths to compile and load the plugin into a locally compiled, not yet installed llvm/clang #CLANG_PREFIX=llvm-build/Debug+Asserts #CLANG_INCLUDES=llvm/tools/clang/include llvm-build/tools/clang/include llvm-build/include llvm/include # target compiler, must match the exact same version of clang as the include files CLANG?=$(CLANG_PREFIX)/bin/clang LLVM_CXXFLAGS?=`$(CLANG_PREFIX)/bin/llvm-config --cxxflags 2>/dev/null || true` LLVM_LDFLAGS?=`$(CLANG_PREFIX)/bin/llvm-config --ldflags --libs --system-libs 2>/dev/null || true` # --- local clang compiler --- # Which compiler to use to compile the plugin themselves. LOCAL_CLANG?=clang CC=$(LOCAL_CLANG) CXX=$(LOCAL_CLANG)++ # Which preprocessor to use to extract ATD comments from cpp files. # @requires clang >= 3.4 (The nonstandard part here is that we want to expand doc-comments contained in macros.) ATD_CPP?=$(LOCAL_CLANG) -cc1 -E -traditional-cpp -w -P -main-file-name - -o - # Which preprocessor to use on ocaml "pre-source" files. OCAML_CPP?=$(LOCAL_CLANG) -cc1 -E -P -x c -main-file-name - -o - # --- Objective C --- # Which SDK to use (if any) SDKPATH?=$(shell ls -d "`xcode-select --print-path 2> /dev/null`"/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator*.sdk 2> /dev/null | sort -r | head -n 1 || true) ifeq ($(SDKPATH),) HAS_OBJC=no else HAS_OBJC=yes endif