(* * Copyright (c) 2016 - present * * Programming Research Laboratory (ROPAS) * Seoul National University, Korea * All rights reserved. * * This source code is licensed under the BSD style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. *) (* Abstract Array Block *) open! IStd open AbsLoc open! AbstractDomain.Types module ArrInfo = struct type t = {offset: Itv.t; size: Itv.t; stride: Itv.t} [@@deriving compare] type astate = t let bot : t = {offset= Itv.bot; size= Itv.bot; stride= Itv.bot} let initial : t = bot let top : t = {offset= Itv.top; size= Itv.top; stride= Itv.top} let input : t = {offset= Itv.zero; size= Itv.pos; stride= Itv.one} let make : Itv.t * Itv.t * Itv.t -> t = fun (o, s, stride) -> {offset= o; size= s; stride} let join : t -> t -> t = fun a1 a2 -> if phys_equal a1 a2 then a2 else { offset= Itv.join a1.offset a2.offset ; size= Itv.join a1.size a2.size ; stride= Itv.join a1.stride a2.stride } let widen : prev:t -> next:t -> num_iters:int -> t = fun ~prev ~next ~num_iters -> if phys_equal prev next then next else { offset= Itv.widen ~prev:prev.offset ~next:next.offset ~num_iters ; size= Itv.widen ~prev:prev.size ~next:next.size ~num_iters ; stride= Itv.widen ~prev:prev.stride ~next:next.stride ~num_iters } let eq : t -> t -> bool = fun a1 a2 -> if phys_equal a1 a2 then true else Itv.eq a1.offset a2.offset && Itv.eq a1.size a2.size && Itv.eq a1.stride a2.stride let ( <= ) : lhs:t -> rhs:t -> bool = fun ~lhs ~rhs -> if phys_equal lhs rhs then true else Itv.le ~lhs:lhs.offset ~rhs:rhs.offset && Itv.le ~lhs:lhs.size ~rhs:rhs.size && Itv.le ~lhs:lhs.stride ~rhs:rhs.stride let weak_plus_size : t -> Itv.t -> t = fun arr i -> {arr with size= Itv.join arr.size (Itv.plus i arr.size)} let plus_offset : t -> Itv.t -> t = fun arr i -> {arr with offset= Itv.plus arr.offset i} let minus_offset : t -> Itv.astate -> t = fun arr i -> {arr with offset= Itv.minus arr.offset i} let diff : t -> t -> Itv.astate = fun arr1 arr2 -> Itv.minus arr1.offset arr2.offset let subst : t -> Itv.Bound.t bottom_lifted Itv.SubstMap.t -> t = fun arr subst_map -> {arr with offset= Itv.subst arr.offset subst_map; size= Itv.subst arr.size subst_map} let pp : Format.formatter -> t -> unit = fun fmt arr -> Format.fprintf fmt "offset : %a, size : %a" Itv.pp arr.offset Itv.pp arr.size let get_symbols : t -> Itv.Symbol.t list = fun arr -> let s1 = Itv.get_symbols arr.offset in let s2 = Itv.get_symbols arr.size in let s3 = Itv.get_symbols arr.stride in List.concat [s1; s2; s3] let normalize : t -> t = fun arr -> { offset= Itv.normalize arr.offset ; size= Itv.normalize arr.size ; stride= Itv.normalize arr.stride } let prune_comp : Binop.t -> t -> t -> t = fun c arr1 arr2 -> {arr1 with offset= Itv.prune_comp c arr1.offset arr2.offset} let prune_eq : t -> t -> t = fun arr1 arr2 -> {arr1 with offset= Itv.prune_eq arr1.offset arr2.offset} let prune_ne : t -> t -> t = fun arr1 arr2 -> {arr1 with offset= Itv.prune_ne arr1.offset arr2.offset} let set_size : Itv.t -> t -> t = fun size arr -> {arr with size} end include AbstractDomain.Map (Allocsite) (ArrInfo) let bot : astate = empty let unknown : astate = add Allocsite.unknown ArrInfo.top bot let is_bot : astate -> bool = is_empty let make : Allocsite.t -> Itv.t -> Itv.t -> Itv.t -> astate = fun a o sz st -> add a (ArrInfo.make (o, sz, st)) bot let offsetof : astate -> Itv.t = fun a -> fold (fun _ arr -> Itv.join arr.ArrInfo.offset) a Itv.bot let sizeof : astate -> Itv.t = fun a -> fold (fun _ arr -> Itv.join arr.ArrInfo.size) a Itv.bot let extern : string -> astate = fun allocsite -> add allocsite ArrInfo.top empty let input : string -> astate = fun allocsite -> add allocsite ArrInfo.input empty let weak_plus_size : astate -> Itv.t -> astate = fun arr i -> map (fun a -> ArrInfo.weak_plus_size a i) arr let plus_offset : astate -> Itv.t -> astate = fun arr i -> map (fun a -> ArrInfo.plus_offset a i) arr let minus_offset : astate -> Itv.t -> astate = fun arr i -> map (fun a -> ArrInfo.minus_offset a i) arr let diff : astate -> astate -> Itv.t = fun arr1 arr2 -> let diff_join k a2 acc = match find k arr1 with | a1 -> Itv.join acc (ArrInfo.diff a1 a2) | exception Not_found -> Itv.top in fold diff_join arr2 Itv.bot let get_pow_loc : astate -> PowLoc.t = fun array -> let pow_loc_of_allocsite k _ acc = PowLoc.add (Loc.of_allocsite k) acc in fold pow_loc_of_allocsite array PowLoc.bot let subst : astate -> Itv.Bound.t bottom_lifted Itv.SubstMap.t -> astate = fun a subst_map -> map (fun info -> ArrInfo.subst info subst_map) a let get_symbols : astate -> Itv.Symbol.t list = fun a -> List.concat_map ~f:(fun (_, ai) -> ArrInfo.get_symbols ai) (bindings a) let normalize : astate -> astate = fun a -> map ArrInfo.normalize a let do_prune : (ArrInfo.t -> ArrInfo.t -> ArrInfo.t) -> astate -> astate -> astate = fun arr_info_prune a1 a2 -> if Int.equal (cardinal a2) 1 then let k, v2 = choose a2 in if mem k a1 then add k (arr_info_prune (find k a1) v2) a1 else a1 else a1 let prune_comp : Binop.t -> astate -> astate -> astate = fun c a1 a2 -> do_prune (ArrInfo.prune_comp c) a1 a2 let prune_eq : astate -> astate -> astate = fun a1 a2 -> do_prune ArrInfo.prune_eq a1 a2 let prune_ne : astate -> astate -> astate = fun a1 a2 -> do_prune ArrInfo.prune_ne a1 a2 let set_size : Itv.t -> astate -> astate = fun size a -> map (ArrInfo.set_size size) a