/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ using namespace std; namespace foo { typedef struct { int a; int b; } my_record; int value() { return 5; } class Rectangle { int width, height; public: void set_values(int, int); int area(void); }; } // namespace foo namespace bar { const double pi = 3.1416; double value() { return 2 * pi; } class Rectangle { int width, height; public: void set_values(int, int); int area(void); } rect; } // namespace bar int main() { int i; double j; foo::my_record x; bar::Rectangle rect1; rect1.set_values(3, 4); foo::Rectangle rect2; rect2.set_values(7, 10); x.a = 10; i = foo::value(); i = bar::value(); j = bar::pi; return 0; }