/* * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import void bad1() { NSNumber* n2; int i; if (!n2) { i = 0; } else { i = 1; } } void bad2(NSArray* a, NSNumber* n) { int i = 0; for (; !n;) { i = n.intValue; } } void bad3(NSArray* a, NSNumber* n) { int i = 0; while (!n) { i = n.intValue; } } void good1(NSArray* a) { int i = 0; for (NSNumber* n in a) { i = n.intValue; } } void good2() { NSNumber* n2; int i; if (n2 != nil) { i = 1; } else { i = 0; } } int good3(NSNumber* number) { if (number.doubleValue) { return 0; } return 1; } //--- @interface Simple : NSObject @property(strong, atomic) NSNumber* number; - (NSNumber*)fooWithCondition:(BOOL)number andNumber:(NSNumber*)number; @end @implementation Simple - (NSNumber*)fooWithCondition:(BOOL)condition andNumber:(NSNumber*)number { return number; } @end //--- int bad4(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:true andNumber:number] < 19) { return 0; } return 1; } int good4(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:true andNumber:number].doubleValue) { return 0; } return 1; } int bad5(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:(number ? 1 : 2)andNumber:number] != nil) { return 0; } return 1; } int bad6(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:(number == nil ? 1 : 2) andNumber:number]) { return 0; } return 1; } int good5(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:(number == nil ? 1 : 2) andNumber:number] != nil) { return 0; } return 1; } int bad7(NSNumber* number) { if (number < 0) { return 0; } return 1; } int bad8(NSNumber* number) { if (number) { return 0; } return 1; } int bad9(NSNumber* number, Simple* simple) { simple.number = simple.number ? simple.number : number; } int bad10(NSNumber* number, Simple* simple) { if ([simple fooWithCondition:true andNumber:number]) { return 1; } return 0; } int bad11(int i, NSNumber* number) { if (i > 10) { return 11; } else if (number) { return 0; } return 1; } int good6(NSNumber* number) { return (number.integerValue > 5 ? 1 : 0); } NSNumber* good7(NSNumber* number) { return (number.integerValue > 5 ? number : @0); } NSNumber* bad12(NSNumber* number) { return (number.integerValue > 5 ? (number ? @1 : @0) : @0); }