/* * Copyright (c) 2016 - present Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ package codetoanalyze.java.checkers; import javax.annotation.concurrent.ThreadSafe; class Obj { Object f; Obj g; } @ThreadSafe public class Ownership { Obj field; public Ownership(Obj o) { field = o; } native void leakToAnotherThread(Object o); public void escapeViaConstructorBad() { Obj local = new Obj(); Ownership constructed = new Ownership(local); local.f = new Object(); } public void ownInOneBranchBad(Obj formal, boolean b) { if (b) { formal = new Obj(); } // we might not own formal formal.f = new Object(); } public void reassignToFormalBad(Obj formal) { Obj local = new Obj(); formal.g = local; // bad, we don't own formal formal.g.f = new Object(); // ok; now that formal.g is reassigned to local, which we do own } public void ownedLocalOk() { Obj local = new Obj(); local.f = new Object(); } public Obj returnOwnedLocalOk() { Obj local = new Obj(); local.f = new Object(); return local; } public void writeOwnedLocalThenEscapeOk() { Obj local = new Obj(); local.f = new Object(); leakToAnotherThread(local); } public void ownInBranchesOk1(boolean b) { Obj local; if (b) { local = new Obj(); local.f = new Object(); } else { local = new Obj(); local.f = new Integer(0); } local.f = new Boolean(false); } public void ownedAccessPathOk() { Obj local = new Obj(); local.g = new Obj(); local.g.f = new Object(); } public void aliasOwnedLocalOk() { Obj local = new Obj(); Obj alias = local; alias.f = new Object(); local.f = new Object(); } public void aliasOwnedLocalAccessPathOk() { Obj local = new Obj(); local.g = new Obj(); Obj alias = local.g; alias.f = new Object(); } // we don't understand that ownership has been transferred from returnOwnedLocalOk to the current // procedure public void FP_ownershipNotInterproceduralOk() { Obj local = returnOwnedLocalOk(); local.f = new Object(); } // we angelically assume that callees don't leak their arguments to another thread for now, so // we'll miss this public void FN_escapeThenWriteLocalBad() { Obj local = new Obj(); leakToAnotherThread(local); local.f = new Object(); } }