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/*
* Copyright (c) 2017 - present Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#include <vector>
#include <list>
void out_of_bound_Bad(std::vector<int> v) {
unsigned int n = v.size();
v[n] = 1;
}
void constructor_Good() {
std::vector<int> v(1);
v[0] = 2;
}
void push_back_Good() {
std::vector<int> v;
v.push_back(1);
v[0] = 2;
}
void push_back_Bad() {
std::vector<int> v;
v.push_back(1);
v[1] = 2;
}
void reserve_Good() {
std::vector<int> v;
v.reserve(42);
v.push_back(1);
v[0] = 2;
}
void reserve_Bad() {
std::vector<int> v;
v.reserve(42);
v[0] = 2;
}
void safe_access(std::vector<int> v) {
if (v.size() >= 10) {
v[9] = 1;
}
}
void call_safe_access_Good() {
std::vector<int> v(5, 0);
safe_access(v);
}
void safe_access2(std::vector<int> v) {
if (v.empty()) {
return;
}
unsigned int a[v.size()];
for (unsigned int i = 0; i < v.size(); i++) {
a[i] = 0;
}
}
void call_safe_access2_Good() {
std::vector<int> v;
safe_access2(v);
}
struct Int_no_copy {
Int_no_copy(Int_no_copy&) = delete;
Int_no_copy(const Int_no_copy&) = delete;
Int_no_copy(volatile Int_no_copy&) = delete;
Int_no_copy(const volatile Int_no_copy&) = delete;
Int_no_copy(int i) : _i(i) {}
int get_int() { return _i; }
private:
int _i;
};
void just_test_model_FP(void) {
std::vector<Int_no_copy> v;
v.push_back(Int_no_copy(0));
v.erase(v.cbegin());
v.erase(v.cbegin(), v.cend());
const Int_no_copy ci(1);
const Int_no_copy& cr = ci;
v.insert(v.cbegin(), cr);
v.insert(v.cbegin(), std::move(Int_no_copy(2)));
v.emplace(v.cbegin(), 3);
v.insert(v.cbegin(), 42, cr);
int x = v[0].get_int();
std::list<int> l;
std::vector<int> v2(l.begin(), l.end());
v2.insert(v2.cbegin(), l.begin(), l.end());
v2.assign(l.begin(), l.end());
const std::vector<int> v3{1, 2, 3};
int y = v3[0];
int z = v3.at(1);
}
void safe_access3_Good() {
std::vector<int> v;
if (!v.empty()) {
v[0] = 1;
}
}
void safe_access4(std::vector<int> v) {
if (!v.empty()) {
v[0] = 1;
}
}
void call_safe_access4_Good() {
std::vector<int> v;
safe_access4(v);
}
void safe_access5(std::vector<int> v) {
if (v.empty()) {
} else {
v[0] = 1;
}
}
void call_safe_access5_Good() {
std::vector<int> v;
safe_access5(v);
}