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186 lines
5.9 KiB
186 lines
5.9 KiB
(*
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* Copyright (c) 2013 - present Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*)
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open Utils
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module L = Logging
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type throws =
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| DontKnow (** May or may not throw an exception. *)
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| Throws (** Definitely throws an exception. *)
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| DoesNotThrow (** Does not throw an exception. *)
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(** Module type used to define the state component for a dataflow algorithm. *)
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module type DFStateType = sig
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type t (** Type for state. *)
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val equal : t -> t -> bool (** Equality between states. *)
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val join : t -> t -> t (** Join two states (the old one is the first parameter). *)
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(** Perform a state transition on a node. *)
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val do_node : Cfg.Node.t -> t -> (t list) * (t list)
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val proc_throws : Procname.t -> throws (** Can proc throw an exception? *)
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end
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(** Type for the dataflow API. *)
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module type DF = sig
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type t
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type state
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type transition =
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| Dead_state
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| Transition of state * state list * state list
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val join : state list -> state -> state
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val run : Cfg.Procdesc.t -> state -> (Cfg.Node.t -> transition)
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end
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(** Determine if the node can throw an exception. *)
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let node_throws node (proc_throws : Procname.t -> throws) : throws =
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let instr_throws instr =
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let pvar_is_return pvar =
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let pdesc = Cfg.Node.get_proc_desc node in
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let ret_pvar = Cfg.Procdesc.get_ret_var pdesc in
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Sil.pvar_equal pvar ret_pvar in
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match instr with
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| Sil.Set (Sil.Lvar pvar, typ, Sil.Const (Sil.Cexn _), loc) when pvar_is_return pvar ->
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(* assignment to return variable is an artifact of a throw instruction *)
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Throws
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| Sil.Call (_, Sil.Const (Sil.Cfun callee_pn), args, loc, _)
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when SymExec.function_is_builtin callee_pn ->
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if Procname.equal callee_pn SymExec.ModelBuiltins.__cast
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then DontKnow
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else DoesNotThrow
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| Sil.Call (_, Sil.Const (Sil.Cfun callee_pn), args, loc, _) ->
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proc_throws callee_pn
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| _ ->
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DoesNotThrow in
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let res = ref DoesNotThrow in
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let update_res throws = match !res, throws with
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| DontKnow, DontKnow -> res := DontKnow
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| Throws, _
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| _, Throws -> res := Throws
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| DoesNotThrow, t
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| t, DoesNotThrow -> res := t in
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let do_instr instr = update_res (instr_throws instr) in
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list_iter do_instr (Cfg.Node.get_instrs node);
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!res
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(** Create an instance of the dataflow algorithm given a state parameter. *)
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module MakeDF(St: DFStateType) : DF with type state = St.t = struct
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module S = Cfg.NodeSet
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module H = Cfg.NodeHash
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module N = Cfg.Node
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type worklist = S.t
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type statemap = St.t H.t
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type statelistmap = (St.t list) H.t
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type t = {
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mutable worklist: worklist;
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pre_states : statemap;
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post_states : statelistmap;
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exn_states : statelistmap;
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proc_desc : Cfg.Procdesc.t
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}
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type state = St.t
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type transition =
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| Dead_state
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| Transition of state * state list * state list
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let join states initial_state =
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list_fold_left
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St.join
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initial_state
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states
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(** Propagate [new_state] to all the nodes immediately reachable. *)
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let propagate t node states_succ states_exn (throws : throws) =
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let propagate_to_dest new_state dest_node =
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let push_state s =
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H.replace t.pre_states dest_node s;
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t.worklist <- S.add dest_node t.worklist in
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try
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let dest_state = H.find t.pre_states dest_node in
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let dest_joined = St.join dest_state new_state in
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if not (St.equal dest_state dest_joined) then
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push_state dest_joined
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with Not_found -> push_state new_state in
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let succ_nodes = Cfg.Node.get_succs node in
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let exn_nodes = Cfg.Node.get_exn node in
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if throws <> Throws then
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list_iter
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(fun s -> list_iter (propagate_to_dest s) succ_nodes)
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states_succ;
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if throws <> DoesNotThrow then
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list_iter
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(fun s -> list_iter (propagate_to_dest s) exn_nodes)
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states_exn;
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H.replace t.post_states node states_succ;
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H.replace t.exn_states node states_exn
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(** Run the worklist-based dataflow algorithm. *)
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let run proc_desc state =
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let t =
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let start_node = Cfg.Procdesc.get_start_node proc_desc in
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let init_set = S.singleton start_node in
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let init_statemap =
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let m = H.create 1 in
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H.replace m start_node state; m in
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{
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worklist = init_set;
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pre_states = init_statemap;
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post_states = H.create 0;
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exn_states = H.create 0;
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proc_desc = proc_desc
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} in
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let () =
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while (not (S.is_empty t.worklist)) do
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let node = S.min_elt t.worklist in
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t.worklist <- S.remove node t.worklist;
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try
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let state = H.find t.pre_states node in
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let states_succ, states_exn = St.do_node node state in
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propagate t node states_succ states_exn (node_throws node St.proc_throws)
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with Not_found -> ()
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done in
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let transitions node =
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try
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Transition
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(H.find t.pre_states node, H.find t.post_states node, H.find t.exn_states node)
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with Not_found -> Dead_state in
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transitions
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end (* MakeDF *)
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(** Example dataflow callback: compute the the distance from a node to the start node. *)
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let callback_test_dataflow all_procs get_proc_desc idenv tenv proc_name proc_desc =
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let verbose = false in
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let module DFCount = MakeDF(struct
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type t = int
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let equal = int_equal
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let join n m = if n = 0 then m else n
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let do_node n s =
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if verbose then L.stdout "visiting node %a with state %d@." Cfg.Node.pp n s;
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[s + 1], [s + 1]
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let proc_throws pn = DoesNotThrow
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end) in
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let transitions = DFCount.run proc_desc 0 in
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let do_node node =
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match transitions node with
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| DFCount.Transition (pre_state, _, _) -> ()
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| DFCount.Dead_state -> () in
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list_iter do_node (Cfg.Procdesc.get_nodes proc_desc)
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