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118 lines
2.2 KiB
118 lines
2.2 KiB
/*
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* Copyright (c) 2018-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include <string>
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#include <vector>
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struct Aggregate {
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int i;
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~Aggregate() {}
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};
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void aggregate_reassign_ok() {
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const int len = 5;
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Aggregate arr[len];
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for (int i = 0; i < len; i++) {
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Aggregate s = {1};
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// assign with curly bracket syntax doesn't call constructor; need to
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// recognize that this is a reassignment anyway
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arr[0] = s; // shouldn't be flagged as a use-after-lifetime
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}
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}
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struct AggregateWithConstructedField {
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std::string str;
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};
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void aggregate_reassign2_ok() {
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AggregateWithConstructedField arr[10];
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for (int i = 0; i < 10; i++) {
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// this is translated as string(&(a.str), "hi"). need to make sure this is
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// treated the same as initializing a
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AggregateWithConstructedField a{"hi"};
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arr[i] = a;
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}
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}
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struct NestedAggregate {
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AggregateWithConstructedField a;
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};
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void aggregate_reassign3_ok() {
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NestedAggregate arr[10];
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for (int i = 0; i < 10; i++) {
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// this is translated as std::basic_string(&(a.str), "hi"). need to make
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// sure this is treated the same as initializing a
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NestedAggregate a{{"hi"}};
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arr[i] = a;
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}
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}
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int multiple_invalidations_branch_bad(int n, int* ptr) {
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if (n == 7) {
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delete ptr;
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} else {
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delete ptr;
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}
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return *ptr;
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}
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int multiple_invalidations_loop_bad(int n, int* ptr) {
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for (int i = 0; i < n; i++) {
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if (i == 7) {
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delete ptr;
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} else {
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delete ptr;
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}
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}
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return *ptr;
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}
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Aggregate* pointer_arithmetic_ok(Aggregate* a) {
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a->~Aggregate();
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a++;
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return a;
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}
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void iterator_pointer_arithmetic_ok(std::vector<Aggregate> v) {
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for (auto it = v.begin(); it != v.end(); ++it) {
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it->~Aggregate();
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}
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}
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struct A {
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~A();
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int f(int i);
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};
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A getA();
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int struct_inside_loop_ok(std::vector<int> numbers) {
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int sum;
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for (auto number : numbers) {
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A a = getA();
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sum += a.f(number);
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}
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return sum;
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}
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struct UseAfterSelfDestruct {
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A a_;
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int x_;
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~UseAfterSelfDestruct() {
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if (x_ == 0) {
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a_ = getA();
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}
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}
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void reset_ok() {
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this->~UseAfterSelfDestruct();
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x_ = a_.f(x_);
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}
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};
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