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/*
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <Foundation/NSObject.h>
typedef struct {
int queue;
} FBAudioRecordState;
@interface FBAudioRecorder : NSObject
@property(nonatomic, assign) id delegate;
@property(nonatomic, assign) FBAudioRecordState* recordState;
@property(nonatomic, assign) FBAudioRecorder* recorder;
@end
@implementation FBAudioRecorder {
int x;
}
- (int)FBAudioInputCallbackSimple:(FBAudioRecorder*)rec {
FBAudioRecordState* recordState = rec.recordState;
return recordState->queue;
}
- (int)FBAudioInputCallbackSimpleAliasing:(FBAudioRecorder*)userdata {
FBAudioRecorder* recorder = userdata;
FBAudioRecordState* recordState = recorder.recordState;
return recordState->queue;
}
- (int)FBAudioInputCallbackField {
FBAudioRecordState* recordState = _recorder->_recorder.recordState;
return recordState->queue;
}
- (int)FBAudioInputCallbackChain:(FBAudioRecorder*)rec {
FBAudioRecordState* recordState = rec.recorder.recordState;
return recordState->queue;
}
- (int)test {
FBAudioRecorder* rec = nil;
FBAudioRecordState* recordState = rec.recordState;
return recordState->queue;
}
- (instancetype)init {
self = [super init];
self->x = 0;
return self;
}
@end