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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <vector>
#include <string>
#include <optional>
#include <memory>
namespace folly {
template <class Value>
class Optional;
struct None {
enum class _secret { _token };
explicit constexpr None(_secret) {}
};
constexpr None none{None::_secret::_token};
template <class Value>
class Optional {
public:
typedef Value value_type;
constexpr Optional();
Optional(const Optional& src);
constexpr Optional(const None&) noexcept;
constexpr Optional(const Value& newValue);
void assign(const None&);
void assign(const Optional& src);
Optional& operator=(None) noexcept {
reset();
return *this;
}
Optional& operator=(const Optional& other) {
assign(other);
return *this;
}
template <class... Args>
Value& emplace(Args&&... args);
void reset() noexcept;
constexpr Value& value() &;
constexpr const Value& value() const&;
constexpr bool has_value() const noexcept;
constexpr explicit operator bool() const noexcept { return has_value(); }
constexpr const Value* operator->() const { return &value(); }
constexpr Value* operator->() { return &value(); }
Value* get_pointer();
template <class U>
constexpr Value value_or(U&& dflt) const&;
};
} // namespace folly
int not_none_ok() {
folly::Optional<int> foo{5};
return foo.value();
}
// missing a more precise model for
// constructing an optional from a value
int not_none_check_value_ok_FP() {
folly::Optional<int> foo{5};
int x = foo.value();
if (x != 5) {
folly::Optional<int> foo{folly::none};
return foo.value();
}
return x;
}
int none_check_ok() {
folly::Optional<int> foo{folly::none};
if (foo) {
return foo.value();
}
return -1;
}
int none_no_check_bad() {
folly::Optional<int> foo{folly::none};
return foo.value();
}
int none_copy_ok() {
folly::Optional<int> foo{5};
folly::Optional<int> bar{foo};
return bar.value();
}
int none_copy_bad() {
folly::Optional<int> foo{folly::none};
folly::Optional<int> bar{foo};
return bar.value();
}
int assign_ok() {
folly::Optional<int> foo{5};
folly::Optional<int> bar{foo};
foo = folly::none;
return bar.value();
}
int assign_bad() {
folly::Optional<int> foo{folly::none};
folly::Optional<int> bar{5};
int sum = bar.value();
bar = foo;
sum += bar.value();
return sum;
}
int assign2_bad() {
folly::Optional<int> foo{5};
int sum = foo.value();
foo = folly::none;
sum += foo.value();
return sum;
}
struct State {
std::vector<int> vec;
};
void emplace(folly::Optional<State> state) {
if (state) {
state.emplace();
}
auto pos = state->vec.begin();
}
/* There is a bug in the frontend T89443328 */
void operator_arrow_bad_FN() { emplace(folly::none); }
void get_pointer_check_none_check_ok() {
folly::Optional<int> foo{folly::none};
if (int* v = foo.get_pointer()) {
*v = 42;
}
}
void get_pointer_check_value_check_ok() {
folly::Optional<int> foo{5};
if (int* ptr = foo.get_pointer()) {
*ptr = 42;
}
}
void get_pointer_no_check_none_check_bad() {
folly::Optional<int> foo{folly::none};
int* ptr = foo.get_pointer();
*ptr = 42;
}
void get_pointer_no_check_value_check_ok() {
folly::Optional<int> foo{5};
int* ptr = foo.get_pointer();
*ptr = 42;
}
int value_or_check_empty_ok() {
folly::Optional<int> foo{folly::none};
if (foo.value_or(0) > 0) {
return foo.value();
}
return -1;
}
int FP_value_or_check_value_ok() {
folly::Optional<int> foo{5};
int x = foo.value_or(0);
if (x != 5) {
folly::Optional<int> foo{folly::none};
return foo.value();
}
return -1;
}
int test_trace_ref() {
folly::Optional<int> foo{5};
int sum = foo.value();
foo = folly::none;
int& x = foo.value();
sum += x;
return sum;
}
struct StringWrapper {
static folly::Optional<StringWrapper> get_optional() {
return StringWrapper();
};
std::string x;
};
std::string get_optional_string_wrapper_ok() {
return StringWrapper::get_optional().value().x.data();
}
int std_not_none_ok() {
std::optional<int> foo{5};
return foo.value();
}
int std_not_none_check_value_ok_FP() {
std::optional<int> foo{5};
int x = foo.value();
if (x != 5) {
std::optional<int> foo{std::nullopt};
return foo.value();
}
return x;
}
int std_none_check_ok() {
std::optional<int> foo{std::nullopt};
if (foo) {
return foo.value();
}
return -1;
}
int std_none_check_has_value_ok() {
std::optional<int> foo{std::nullopt};
if (foo.has_value()) {
return foo.value();
}
return -1;
}
int std_none_no_check_bad() {
std::optional<int> foo{std::nullopt};
return foo.value();
}
int std_none_copy_ok() {
std::optional<int> foo{5};
std::optional<int> bar{foo};
return bar.value();
}
int std_none_copy_bad() {
std::optional<int> foo{std::nullopt};
std::optional<int> bar{foo};
return bar.value();
}
int std_assign_ok() {
std::optional<int> foo{5};
std::optional<int> bar{foo};
foo = std::nullopt;
return bar.value();
}
int std_assign_bad() {
std::optional<int> foo{std::nullopt};
std::optional<int> bar{5};
int sum = bar.value();
bar = foo;
sum += bar.value();
return sum;
}
int std_assign2_bad() {
std::optional<int> foo{5};
int sum = foo.value();
foo = std::nullopt;
sum += foo.value();
return sum;
}
void std_emplace(std::optional<State> state) {
if (state) {
state.emplace();
}
auto pos = state->vec.begin();
}
void FN_std_operator_arrow_bad() { std_emplace(std::nullopt); }
int std_value_or_check_empty_ok() {
std::optional<int> foo{std::nullopt};
if (foo.value_or(0) > 0) {
return foo.value();
}
return -1;
}
int FP_std_value_or_check_value_ok() {
std::optional<int> foo{5};
int x = foo.value_or(0);
if (x != 5) {
std::optional<int> foo{std::nullopt};
return foo.value();
}
return -1;
}
struct Container final {
std::vector<int> _vec;
Container() : _vec(std::vector<int>{}) {}
folly::Optional<int> getFirst() const {
if (_vec.empty()) {
return folly::none;
}
return _vec.front();
}
int optional_check_ok(const Container& c) {
if (!c._vec.empty()) {
return c.getFirst().value();
}
return -1;
}
};
std::optional<std::string> might_return_none(bool b, std::string x) {
if (b) {
return std::nullopt;
}
return x;
}
std::string reassing_non_empty_ok(const std::string& x) {
std::optional<std::string> foo = might_return_none(true, x);
if (!foo.has_value()) {
foo = x;
}
return foo.value();
}
constexpr const char* envVar = "ENV_VAR";
enum E { OP1, OP2 };
std::optional<std::string> getOptionalValue() {
auto value = std::getenv(envVar);
if (value) {
return std::string{value};
}
return std::nullopt;
}
E getEnum() {
auto value = std::getenv(envVar);
if (value) {
return E::OP1;
}
return E::OP2;
}
std::optional<std::string> cannot_be_empty() {
if (getEnum() == E::OP1) {
return getOptionalValue().value();
}
return std::nullopt;
}
std::string inside_try_catch_FP(const std::string& x) {
std::optional<std::string> foo = might_return_none(true, x);
try {
return foo.value();
} catch (...) {
return "";
}
}
struct Node {
std::shared_ptr<int> shared;
folly::Optional<std::shared_ptr<int>> getShared() const {
if (shared == nullptr) {
return folly::none;
}
return shared;
}
};
int FP_smart_pointer(const Node& node) {
if (node.getShared().has_value()) {
return *(node.getShared().value());
}
return -1;
}