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/*
* Copyright (c) 2015- Facebook.
* All rights reserved.
*/
#import <Foundation/NSObject.h>
typedef struct {
int queue;
} FBAudioRecordState;
@interface FBAudioRecorder : NSObject
@property (nonatomic, assign) id delegate;
@property (nonatomic, assign) FBAudioRecordState *recordState;
@property (nonatomic, assign) FBAudioRecorder *recorder;
@end
@implementation FBAudioRecorder {
int x;
}
-(int) FBAudioInputCallbackSimple:(FBAudioRecorder *)rec
{
FBAudioRecordState *recordState = rec.recordState;
return recordState->queue;
}
-(int) FBAudioInputCallbackSimpleAliasing:(FBAudioRecorder *)userdata
{
FBAudioRecorder *recorder = userdata;
FBAudioRecordState *recordState = recorder.recordState;
return recordState->queue;
}
-(int) FBAudioInputCallbackField
{
FBAudioRecordState *recordState = _recorder->_recorder.recordState;
return recordState->queue;
}
-(int) FBAudioInputCallbackChain:(FBAudioRecorder *)rec
{
FBAudioRecordState *recordState = rec.recorder.recordState;
return recordState->queue;
}
-(int) test
{
FBAudioRecorder *rec = nil;
FBAudioRecordState *recordState = rec.recordState;
return recordState->queue;
}
-(instancetype) init {
self = [super init];
self->x = 0;
return self;
}
@end