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63 lines
1.3 KiB
63 lines
1.3 KiB
/*
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* Copyright (c) 2015- Facebook.
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* All rights reserved.
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*/
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#import <Foundation/NSObject.h>
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typedef struct {
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int queue;
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} FBAudioRecordState;
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@interface FBAudioRecorder : NSObject
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@property (nonatomic, assign) id delegate;
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@property (nonatomic, assign) FBAudioRecordState *recordState;
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@property (nonatomic, assign) FBAudioRecorder *recorder;
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@end
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@implementation FBAudioRecorder {
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int x;
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}
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-(int) FBAudioInputCallbackSimple:(FBAudioRecorder *)rec
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{
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FBAudioRecordState *recordState = rec.recordState;
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return recordState->queue;
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}
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-(int) FBAudioInputCallbackSimpleAliasing:(FBAudioRecorder *)userdata
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{
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FBAudioRecorder *recorder = userdata;
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FBAudioRecordState *recordState = recorder.recordState;
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return recordState->queue;
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}
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-(int) FBAudioInputCallbackField
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{
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FBAudioRecordState *recordState = _recorder->_recorder.recordState;
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return recordState->queue;
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}
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-(int) FBAudioInputCallbackChain:(FBAudioRecorder *)rec
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{
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FBAudioRecordState *recordState = rec.recorder.recordState;
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return recordState->queue;
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}
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-(int) test
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{
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FBAudioRecorder *rec = nil;
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FBAudioRecordState *recordState = rec.recordState;
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return recordState->queue;
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}
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-(instancetype) init {
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self = [super init];
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self->x = 0;
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return self;
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}
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@end
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