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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "scheduler.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
base_frame* make_frame(void* derived_frame, int derived_frame_type) {
base_frame* frame = malloc(sizeof(base_frame));
init_frame(frame, derived_frame, derived_frame_type);
return frame;
}
void init_frame(base_frame* frame, void* derived_frame,
int derived_frame_type) {
frame->pc = 0;
frame->derived_frame = derived_frame;
frame->derived_frame_type = derived_frame_type;
}
int execute_schedule(uint8_t* schedule, size_t schedule_len, base_frame* frames,
int num_frames, int max_context_switches) {
int num_context_switches = 0;
int num_done = 0;
uint8_t previous_op = schedule[0];
uint8_t current_op = previous_op;
assert(schedule != NULL);
bool frame_done = false; /* Tracks whether the last step ended a frame. */
for (size_t schedule_idx = 0;
schedule_idx < schedule_len && num_done < num_frames; ++schedule_idx) {
current_op = schedule[schedule_idx];
if (current_op != previous_op && !frame_done) {
++num_context_switches;
if (num_context_switches > max_context_switches) {
return num_context_switches;
}
}
previous_op = current_op;
base_frame* frame = &frames[current_op];
if (frame->pc == PC_DONE) {
continue;
} else {
frame_done = false;
int next_pc = step(frame);
frame->pc = next_pc;
if (next_pc == PC_DONE) {
frame_done = true;
++num_done;
} else if (next_pc == PC_ABORT) {
break;
}
}
}
return num_context_switches;
}