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41 lines
1.2 KiB
41 lines
1.2 KiB
/*
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* Copyright (c) 2017 - present Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include <unordered_map>
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#import <Foundation/NSObject.h>
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struct SomeStruct {
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NSString* someLabel;
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};
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@interface SomeButton : NSObject
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+ (instancetype)newWithStruct:(SomeStruct)aStruct
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map:(const std::unordered_map<int, NSString*>&)aMap
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object:(id)anObject
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number:(int)n;
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@end
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SomeButton* buttonComponent(void);
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SomeButton* buttonComponent(void) {
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// flagging passing empty struct
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return [SomeButton newWithStruct:{} map:{} object:nil number:0];
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};
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SomeButton* anotherButtonComponent(void);
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SomeButton* anotherButtonComponent(void) {
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return [SomeButton newWithStruct:{.someLabel = @"hi"}
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map:{
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{ 1, @"some title" }
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}
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object:@"a string object"
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number:5];
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};
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