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56 lines
2.2 KiB
56 lines
2.2 KiB
6 months ago
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# 游戏设置
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WIDTH = 1280
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HEIGTH = 720
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FPS = 60
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TILESIZE = 64
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HITBOX_OFFSET = {
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'player': -26,
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'object': -40,
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'grass': -10,
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'invisible': 0}
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# UI设置
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BAR_HEIGHT = 20
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HEALTH_BAR_WIDTH = 200
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ENERGY_BAR_WIDTH = 140
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ITEM_BOX_SIZE = 80
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UI_FONT = '../graphics/font/joystix.ttf'
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UI_FONT_SIZE = 18
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# 通用颜色
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WATER_COLOR = '#71ddee'
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UI_BG_COLOR = '#222222'
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UI_BORDER_COLOR = '#111111'
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TEXT_COLOR = '#EEEEEE'
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# UI颜色
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HEALTH_COLOR = 'red'
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ENERGY_COLOR = 'blue'
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UI_BORDER_COLOR_ACTIVE = 'gold'
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# 升级菜单颜色
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TEXT_COLOR_SELECTED = '#111111'
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BAR_COLOR = '#EEEEEE'
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BAR_COLOR_SELECTED = '#111111'
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UPGRADE_BG_COLOR_SELECTED = '#EEEEEE'
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# 武器设置:冷却时间和伤害
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weapon_data = {
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'sword': {'cooldown': 100, 'damage': 15,'graphic':'../graphics/weapons/sword/full.png'},
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'lance': {'cooldown': 400, 'damage': 30,'graphic':'../graphics/weapons/lance/full.png'},
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'axe': {'cooldown': 300, 'damage': 20, 'graphic':'../graphics/weapons/axe/full.png'},
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'rapier':{'cooldown': 50, 'damage': 8, 'graphic':'../graphics/weapons/rapier/full.png'},
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'sai':{'cooldown': 80, 'damage': 10, 'graphic':'../graphics/weapons/sai/full.png'}}
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# 魔法设置:强度和消耗
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magic_data = {
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'flame': {'strength': 5,'cost': 20,'graphic':'../graphics/particles/flame/fire.png'},
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'heal' : {'strength': 20,'cost': 10,'graphic':'../graphics/particles/heal/heal.png'}}
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# 敌人设置:生命值、经验、伤害、攻击类型等
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monster_data = {
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'squid': {'health': 100,'exp':100,'damage':20,'attack_type': 'slash', 'attack_sound':'../audio/attack/slash.wav', 'speed': 3, 'resistance': 3, 'attack_radius': 80, 'notice_radius': 360},
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'raccoon': {'health': 300,'exp':250,'damage':40,'attack_type': 'claw', 'attack_sound':'../audio/attack/claw.wav','speed': 2, 'resistance': 3, 'attack_radius': 120, 'notice_radius': 400},
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'spirit': {'health': 100,'exp':110,'damage':8,'attack_type': 'thunder', 'attack_sound':'../audio/attack/fireball.wav', 'speed': 4, 'resistance': 3, 'attack_radius': 60, 'notice_radius': 350},
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'bamboo': {'health': 70,'exp':120,'damage':6,'attack_type': 'leaf_attack', 'attack_sound':'../audio/attack/slash.wav', 'speed': 3, 'resistance': 3, 'attack_radius': 50, 'notice_radius': 300}}
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