From cf09d8b0fe55857fdc686a3c95dced67335a2bd3 Mon Sep 17 00:00:00 2001 From: phfb3vlou <1323801688@qq.com> Date: Thu, 30 Apr 2026 18:35:45 +0800 Subject: [PATCH] Add BattlefieldAISystem.cpp --- BattlefieldAISystem.cpp | 202 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 202 insertions(+) create mode 100644 BattlefieldAISystem.cpp diff --git a/BattlefieldAISystem.cpp b/BattlefieldAISystem.cpp new file mode 100644 index 0000000..36beac1 --- /dev/null +++ b/BattlefieldAISystem.cpp @@ -0,0 +1,202 @@ +#include "BattlefieldAISystem.h" +#include +#include +#include // 需要jsoncpp库 + +namespace Battlefield { + +BattlefieldAISystem::BattlefieldAISystem() + : dataFusionEngine_(std::make_unique()) + , decisionSystem_(std::make_unique()) + , visualization_(std::make_unique()) { + + // 加载古代防御工事数据 + loadAncientFortificationData(); +} + +BattlefieldAISystem::~BattlefieldAISystem() { + stop(); +} + +bool BattlefieldAISystem::initialize(const std::string& configFile) { + // 读取配置文件 + std::ifstream configStream(configFile); + if (!configStream.is_open()) { + std::cerr << "无法打开配置文件: " << configFile << std::endl; + return false; + } + + Json::Value config; + configStream >> config; + + // 解析配置 + if (config.isMember("data_fusion")) { + auto fusionConfig = config["data_fusion"]; + std::map fusionParams; + for (auto& key : fusionConfig.getMemberNames()) { + fusionParams[key] = fusionConfig[key].asString(); + } + if (!dataFusionEngine_->initialize(fusionParams)) { + return false; + } + } + + if (config.isMember("decision_system")) { + auto decisionConfig = config["decision_system"]; + std::map decisionRules; + for (auto& key : decisionConfig["rules"].getMemberNames()) { + decisionRules[key] = decisionConfig["rules"][key].asString(); + } + decisionSystem_->setRules(decisionRules); + } + + if (config.isMember("visualization")) { + auto visConfig = config["visualization"]; + int width = visConfig.get("width", 1280).asInt(); + int height = visConfig.get("height", 720).asInt(); + std::string title = visConfig.get("title", "智能战场态势感知系统").asString(); + + if (!visualization_->initialize(width, height, title)) { + std::cerr << "可视化系统初始化失败" << std::endl; + return false; + } + } + + // 设置回调 + dataFusionEngine_->setDataCallback( + [this](const DataPacket& packet) { onDataReceived(packet); }); + dataFusionEngine_->setSituationCallback( + [this](const BattlefieldSituation& situation) { onSituationUpdated(situation); }); + + logSystemEvent("SystemInitialized", "Battlefield AI System initialized successfully"); + return true; +} + +void BattlefieldAISystem::start() { + if (!isRunning_) { + isRunning_ = true; + startTime_ = std::chrono::system_clock::now(); + + // 启动数据融合引擎 + dataFusionEngine_->start(); + + // 启动系统处理线程 + systemThread_ = std::thread([this]() { + while (isRunning_) { + // 主系统循环 + auto currentSituation = dataFusionEngine_->getCurrentSituation(); + + // 生成决策建议 + std::map constraints = { + {"time_limit", 300.0}, + {"resource_limit", 0.8} + }; + + auto suggestions = decisionSystem_->generateSuggestions(currentSituation, constraints); + + // 更新可视化 + if (visualization_) { + visualization_->renderSituation(currentSituation); + visualization_->renderDecisions(suggestions); + } + + // 保存历史 + situationHistory_.push_back(currentSituation); + if (situationHistory_.size() > 1000) { // 限制历史记录数量 + situationHistory_.erase(situationHistory_.begin()); + } + + std::this_thread::sleep_for(std::chrono::milliseconds(100)); // 10Hz更新 + } + }); + + logSystemEvent("SystemStarted", "Battlefield AI System started"); + } +} + +void BattlefieldAISystem::stop() { + isRunning_ = false; + + if (systemThread_.joinable()) { + systemThread_.join(); + } + + if (dataFusionEngine_) { + dataFusionEngine_->stop(); + } + + logSystemEvent("SystemStopped", "Battlefield AI System stopped"); +} + +void BattlefieldAISystem::simulateDataInput() { + // 模拟数据输入线程 + std::thread simulationThread([this]() { + std::random_device rd; + std::mt19937 gen(rd()); + std::uniform_real_distribution<> lonDist(116.0, 118.0); + std::uniform_real_distribution<> latDist(39.0, 41.0); + + int packetCount = 0; + while (isRunning_ && packetCount < 100) { // 模拟100个数据包 + DataPacket packet; + + // 交替使用不同数据源 + if (packetCount % 4 == 0) { + packet.source = DataSourceType::UAV_SURVEILLANCE; + } else if (packetCount % 4 == 1) { + packet.source = DataSourceType::SATELLITE_IMAGERY; + } else if (packetCount % 4 == 2) { + packet.source = DataSourceType::EM_SIGNAL; + } else { + packet.source = DataSourceType::FRIENDLY_REPORT; + } + + packet.timestamp = std::chrono::system_clock::now(); + packet.origin = GeoCoordinate(lonDist(gen), latDist(gen)); + + // 添加模拟数据 + std::string mockData = "模拟战场数据包#" + std::to_string(packetCount); + packet.payload.assign(mockData.begin(), mockData.end()); + + packet.metadata["simulation"] = "true"; + packet.metadata["packet_id"] = std::to_string(packetCount); + + // 接收数据 + dataFusionEngine_->receiveData(packet); + + packetCount++; + std::this_thread::sleep_for(std::chrono::milliseconds(500)); + } + }); + + simulationThread.detach(); +} + +void BattlefieldAISystem::onDataReceived(const DataPacket& packet) { + // 数据接收处理 + std::stringstream ss; + ss << "收到数据包,来源: " << static_cast(packet.source) + << ", 位置: [" << packet.origin.longitude << ", " << packet.origin.latitude << "]"; + logSystemEvent("DataReceived", ss.str()); +} + +void BattlefieldAISystem::onSituationUpdated(const BattlefieldSituation& situation) { + // 态势更新处理 + std::stringstream ss; + ss << "态势更新,目标数: " << situation.enemyTargets.size() + << ", 威胁等级: " << situation.overallThreatLevel; + logSystemEvent("SituationUpdated", ss.str()); +} + +void BattlefieldAISystem::loadAncientFortificationData() { + // 模拟加载古代防御工事数据(长城重要关隘位置) + ancientFortifications_ = { + GeoCoordinate(116.568, 40.431), // 居庸关 + GeoCoordinate(115.967, 40.367), // 八达岭 + GeoCoordinate(114.150, 40.383), // 张家口 + GeoCoordinate(113.283, 40.083), // 大同 + GeoCoordinate(111.800, 40.667) // 呼和浩特附近 + }; +} + +} // namespace Battlefield \ No newline at end of file