import numpy as np import torch import torch.nn as nn import torch.nn.functional as F def autopad(k, p=None, d=1): # kernel, padding, dilation """Pad to 'same' shape outputs.""" if d > 1: k = d * (k - 1) + 1 if isinstance(k, int) else [d * (x - 1) + 1 for x in k] # actual kernel-size if p is None: p = k // 2 if isinstance(k, int) else [x // 2 for x in k] # auto-pad return p class Conv(nn.Module): """Standard convolution with args(ch_in, ch_out, kernel, stride, padding, groups, dilation, activation).""" default_act = nn.SiLU() # default activation def __init__(self, c1, c2, k=1, s=1, p=None, g=1, d=1, act=True): """Initialize Conv layer with given arguments including activation.""" super().__init__() self.conv = nn.Conv2d(c1, c2, k, s, autopad(k, p, d), groups=g, dilation=d, bias=False) self.bn = nn.BatchNorm2d(c2) self.act = self.default_act if act is True else act if isinstance(act, nn.Module) else nn.Identity() def forward(self, x): """Apply convolution, batch normalization and activation to input tensor.""" return self.act(self.bn(self.conv(x))) def forward_fuse(self, x): """Perform transposed convolution of 2D data.""" return self.act(self.conv(x)) class DropPath(nn.Module): """Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks). """ def __init__(self, drop_prob=None):# mg super(DropPath, self).__init__() self.drop_prob = drop_prob def forward(self, x): return drop_path_f(x, self.drop_prob, self.training) def drop_path_f(x, drop_prob: float = 0., training: bool = False): """Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks). This is the same as the DropConnect impl I created for EfficientNet, etc networks, however, the original name is misleading as 'Drop Connect' is a different form of dropout in a separate paper... See discussion: https://github.com/tensorflow/tpu/issues/494#issuecomment-532968956 ... I've opted for changing the layer and argument names to 'drop path' rather than mix DropConnect as a layer name and use 'survival rate' as the argument. """ if drop_prob == 0. or not training: return x keep_prob = 1 - drop_prob shape = (x.shape[0],) + (1,) * (x.ndim - 1) # work with diff dim tensors, not just 2D ConvNets random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device) random_tensor.floor_() # binarize output = x.div(keep_prob) * random_tensor return output ##### swin transformer ##### class WindowAttention(nn.Module): def __init__(self, dim, window_size, num_heads, qkv_bias=True, qk_scale=None, attn_drop=0., proj_drop=0.): super().__init__() self.dim = dim self.window_size = window_size # Wh, Ww self.num_heads = num_heads head_dim = dim // num_heads self.scale = qk_scale or head_dim ** -0.5 # define a parameter table of relative position bias self.relative_position_bias_table = nn.Parameter( torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # 2*Wh-1 * 2*Ww-1, nH # get pair-wise relative position index for each token inside the window coords_h = torch.arange(self.window_size[0]) coords_w = torch.arange(self.window_size[1]) coords = torch.stack(torch.meshgrid([coords_h, coords_w])) # 2, Wh, Ww coords_flatten = torch.flatten(coords, 1) # 2, Wh*Ww relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # 2, Wh*Ww, Wh*Ww relative_coords = relative_coords.permute(1, 2, 0).contiguous() # Wh*Ww, Wh*Ww, 2 relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0 relative_coords[:, :, 1] += self.window_size[1] - 1 relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1 relative_position_index = relative_coords.sum(-1) # Wh*Ww, Wh*Ww self.register_buffer("relative_position_index", relative_position_index) self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias) self.attn_drop = nn.Dropout(attn_drop) self.proj = nn.Linear(dim, dim) self.proj_drop = nn.Dropout(proj_drop) nn.init.normal_(self.relative_position_bias_table, std=.02) self.softmax = nn.Softmax(dim=-1) def forward(self, x, mask=None): B_, N, C = x.shape qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4) q, k, v = qkv[0], qkv[1], qkv[2] # make torchscript happy (cannot use tensor as tuple) q = q * self.scale attn = (q @ k.transpose(-2, -1)) relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view( self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1) # Wh*Ww,Wh*Ww,nH relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # nH, Wh*Ww, Wh*Ww attn = attn + relative_position_bias.unsqueeze(0) if mask is not None: nW = mask.shape[0] attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0) attn = attn.view(-1, self.num_heads, N, N) attn = self.softmax(attn) else: attn = self.softmax(attn) attn = self.attn_drop(attn) # print(attn.dtype, v.dtype) try: x = (attn @ v).transpose(1, 2).reshape(B_, N, C) except: # print(attn.dtype, v.dtype) x = (attn.half() @ v).transpose(1, 2).reshape(B_, N, C) x = self.proj(x) x = self.proj_drop(x) return x class Mlp(nn.Module): # tc def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.SiLU, drop=0.): super().__init__() out_features = out_features or in_features hidden_features = hidden_features or in_features self.fc1 = nn.Linear(in_features, hidden_features) self.act = act_layer() self.fc2 = nn.Linear(hidden_features, out_features) self.drop = nn.Dropout(drop) def forward(self, x): x = self.fc1(x) x = self.act(x) x = self.drop(x) x = self.fc2(x) x = self.drop(x) return x def window_partition(x, window_size): B, H, W, C = x.shape assert H % window_size == 0, 'feature map h and w can not divide by window size' x = x.view(B, H // window_size, window_size, W // window_size, window_size, C) windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C) return windows def window_reverse(windows, window_size, H, W): B = int(windows.shape[0] / (H * W / window_size / window_size)) x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1) x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1) return x class SwinTransformerLayer(nn.Module): def __init__(self, dim, num_heads, window_size=8, shift_size=0, mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0., drop_path=0., act_layer=nn.SiLU, norm_layer=nn.LayerNorm): super().__init__() self.dim = dim self.num_heads = num_heads self.window_size = window_size self.shift_size = shift_size self.mlp_ratio = mlp_ratio # if min(self.input_resolution) <= self.window_size: # # if window size is larger than input resolution, we don't partition windows # self.shift_size = 0 # self.window_size = min(self.input_resolution) assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size" self.norm1 = norm_layer(dim) self.attn = WindowAttention( dim, window_size=(self.window_size, self.window_size), num_heads=num_heads, qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop) self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity() self.norm2 = norm_layer(dim) mlp_hidden_dim = int(dim * mlp_ratio) self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop) def create_mask(self, H, W): # calculate attention mask for SW-MSA img_mask = torch.zeros((1, H, W, 1)) # 1 H W 1 h_slices = (slice(0, -self.window_size), slice(-self.window_size, -self.shift_size), slice(-self.shift_size, None)) w_slices = (slice(0, -self.window_size), slice(-self.window_size, -self.shift_size), slice(-self.shift_size, None)) cnt = 0 for h in h_slices: for w in w_slices: img_mask[:, h, w, :] = cnt cnt += 1 mask_windows = window_partition(img_mask, self.window_size) # nW, window_size, window_size, 1 mask_windows = mask_windows.view(-1, self.window_size * self.window_size) attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2) attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0)) return attn_mask def forward(self, x): # reshape x[b c h w] to x[b l c] _, _, H_, W_ = x.shape Padding = False if min(H_, W_) < self.window_size or H_ % self.window_size != 0 or W_ % self.window_size != 0: Padding = True # print(f'img_size {min(H_, W_)} is less than (or not divided by) window_size {self.window_size}, Padding.') pad_r = (self.window_size - W_ % self.window_size) % self.window_size pad_b = (self.window_size - H_ % self.window_size) % self.window_size x = F.pad(x, (0, pad_r, 0, pad_b)) # print('2', x.shape) B, C, H, W = x.shape L = H * W x = x.permute(0, 2, 3, 1).contiguous().view(B, L, C) # b, L, c # create mask from init to forward if self.shift_size > 0: attn_mask = self.create_mask(H, W).to(x.device) else: attn_mask = None shortcut = x x = self.norm1(x) x = x.view(B, H, W, C) # cyclic shift if self.shift_size > 0: shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2)) else: shifted_x = x # partition windows x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C # W-MSA/SW-MSA attn_windows = self.attn(x_windows, mask=attn_mask) # nW*B, window_size*window_size, C # merge windows attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C) shifted_x = window_reverse(attn_windows, self.window_size, H, W) # B H' W' C # reverse cyclic shift if self.shift_size > 0: x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2)) else: x = shifted_x x = x.view(B, H * W, C) # FFN x = shortcut + self.drop_path(x) x = x + self.drop_path(self.mlp(self.norm2(x))) x = x.permute(0, 2, 1).contiguous().view(-1, C, H, W) # b c h w if Padding: x = x[:, :, :H_, :W_] # reverse padding return x class SwinTransformerBlock(nn.Module): def __init__(self, c1, c2, num_heads, num_layers, window_size=8): super().__init__() self.conv = None if c1 != c2: self.conv = Conv(c1, c2) # remove input_resolution self.blocks = nn.Sequential(*[SwinTransformerLayer(dim=c2, num_heads=num_heads, window_size=window_size, shift_size=0 if (i % 2 == 0) else window_size // 2) for i in range(num_layers)]) def forward(self, x): if self.conv is not None: x = self.conv(x) x = self.blocks(x) return x class STCSPA(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=True, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(STCSPA, self).__init__() c_ = int(c2 * e) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c1, c_, 1, 1) self.cv3 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformerBlock(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): y1 = self.m(self.cv1(x)) y2 = self.cv2(x) return self.cv3(torch.cat((y1, y2), dim=1)) class STCSPB(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=False, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(STCSPB, self).__init__() c_ = int(c2) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c_, c_, 1, 1) self.cv3 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformerBlock(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): x1 = self.cv1(x) y1 = self.m(x1) y2 = self.cv2(x1) return self.cv3(torch.cat((y1, y2), dim=1)) class STCSPC(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=True, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(STCSPC, self).__init__() c_ = int(c2 * e) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c1, c_, 1, 1) self.cv3 = Conv(c_, c_, 1, 1) self.cv4 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformerBlock(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): y1 = self.cv3(self.m(self.cv1(x))) y2 = self.cv2(x) return self.cv4(torch.cat((y1, y2), dim=1)) ##### end of swin transformer ##### ##### swin transformer v2 ##### class WindowAttention_v2(nn.Module): def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0., pretrained_window_size=[0, 0]): super().__init__() self.dim = dim self.window_size = window_size # Wh, Ww self.pretrained_window_size = pretrained_window_size self.num_heads = num_heads self.logit_scale = nn.Parameter(torch.log(10 * torch.ones((num_heads, 1, 1))), requires_grad=True).to('cuda') # mlp to generate continuous relative position bias self.cpb_mlp = nn.Sequential(nn.Linear(2, 512, bias=True), nn.ReLU(inplace=True), nn.Linear(512, num_heads, bias=False)) # get relative_coords_table relative_coords_h = torch.arange(-(self.window_size[0] - 1), self.window_size[0], dtype=torch.float32) relative_coords_w = torch.arange(-(self.window_size[1] - 1), self.window_size[1], dtype=torch.float32) relative_coords_table = torch.stack( torch.meshgrid([relative_coords_h, relative_coords_w])).permute(1, 2, 0).contiguous().unsqueeze(0) # 1, 2*Wh-1, 2*Ww-1, 2 if pretrained_window_size[0] > 0: relative_coords_table[:, :, :, 0] /= (pretrained_window_size[0] - 1) relative_coords_table[:, :, :, 1] /= (pretrained_window_size[1] - 1) else: relative_coords_table[:, :, :, 0] /= (self.window_size[0] - 1) relative_coords_table[:, :, :, 1] /= (self.window_size[1] - 1) relative_coords_table *= 8 # normalize to -8, 8 relative_coords_table = torch.sign(relative_coords_table) * torch.log2( torch.abs(relative_coords_table) + 1.0) / np.log2(8) self.register_buffer("relative_coords_table", relative_coords_table) # get pair-wise relative position index for each token inside the window coords_h = torch.arange(self.window_size[0]) coords_w = torch.arange(self.window_size[1]) coords = torch.stack(torch.meshgrid([coords_h, coords_w])) # 2, Wh, Ww coords_flatten = torch.flatten(coords, 1) # 2, Wh*Ww relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # 2, Wh*Ww, Wh*Ww relative_coords = relative_coords.permute(1, 2, 0).contiguous() # Wh*Ww, Wh*Ww, 2 relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0 relative_coords[:, :, 1] += self.window_size[1] - 1 relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1 relative_position_index = relative_coords.sum(-1) # Wh*Ww, Wh*Ww self.register_buffer("relative_position_index", relative_position_index) self.qkv = nn.Linear(dim, dim * 3, bias=False) if qkv_bias: self.q_bias = nn.Parameter(torch.zeros(dim)) self.v_bias = nn.Parameter(torch.zeros(dim)) else: self.q_bias = None self.v_bias = None self.attn_drop = nn.Dropout(attn_drop) self.proj = nn.Linear(dim, dim) self.proj_drop = nn.Dropout(proj_drop) self.softmax = nn.Softmax(dim=-1) def forward(self, x, mask=None): B_, N, C = x.shape qkv_bias = None if self.q_bias is not None: qkv_bias = torch.cat((self.q_bias, torch.zeros_like(self.v_bias, requires_grad=False), self.v_bias)) qkv = F.linear(input=x, weight=self.qkv.weight, bias=qkv_bias) qkv = qkv.reshape(B_, N, 3, self.num_heads, -1).permute(2, 0, 3, 1, 4) q, k, v = qkv[0], qkv[1], qkv[2] # make torchscript happy (cannot use tensor as tuple) # cosine attention attn = (F.normalize(q, dim=-1) @ F.normalize(k, dim=-1).transpose(-2, -1)) logit_scale = torch.clamp(self.logit_scale, max=torch.log(torch.tensor(1. / 0.01))).exp() attn = attn * logit_scale relative_position_bias_table = self.cpb_mlp(self.relative_coords_table).view(-1, self.num_heads) relative_position_bias = relative_position_bias_table[self.relative_position_index.view(-1)].view( self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1) # Wh*Ww,Wh*Ww,nH relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # nH, Wh*Ww, Wh*Ww relative_position_bias = 16 * torch.sigmoid(relative_position_bias) attn = attn + relative_position_bias.unsqueeze(0) if mask is not None: nW = mask.shape[0] attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0) attn = attn.view(-1, self.num_heads, N, N) attn = self.softmax(attn) else: attn = self.softmax(attn) attn = self.attn_drop(attn) try: x = (attn @ v).transpose(1, 2).reshape(B_, N, C) except: x = (attn.half() @ v).transpose(1, 2).reshape(B_, N, C) x = self.proj(x) x = self.proj_drop(x) return x def extra_repr(self) -> str: return f'dim={self.dim}, window_size={self.window_size}, ' \ f'pretrained_window_size={self.pretrained_window_size}, num_heads={self.num_heads}' def flops(self, N): # calculate flops for 1 window with token length of N flops = 0 # qkv = self.qkv(x) flops += N * self.dim * 3 * self.dim # attn = (q @ k.transpose(-2, -1)) flops += self.num_heads * N * (self.dim // self.num_heads) * N # x = (attn @ v) flops += self.num_heads * N * N * (self.dim // self.num_heads) # x = self.proj(x) flops += N * self.dim * self.dim return flops class Mlp_v2(nn.Module): def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.SiLU, drop=0.): super().__init__() out_features = out_features or in_features hidden_features = hidden_features or in_features self.fc1 = nn.Linear(in_features, hidden_features) self.act = act_layer() self.fc2 = nn.Linear(hidden_features, out_features) self.drop = nn.Dropout(drop) def forward(self, x): x = self.fc1(x) x = self.act(x) x = self.drop(x) x = self.fc2(x) x = self.drop(x) return x def window_partition_v2(x, window_size): B, H, W, C = x.shape x = x.view(B, H // window_size, window_size, W // window_size, window_size, C) windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C) return windows def window_reverse_v2(windows, window_size, H, W): B = int(windows.shape[0] / (H * W / window_size / window_size)) x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1) x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1) return x class SwinTransformerLayer_v2(nn.Module): def __init__(self, dim, num_heads, window_size=7, shift_size=0, mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0., act_layer=nn.SiLU, norm_layer=nn.LayerNorm, pretrained_window_size=0): super().__init__() self.dim = dim # self.input_resolution = input_resolution self.num_heads = num_heads self.window_size = window_size self.shift_size = shift_size self.mlp_ratio = mlp_ratio # if min(self.input_resolution) <= self.window_size: # # if window size is larger than input resolution, we don't partition windows # self.shift_size = 0 # self.window_size = min(self.input_resolution) assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size" self.norm1 = norm_layer(dim) self.attn = WindowAttention_v2( dim, window_size=(self.window_size, self.window_size), num_heads=num_heads, qkv_bias=qkv_bias, attn_drop=attn_drop, proj_drop=drop, pretrained_window_size=(pretrained_window_size, pretrained_window_size)) self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity() self.norm2 = norm_layer(dim) mlp_hidden_dim = int(dim * mlp_ratio) self.mlp = Mlp_v2(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop) def create_mask(self, H, W): # calculate attention mask for SW-MSA img_mask = torch.zeros((1, H, W, 1)) # 1 H W 1 h_slices = (slice(0, -self.window_size), slice(-self.window_size, -self.shift_size), slice(-self.shift_size, None)) w_slices = (slice(0, -self.window_size), slice(-self.window_size, -self.shift_size), slice(-self.shift_size, None)) cnt = 0 for h in h_slices: for w in w_slices: img_mask[:, h, w, :] = cnt cnt += 1 mask_windows = window_partition(img_mask, self.window_size) # nW, window_size, window_size, 1 mask_windows = mask_windows.view(-1, self.window_size * self.window_size) attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2) attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0)) return attn_mask def forward(self, x): # reshape x[b c h w] to x[b l c] _, _, H_, W_ = x.shape Padding = False if min(H_, W_) < self.window_size or H_ % self.window_size != 0 or W_ % self.window_size != 0: Padding = True # print(f'img_size {min(H_, W_)} is less than (or not divided by) window_size {self.window_size}, Padding.') pad_r = (self.window_size - W_ % self.window_size) % self.window_size pad_b = (self.window_size - H_ % self.window_size) % self.window_size x = F.pad(x, (0, pad_r, 0, pad_b)) # print('2', x.shape) B, C, H, W = x.shape L = H * W x = x.permute(0, 2, 3, 1).contiguous().view(B, L, C) # b, L, c # create mask from init to forward if self.shift_size > 0: attn_mask = self.create_mask(H, W).to(x.device) else: attn_mask = None shortcut = x x = x.view(B, H, W, C) # cyclic shift if self.shift_size > 0: shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2)) else: shifted_x = x # partition windows x_windows = window_partition_v2(shifted_x, self.window_size) # nW*B, window_size, window_size, C x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C # W-MSA/SW-MSA attn_windows = self.attn(x_windows, mask=attn_mask) # nW*B, window_size*window_size, C # merge windows attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C) shifted_x = window_reverse_v2(attn_windows, self.window_size, H, W) # B H' W' C # reverse cyclic shift if self.shift_size > 0: x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2)) else: x = shifted_x x = x.view(B, H * W, C) x = shortcut + self.drop_path(self.norm1(x)) # FFN x = x + self.drop_path(self.norm2(self.mlp(x))) x = x.permute(0, 2, 1).contiguous().view(-1, C, H, W) # b c h w if Padding: x = x[:, :, :H_, :W_] # reverse padding return x def extra_repr(self) -> str: return f"dim={self.dim}, input_resolution={self.input_resolution}, num_heads={self.num_heads}, " \ f"window_size={self.window_size}, shift_size={self.shift_size}, mlp_ratio={self.mlp_ratio}" def flops(self): flops = 0 H, W = self.input_resolution # norm1 flops += self.dim * H * W # W-MSA/SW-MSA nW = H * W / self.window_size / self.window_size flops += nW * self.attn.flops(self.window_size * self.window_size) # mlp flops += 2 * H * W * self.dim * self.dim * self.mlp_ratio # norm2 flops += self.dim * H * W return flops class SwinTransformer2Block(nn.Module): def __init__(self, c1, c2, num_heads, num_layers, window_size=7): super().__init__() self.conv = None if c1 != c2: self.conv = Conv(c1, c2) # remove input_resolution self.blocks = nn.Sequential(*[SwinTransformerLayer_v2(dim=c2, num_heads=num_heads, window_size=window_size, shift_size=0 if (i % 2 == 0) else window_size // 2) for i in range(num_layers)]) def forward(self, x): if self.conv is not None: x = self.conv(x) x = self.blocks(x) return x class ST2CSPA(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=True, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(ST2CSPA, self).__init__() c_ = int(c2 * e) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c1, c_, 1, 1) self.cv3 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformer2Block(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): y1 = self.m(self.cv1(x)) y2 = self.cv2(x) return self.cv3(torch.cat((y1, y2), dim=1)) class ST2CSPB(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=False, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(ST2CSPB, self).__init__() c_ = int(c2) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c_, c_, 1, 1) self.cv3 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformer2Block(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): x1 = self.cv1(x) y1 = self.m(x1) y2 = self.cv2(x1) return self.cv3(torch.cat((y1, y2), dim=1)) class ST2CSPC(nn.Module): # CSP Bottleneck https://github.com/WongKinYiu/CrossStagePartialNetworks def __init__(self, c1, c2, n=1, shortcut=True, g=1, e=0.5): # ch_in, ch_out, number, shortcut, groups, expansion super(ST2CSPC, self).__init__() c_ = int(c2 * e) # hidden channels self.cv1 = Conv(c1, c_, 1, 1) self.cv2 = Conv(c1, c_, 1, 1) self.cv3 = Conv(c_, c_, 1, 1) self.cv4 = Conv(2 * c_, c2, 1, 1) num_heads = c_ // 32 self.m = SwinTransformer2Block(c_, c_, num_heads, n) # self.m = nn.Sequential(*[Bottleneck(c_, c_, shortcut, g, e=1.0) for _ in range(n)]) def forward(self, x): y1 = self.cv3(self.m(self.cv1(x))) y2 = self.cv2(x) return self.cv4(torch.cat((y1, y2), dim=1)) ##### end of swin transformer v2 #####