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import tkinter as tk
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from PIL import Image, ImageTk
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from alien_invasion import AlienInvasion
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class ImageSwitcher:
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def __init__(self, master, images_paths):
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self.master = master
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self.master.title("选择你想要的飞机")
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self.images = []
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self.image_frames = []
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self.current_image_index = 0
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rows = (len(images_paths) - 1) // 3 + 1
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column = 0
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row = 0
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for i, path in enumerate(images_paths):
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frame = tk.Frame(master)
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img = Image.open(path)
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img = img.resize((400, 260), Image.BICUBIC)
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img_tk = ImageTk.PhotoImage(img)
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self.images.append(img_tk)
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image_label = tk.Label(frame, image=img_tk)
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image_label.grid(row=0, column=0, padx=5, pady=5) # 在frame内部使用grid
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button = tk.Button(frame, text=f"选择飞机 {i+1}", command=lambda index=i: self.switch_image(index),
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font=("Arial", 18), padx=10, pady=5)
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button.grid(row=0, column=1, padx=5, pady=5) # 在frame内部与图片并排
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# 将frame添加到master中,但注意使用grid而不是pack
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frame.grid(row=row, column=column, padx=10, pady=10)
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# 更新行列索引以进行下一组图片和按钮的放置
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column += 2 # 因为每个frame包含1个图片和1个按钮,所以column增加2
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if column >= 3: # 假设每行3个组合
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column = 0
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row += 1
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# 添加"确定"按钮到master的底部
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button_show = tk.Button(master, text="确定", command=self.on_button_click,
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font=("Arial", 18), padx=10, pady=5)
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button_show.grid(row=rows, column=0, columnspan=3, pady=10) # 使其横跨3列
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def show_current_image(self):
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for frame in self.image_frames:
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frame.pack_forget()
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current_frame = self.image_frames[self.current_image_index]
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current_frame.pack(pady=10)
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def switch_image(self, index):
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if 0 <= index < len(self.images):
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self.current_image_index = index
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self.show_current_image()
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def on_button_click(self):
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selected_image_path = images_paths[self.current_image_index]
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alien_invasion = AlienInvasion(selected_image_path)
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alien_invasion.run_game(selected_image_path)
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self.master.destroy()
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print(f"用户选择了图片: {selected_image_path}")
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images_paths = ["images\火箭1.png", "images\火箭2.png", "images\火箭3.png","images\火箭4.png"]
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def category():
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root = tk.Tk()
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root.geometry("1200x700")
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root.configure(background='#666666') # 白色背景
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app = ImageSwitcher(root, images_paths)
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root.mainloop()
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