import pygame class Settings: """A class to store all settings for Alien Invasion.""" def __init__(self): """Initialize the game's static settings.""" # Screen settings self.screen_width = 1200 self.screen_height = 650 self.bg_color = (255, 255, 255) # background = pygame.image.load('scoring\\images\\background.jpg') # alien_invasion.screen.blit(background,(0,0)) # Ship settings self.ship_limit = 3 # Bullet settings self.bullet_width = 3 self.bullet_height = 15 self.bullet_color = (60, 60, 60) self.bullets_allowed = 5 # Alien settings self.fleet_drop_speed = 10 # How quickly the game speeds up self.speedup_scale = 1.1 # How quickly the alien point values increase self.score_scale = 1.5 self.initialize_dynamic_settings() def initialize_dynamic_settings(self): """Initialize settings that change throughout the game.""" self.ship_speed = 1.5 self.bullet_speed = 2.5 self.alien_speed = 1.0 # fleet_direction of 1 represents right; -1 represents left. self.fleet_direction = 1 # Scoring settings self.alien_points = 50 def increase_speed(self): """Increase speed settings and alien point values.""" self.ship_speed *= self.speedup_scale self.bullet_speed *= self.speedup_scale self.alien_speed *= self.speedup_scale self.alien_points = int(self.alien_points * self.score_scale)