You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
84 lines
3.0 KiB
84 lines
3.0 KiB
import pygame.font
|
|
from pygame.sprite import Group
|
|
|
|
from ship import Ship
|
|
|
|
|
|
class Scoreboard:
|
|
"""A class to report scoring information."""
|
|
|
|
def __init__(self, ai_game,index):
|
|
"""Initialize scorekeeping attributes."""
|
|
self.ai_game = ai_game
|
|
self.screen = ai_game.screen
|
|
self.screen_rect = self.screen.get_rect()
|
|
self.settings = ai_game.settings
|
|
self.stats = ai_game.stats
|
|
|
|
# Font settings for scoring information.
|
|
self.text_color = (30, 30, 30)
|
|
self.font = pygame.font.SysFont(None, 48)
|
|
|
|
# Prepare the initial score images.
|
|
self.prep_score()
|
|
self.prep_high_score()
|
|
self.prep_level()
|
|
self.prep_ships(index)
|
|
|
|
def prep_score(self):
|
|
"""Turn the score into a rendered image."""
|
|
rounded_score = round(self.stats.score, -1)
|
|
score_str = f"{rounded_score:,}"
|
|
self.score_image = self.font.render(score_str, True,
|
|
self.text_color, self.settings.bg_color)
|
|
|
|
# Display the score at the top right of the screen.
|
|
self.score_rect = self.score_image.get_rect()
|
|
self.score_rect.right = self.screen_rect.right - 20
|
|
self.score_rect.top = 20
|
|
|
|
def prep_high_score(self):
|
|
"""Turn the high score into a rendered image."""
|
|
high_score = round(self.stats.high_score, -1)
|
|
high_score_str = f"{high_score:,}"
|
|
self.high_score_image = self.font.render(high_score_str, True,
|
|
self.text_color, self.settings.bg_color)
|
|
|
|
# Center the high score at the top of the screen.
|
|
self.high_score_rect = self.high_score_image.get_rect()
|
|
self.high_score_rect.centerx = self.screen_rect.centerx
|
|
self.high_score_rect.top = self.score_rect.top
|
|
|
|
def prep_level(self):
|
|
"""Turn the level into a rendered image."""
|
|
level_str = str(self.stats.level)
|
|
self.level_image = self.font.render(level_str, True,
|
|
self.text_color, self.settings.bg_color)
|
|
|
|
# Position the level below the score.
|
|
self.level_rect = self.level_image.get_rect()
|
|
self.level_rect.right = self.score_rect.right
|
|
self.level_rect.top = self.score_rect.bottom + 10
|
|
|
|
def prep_ships(self,index):
|
|
"""Show how many ships are left."""
|
|
self.ships = Group()
|
|
for ship_number in range(self.stats.ships_left):
|
|
ship = Ship(self.ai_game,index)
|
|
ship.rect.x = 10 + ship_number * ship.rect.width
|
|
ship.rect.y = 10
|
|
self.ships.add(ship)
|
|
|
|
def check_high_score(self):
|
|
"""Check to see if there's a new high score."""
|
|
if self.stats.score > self.stats.high_score:
|
|
self.stats.high_score = self.stats.score
|
|
self.prep_high_score()
|
|
|
|
def show_score(self):
|
|
"""Draw scores, level, and ships to the screen."""
|
|
self.screen.blit(self.score_image, self.score_rect)
|
|
self.screen.blit(self.high_score_image, self.high_score_rect)
|
|
self.screen.blit(self.level_image, self.level_rect)
|
|
self.ships.draw(self.screen)
|