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@ -1,5 +1,5 @@
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<script setup>
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import {onMounted, ref, watch} from 'vue'
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import {onMounted, ref, watch, reactive} from 'vue'
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import {ElMessage, ElNotification} from 'element-plus'
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import {listStudent, rollCall, updatePoints} from "@/api/student.js";
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@ -9,11 +9,28 @@ const cards = ref([])
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const canSelect = ref(true)
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const isResetting = ref(false)
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const dialogVisible = ref(false)
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const dialogVisible2 = ref(false)
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const cardResult = ref({})
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const studentTable = ref([])
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const avatarUrl = ref('https://api.aspark.cc')
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const avatarKey = ref(0)
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const pointChange = ref(0)
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const pointChange2 = ref(0)
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const randomEvents = ref([
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{
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title: "放他一马",
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content: "有时候,放他一马,不是因为不在乎,而是因为明白,强求的结果只会让彼此更痛。放手的瞬间,心中隐隐作痛,却只能默默接受这无法改变的结局。(放过该同学,本次点名无效,请重新点名)"
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},
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{
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title: "天选之子",
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content: "成为天选之子,看似幸运加身,实则背负孤独。所有人羡慕你的光环,却无人懂得你走过的黑暗。被命运选中,不是因为强大,而是因为只能独自面对那些无人能解的重担。(同学化身天选之子,本次点名积分 +10 )"
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}
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])
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const currentRandomEvent = ref({
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title: '',
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content: ''
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})
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// 洗牌
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@ -84,6 +101,7 @@ const selectCard = (index) => {
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const handleRestart = () => {
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dialogVisible.value = false
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dialogVisible2.value = false
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if (isResetting.value) return
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isResetting.value = true
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canSelect.value = false
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@ -184,17 +202,36 @@ onMounted(() => {
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});
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const handlePointsChange = async () => {
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if (pointChange.value === 0) {
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if (pointChange.value === 0 && pointChange2.value === 0) {
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dialogVisible.value = false
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return
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}
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const response = await updatePoints(cardResult.value.id, pointChange.value)
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let response;
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console.log(pointChange.value + ' ' + pointChange2.value)
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if(pointChange2.value !== 0){
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response = await updatePoints(cardResult.value.id, pointChange2.value)
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pointChange2.value = 0
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}else{
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response = await updatePoints(cardResult.value.id, pointChange.value)
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}
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if (response.code === 0) {
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ElMessage.error('失败,原因:' + response.msg)
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}
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dialogVisible.value = false
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}
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const luckThing = () => {
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const lens = randomEvents.value.length
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const randomIndex = Math.floor(Math.random() * lens);
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currentRandomEvent.value = randomEvents.value[randomIndex]
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if (randomIndex === 1) {
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pointChange2.value = 10
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}
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dialogVisible2.value = true;
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};
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</script>
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<template>
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@ -278,6 +315,14 @@ const handlePointsChange = async () => {
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>
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<i class="iconfont yaya-xmark" style="font-size: 24px;"/>
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</el-button>
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<el-button
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type="primary"
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@click="luckThing"
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class="round-button"
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>
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<i class="iconfont yaya-touzi" style="font-size: 24px;;" />
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</el-button>
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<el-button
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type="success"
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@click="handlePointsChange"
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@ -289,6 +334,32 @@ const handlePointsChange = async () => {
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<p class="profile-bio">Coding the World.</p>
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</div>
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</el-dialog>
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<el-dialog
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v-model="dialogVisible2"
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width="400px"
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height="700px"
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:align-center="true"
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class="profile-dialog"
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@close="handleRestart"
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>
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<div class="profile-content">
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<!-- 显示随机事件的标题,原本头像位置替换为标题 -->
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<h2 class="profile-name">{{ currentRandomEvent.title }}</h2>
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<!-- 显示随机事件的内容,原来积分区域替换为内容展示 -->
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<p class="point-change-label">{{ currentRandomEvent.content }}</p>
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<div class="button-container">
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<el-button
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type="success"
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@click="handlePointsChange"
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class="round-button"
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>
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<i class="iconfont yaya-duigou" style="font-size: 24px;" />
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</el-button>
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</div>
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</div>
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</el-dialog>
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</template>
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<style>
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@ -458,7 +529,7 @@ body .el-dialog {
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flex: 1;
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margin: 0 15px;
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}
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.slider-button {
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width: 32px;
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height: 32px;
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