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from __future__ import annotations
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import contextlib
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import operator as _operator
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import ssl as _stdlib_ssl
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from enum import Enum as _Enum
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from typing import TYPE_CHECKING, Any, ClassVar, Final as TFinal, Generic, TypeVar
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import trio
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from . import _sync
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from ._highlevel_generic import aclose_forcefully
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from ._util import ConflictDetector, final
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from .abc import Listener, Stream
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if TYPE_CHECKING:
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from collections.abc import Awaitable, Callable
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# General theory of operation:
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#
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# We implement an API that closely mirrors the stdlib ssl module's blocking
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# API, and we do it using the stdlib ssl module's non-blocking in-memory API.
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# The stdlib non-blocking in-memory API is barely documented, and acts as a
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# thin wrapper around openssl, whose documentation also leaves something to be
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# desired. So here's the main things you need to know to understand the code
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# in this file:
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#
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# We use an ssl.SSLObject, which exposes the four main I/O operations:
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#
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# - do_handshake: performs the initial handshake. Must be called once at the
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# beginning of each connection; is a no-op once it's completed once.
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#
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# - write: takes some unencrypted data and attempts to send it to the remote
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# peer.
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# - read: attempts to decrypt and return some data from the remote peer.
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#
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# - unwrap: this is weirdly named; maybe it helps to realize that the thing it
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# wraps is called SSL_shutdown. It sends a cryptographically signed message
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# saying "I'm closing this connection now", and then waits to receive the
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# same from the remote peer (unless we already received one, in which case
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# it returns immediately).
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#
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# All of these operations read and write from some in-memory buffers called
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# "BIOs", which are an opaque OpenSSL-specific object that's basically
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# semantically equivalent to a Python bytearray. When they want to send some
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# bytes to the remote peer, they append them to the outgoing BIO, and when
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# they want to receive some bytes from the remote peer, they try to pull them
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# out of the incoming BIO. "Sending" always succeeds, because the outgoing BIO
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# can always be extended to hold more data. "Receiving" acts sort of like a
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# non-blocking socket: it might manage to get some data immediately, or it
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# might fail and need to be tried again later. We can also directly add or
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# remove data from the BIOs whenever we want.
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#
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# Now the problem is that while these I/O operations are opaque atomic
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# operations from the point of view of us calling them, under the hood they
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# might require some arbitrary sequence of sends and receives from the remote
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# peer. This is particularly true for do_handshake, which generally requires a
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# few round trips, but it's also true for write and read, due to an evil thing
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# called "renegotiation".
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#
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# Renegotiation is the process by which one of the peers might arbitrarily
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# decide to redo the handshake at any time. Did I mention it's evil? It's
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# pretty evil, and almost universally hated. The HTTP/2 spec forbids the use
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# of TLS renegotiation for HTTP/2 connections. TLS 1.3 removes it from the
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# protocol entirely. It's impossible to trigger a renegotiation if using
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# Python's ssl module. OpenSSL's renegotiation support is pretty buggy [1].
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# Nonetheless, it does get used in real life, mostly in two cases:
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#
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# 1) Normally in TLS 1.2 and below, when the client side of a connection wants
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# to present a certificate to prove their identity, that certificate gets sent
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# in plaintext. This is bad, because it means that anyone eavesdropping can
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# see who's connecting – it's like sending your username in plain text. Not as
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# bad as sending your password in plain text, but still, pretty bad. However,
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# renegotiations *are* encrypted. So as a workaround, it's not uncommon for
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# systems that want to use client certificates to first do an anonymous
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# handshake, and then to turn around and do a second handshake (=
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# renegotiation) and this time ask for a client cert. Or sometimes this is
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# done on a case-by-case basis, e.g. a web server might accept a connection,
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# read the request, and then once it sees the page you're asking for it might
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# stop and ask you for a certificate.
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#
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# 2) In principle the same TLS connection can be used for an arbitrarily long
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# time, and might transmit arbitrarily large amounts of data. But this creates
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# a cryptographic problem: an attacker who has access to arbitrarily large
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# amounts of data that's all encrypted using the same key may eventually be
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# able to use this to figure out the key. Is this a real practical problem? I
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# have no idea, I'm not a cryptographer. In any case, some people worry that
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# it's a problem, so their TLS libraries are designed to automatically trigger
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# a renegotiation every once in a while on some sort of timer.
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#
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# The end result is that you might be going along, minding your own business,
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# and then *bam*! a wild renegotiation appears! And you just have to cope.
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#
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# The reason that coping with renegotiations is difficult is that some
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# unassuming "read" or "write" call might find itself unable to progress until
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# it does a handshake, which remember is a process with multiple round
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# trips. So read might have to send data, and write might have to receive
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# data, and this might happen multiple times. And some of those attempts might
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# fail because there isn't any data yet, and need to be retried. Managing all
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# this is pretty complicated.
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#
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# Here's how openssl (and thus the stdlib ssl module) handle this. All of the
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# I/O operations above follow the same rules. When you call one of them:
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#
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# - it might write some data to the outgoing BIO
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# - it might read some data from the incoming BIO
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# - it might raise SSLWantReadError if it can't complete without reading more
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# data from the incoming BIO. This is important: the "read" in ReadError
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# refers to reading from the *underlying* stream.
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# - (and in principle it might raise SSLWantWriteError too, but that never
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# happens when using memory BIOs, so never mind)
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#
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# If it doesn't raise an error, then the operation completed successfully
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# (though we still need to take any outgoing data out of the memory buffer and
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# put it onto the wire). If it *does* raise an error, then we need to retry
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# *exactly that method call* later – in particular, if a 'write' failed, we
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# need to try again later *with the same data*, because openssl might have
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# already committed some of the initial parts of our data to its output even
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# though it didn't tell us that, and has remembered that the next time we call
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# write it needs to skip the first 1024 bytes or whatever it is. (Well,
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# technically, we're actually allowed to call 'write' again with a data buffer
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# which is the same as our old one PLUS some extra stuff added onto the end,
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# but in Trio that never comes up so never mind.)
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#
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# There are some people online who claim that once you've gotten a Want*Error
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# then the *very next call* you make to openssl *must* be the same as the
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# previous one. I'm pretty sure those people are wrong. In particular, it's
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# okay to call write, get a WantReadError, and then call read a few times;
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# it's just that *the next time you call write*, it has to be with the same
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# data.
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#
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# One final wrinkle: we want our SSLStream to support full-duplex operation,
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# i.e. it should be possible for one task to be calling send_all while another
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# task is calling receive_some. But renegotiation makes this a big hassle, because
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# even if SSLStream's restricts themselves to one task calling send_all and one
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# task calling receive_some, those two tasks might end up both wanting to call
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# send_all, or both to call receive_some at the same time *on the underlying
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# stream*. So we have to do some careful locking to hide this problem from our
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# users.
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#
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# (Renegotiation is evil.)
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#
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# So our basic strategy is to define a single helper method called "_retry",
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# which has generic logic for dealing with SSLWantReadError, pushing data from
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# the outgoing BIO to the wire, reading data from the wire to the incoming
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# BIO, retrying an I/O call until it works, and synchronizing with other tasks
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# that might be calling _retry concurrently. Basically it takes an SSLObject
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# non-blocking in-memory method and converts it into a Trio async blocking
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# method. _retry is only about 30 lines of code, but all these cases
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# multiplied by concurrent calls make it extremely tricky, so there are lots
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# of comments down below on the details, and a really extensive test suite in
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# test_ssl.py. And now you know *why* it's so tricky, and can probably
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# understand how it works.
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#
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# [1] https://rt.openssl.org/Ticket/Display.html?id=3712
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# XX how closely should we match the stdlib API?
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# - maybe suppress_ragged_eofs=False is a better default?
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# - maybe check crypto folks for advice?
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# - this is also interesting: https://bugs.python.org/issue8108#msg102867
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# Definitely keep an eye on Cory's TLS API ideas on security-sig etc.
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# XX document behavior on cancellation/error (i.e.: all is lost abandon
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# stream)
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# docs will need to make very clear that this is different from all the other
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# cancellations in core Trio
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T = TypeVar("T")
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################################################################
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# SSLStream
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################################################################
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# Ideally, when the user calls SSLStream.receive_some() with no argument, then
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# we should do exactly one call to self.transport_stream.receive_some(),
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# decrypt everything we got, and return it. Unfortunately, the way openssl's
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# API works, we have to pick how much data we want to allow when we call
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# read(), and then it (potentially) triggers a call to
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# transport_stream.receive_some(). So at the time we pick the amount of data
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# to decrypt, we don't know how much data we've read. As a simple heuristic,
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# we record the max amount of data returned by previous calls to
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# transport_stream.receive_some(), and we use that for future calls to read().
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# But what do we use for the very first call? That's what this constant sets.
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#
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# Note that the value passed to read() is a limit on the amount of
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# *decrypted* data, but we can only see the size of the *encrypted* data
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# returned by transport_stream.receive_some(). TLS adds a small amount of
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# framing overhead, and TLS compression is rarely used these days because it's
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# insecure. So the size of the encrypted data should be a slight over-estimate
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# of the size of the decrypted data, which is exactly what we want.
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#
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# The specific value is not really based on anything; it might be worth tuning
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# at some point. But, if you have an TCP connection with the typical 1500 byte
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# MTU and an initial window of 10 (see RFC 6928), then the initial burst of
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# data will be limited to ~15000 bytes (or a bit less due to IP-level framing
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# overhead), so this is chosen to be larger than that.
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STARTING_RECEIVE_SIZE: TFinal = 16384
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def _is_eof(exc: BaseException | None) -> bool:
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# There appears to be a bug on Python 3.10, where SSLErrors
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# aren't properly translated into SSLEOFErrors.
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# This stringly-typed error check is borrowed from the AnyIO
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# project.
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return isinstance(exc, _stdlib_ssl.SSLEOFError) or (
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"UNEXPECTED_EOF_WHILE_READING" in getattr(exc, "strerror", ())
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)
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class NeedHandshakeError(Exception):
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"""Some :class:`SSLStream` methods can't return any meaningful data until
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after the handshake. If you call them before the handshake, they raise
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this error.
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"""
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class _Once:
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def __init__(self, afn: Callable[..., Awaitable[object]], *args: object) -> None:
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self._afn = afn
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self._args = args
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self.started = False
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self._done = _sync.Event()
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async def ensure(self, *, checkpoint: bool) -> None:
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if not self.started:
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self.started = True
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await self._afn(*self._args)
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self._done.set()
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elif not checkpoint and self._done.is_set():
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return
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else:
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await self._done.wait()
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@property
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def done(self) -> bool:
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return bool(self._done.is_set())
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_State = _Enum("_State", ["OK", "BROKEN", "CLOSED"])
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# invariant
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T_Stream = TypeVar("T_Stream", bound=Stream)
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@final
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class SSLStream(Stream, Generic[T_Stream]):
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r"""Encrypted communication using SSL/TLS.
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:class:`SSLStream` wraps an arbitrary :class:`~trio.abc.Stream`, and
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allows you to perform encrypted communication over it using the usual
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:class:`~trio.abc.Stream` interface. You pass regular data to
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:meth:`send_all`, then it encrypts it and sends the encrypted data on the
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underlying :class:`~trio.abc.Stream`; :meth:`receive_some` takes encrypted
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data out of the underlying :class:`~trio.abc.Stream` and decrypts it
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before returning it.
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You should read the standard library's :mod:`ssl` documentation carefully
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before attempting to use this class, and probably other general
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documentation on SSL/TLS as well. SSL/TLS is subtle and quick to
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anger. Really. I'm not kidding.
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Args:
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transport_stream (~trio.abc.Stream): The stream used to transport
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encrypted data. Required.
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ssl_context (~ssl.SSLContext): The :class:`~ssl.SSLContext` used for
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this connection. Required. Usually created by calling
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:func:`ssl.create_default_context`.
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server_hostname (str, bytes, or None): The name of the server being
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connected to. Used for `SNI
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<https://en.wikipedia.org/wiki/Server_Name_Indication>`__ and for
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validating the server's certificate (if hostname checking is
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enabled). This is effectively mandatory for clients, and actually
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mandatory if ``ssl_context.check_hostname`` is ``True``.
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server_side (bool): Whether this stream is acting as a client or
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server. Defaults to False, i.e. client mode.
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https_compatible (bool): There are two versions of SSL/TLS commonly
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encountered in the wild: the standard version, and the version used
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for HTTPS (HTTP-over-SSL/TLS).
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Standard-compliant SSL/TLS implementations always send a
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cryptographically signed ``close_notify`` message before closing the
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connection. This is important because if the underlying transport
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were simply closed, then there wouldn't be any way for the other
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side to know whether the connection was intentionally closed by the
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peer that they negotiated a cryptographic connection to, or by some
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`man-in-the-middle
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<https://en.wikipedia.org/wiki/Man-in-the-middle_attack>`__ attacker
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who can't manipulate the cryptographic stream, but can manipulate
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the transport layer (a so-called "truncation attack").
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However, this part of the standard is widely ignored by real-world
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HTTPS implementations, which means that if you want to interoperate
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with them, then you NEED to ignore it too.
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Fortunately this isn't as bad as it sounds, because the HTTP
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protocol already includes its own equivalent of ``close_notify``, so
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doing this again at the SSL/TLS level is redundant. But not all
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protocols do! Therefore, by default Trio implements the safer
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standard-compliant version (``https_compatible=False``). But if
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you're speaking HTTPS or some other protocol where
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``close_notify``\s are commonly skipped, then you should set
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``https_compatible=True``; with this setting, Trio will neither
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expect nor send ``close_notify`` messages.
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If you have code that was written to use :class:`ssl.SSLSocket` and
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now you're porting it to Trio, then it may be useful to know that a
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difference between :class:`SSLStream` and :class:`ssl.SSLSocket` is
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that :class:`~ssl.SSLSocket` implements the
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``https_compatible=True`` behavior by default.
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Attributes:
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transport_stream (trio.abc.Stream): The underlying transport stream
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that was passed to ``__init__``. An example of when this would be
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useful is if you're using :class:`SSLStream` over a
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:class:`~trio.SocketStream` and want to call the
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:class:`~trio.SocketStream`'s :meth:`~trio.SocketStream.setsockopt`
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method.
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Internally, this class is implemented using an instance of
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:class:`ssl.SSLObject`, and all of :class:`~ssl.SSLObject`'s methods and
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attributes are re-exported as methods and attributes on this class.
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However, there is one difference: :class:`~ssl.SSLObject` has several
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methods that return information about the encrypted connection, like
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:meth:`~ssl.SSLSocket.cipher` or
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:meth:`~ssl.SSLSocket.selected_alpn_protocol`. If you call them before the
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handshake, when they can't possibly return useful data, then
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:class:`ssl.SSLObject` returns None, but :class:`trio.SSLStream`
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raises :exc:`NeedHandshakeError`.
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This also means that if you register a SNI callback using
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`~ssl.SSLContext.sni_callback`, then the first argument your callback
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receives will be a :class:`ssl.SSLObject`.
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"""
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# Note: any new arguments here should likely also be added to
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# SSLListener.__init__, and maybe the open_ssl_over_tcp_* helpers.
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def __init__(
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self,
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transport_stream: T_Stream,
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ssl_context: _stdlib_ssl.SSLContext,
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*,
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server_hostname: str | bytes | None = None,
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server_side: bool = False,
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https_compatible: bool = False,
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) -> None:
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self.transport_stream: T_Stream = transport_stream
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self._state = _State.OK
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self._https_compatible = https_compatible
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self._outgoing = _stdlib_ssl.MemoryBIO()
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self._delayed_outgoing: bytes | None = None
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self._incoming = _stdlib_ssl.MemoryBIO()
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self._ssl_object = ssl_context.wrap_bio(
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self._incoming,
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self._outgoing,
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server_side=server_side,
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server_hostname=server_hostname,
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)
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# Tracks whether we've already done the initial handshake
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self._handshook = _Once(self._do_handshake)
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|
|
# These are used to synchronize access to self.transport_stream
|
|
|
self._inner_send_lock = _sync.StrictFIFOLock()
|
|
|
self._inner_recv_count = 0
|
|
|
self._inner_recv_lock = _sync.Lock()
|
|
|
|
|
|
# These are used to make sure that our caller doesn't attempt to make
|
|
|
# multiple concurrent calls to send_all/wait_send_all_might_not_block
|
|
|
# or to receive_some.
|
|
|
self._outer_send_conflict_detector = ConflictDetector(
|
|
|
"another task is currently sending data on this SSLStream"
|
|
|
)
|
|
|
self._outer_recv_conflict_detector = ConflictDetector(
|
|
|
"another task is currently receiving data on this SSLStream"
|
|
|
)
|
|
|
|
|
|
self._estimated_receive_size = STARTING_RECEIVE_SIZE
|
|
|
|
|
|
_forwarded: ClassVar = {
|
|
|
"context",
|
|
|
"server_side",
|
|
|
"server_hostname",
|
|
|
"session",
|
|
|
"session_reused",
|
|
|
"getpeercert",
|
|
|
"selected_npn_protocol",
|
|
|
"cipher",
|
|
|
"shared_ciphers",
|
|
|
"compression",
|
|
|
"pending",
|
|
|
"get_channel_binding",
|
|
|
"selected_alpn_protocol",
|
|
|
"version",
|
|
|
}
|
|
|
|
|
|
_after_handshake: ClassVar = {
|
|
|
"session_reused",
|
|
|
"getpeercert",
|
|
|
"selected_npn_protocol",
|
|
|
"cipher",
|
|
|
"shared_ciphers",
|
|
|
"compression",
|
|
|
"get_channel_binding",
|
|
|
"selected_alpn_protocol",
|
|
|
"version",
|
|
|
}
|
|
|
|
|
|
def __getattr__(self, name: str) -> Any:
|
|
|
if name in self._forwarded:
|
|
|
if name in self._after_handshake and not self._handshook.done:
|
|
|
raise NeedHandshakeError(f"call do_handshake() before calling {name!r}")
|
|
|
|
|
|
return getattr(self._ssl_object, name)
|
|
|
else:
|
|
|
raise AttributeError(name)
|
|
|
|
|
|
def __setattr__(self, name: str, value: object) -> None:
|
|
|
if name in self._forwarded:
|
|
|
setattr(self._ssl_object, name, value)
|
|
|
else:
|
|
|
super().__setattr__(name, value)
|
|
|
|
|
|
def __dir__(self) -> list[str]:
|
|
|
return list(super().__dir__()) + list(self._forwarded)
|
|
|
|
|
|
def _check_status(self) -> None:
|
|
|
if self._state is _State.OK:
|
|
|
return
|
|
|
elif self._state is _State.BROKEN:
|
|
|
raise trio.BrokenResourceError
|
|
|
elif self._state is _State.CLOSED:
|
|
|
raise trio.ClosedResourceError
|
|
|
else: # pragma: no cover
|
|
|
raise AssertionError()
|
|
|
|
|
|
# This is probably the single trickiest function in Trio. It has lots of
|
|
|
# comments, though, just make sure to think carefully if you ever have to
|
|
|
# touch it. The big comment at the top of this file will help explain
|
|
|
# too.
|
|
|
async def _retry(
|
|
|
self,
|
|
|
fn: Callable[..., T],
|
|
|
*args: object,
|
|
|
ignore_want_read: bool = False,
|
|
|
is_handshake: bool = False,
|
|
|
) -> T | None:
|
|
|
await trio.lowlevel.checkpoint_if_cancelled()
|
|
|
yielded = False
|
|
|
finished = False
|
|
|
while not finished:
|
|
|
# WARNING: this code needs to be very careful with when it
|
|
|
# calls 'await'! There might be multiple tasks calling this
|
|
|
# function at the same time trying to do different operations,
|
|
|
# so we need to be careful to:
|
|
|
#
|
|
|
# 1) interact with the SSLObject, then
|
|
|
# 2) await on exactly one thing that lets us make forward
|
|
|
# progress, then
|
|
|
# 3) loop or exit
|
|
|
#
|
|
|
# In particular we don't want to yield while interacting with
|
|
|
# the SSLObject (because it's shared state, so someone else
|
|
|
# might come in and mess with it while we're suspended), and
|
|
|
# we don't want to yield *before* starting the operation that
|
|
|
# will help us make progress, because then someone else might
|
|
|
# come in and leapfrog us.
|
|
|
|
|
|
# Call the SSLObject method, and get its result.
|
|
|
#
|
|
|
# NB: despite what the docs say, SSLWantWriteError can't
|
|
|
# happen – "Writes to memory BIOs will always succeed if
|
|
|
# memory is available: that is their size can grow
|
|
|
# indefinitely."
|
|
|
# https://wiki.openssl.org/index.php/Manual:BIO_s_mem(3)
|
|
|
want_read = False
|
|
|
ret = None
|
|
|
try:
|
|
|
ret = fn(*args)
|
|
|
except _stdlib_ssl.SSLWantReadError:
|
|
|
want_read = True
|
|
|
except (_stdlib_ssl.SSLError, _stdlib_ssl.CertificateError) as exc:
|
|
|
self._state = _State.BROKEN
|
|
|
raise trio.BrokenResourceError from exc
|
|
|
else:
|
|
|
finished = True
|
|
|
if ignore_want_read:
|
|
|
want_read = False
|
|
|
finished = True
|
|
|
to_send = self._outgoing.read()
|
|
|
|
|
|
# Some versions of SSL_do_handshake have a bug in how they handle
|
|
|
# the TLS 1.3 handshake on the server side: after the handshake
|
|
|
# finishes, they automatically send session tickets, even though
|
|
|
# the client may not be expecting data to arrive at this point and
|
|
|
# sending it could cause a deadlock or lost data. This applies at
|
|
|
# least to OpenSSL 1.1.1c and earlier, and the OpenSSL devs
|
|
|
# currently have no plans to fix it:
|
|
|
#
|
|
|
# https://github.com/openssl/openssl/issues/7948
|
|
|
# https://github.com/openssl/openssl/issues/7967
|
|
|
#
|
|
|
# The correct behavior is to wait to send session tickets on the
|
|
|
# first call to SSL_write. (This is what BoringSSL does.) So, we
|
|
|
# use a heuristic to detect when OpenSSL has tried to send session
|
|
|
# tickets, and we manually delay sending them until the
|
|
|
# appropriate moment. For more discussion see:
|
|
|
#
|
|
|
# https://github.com/python-trio/trio/issues/819#issuecomment-517529763
|
|
|
if (
|
|
|
is_handshake
|
|
|
and not want_read
|
|
|
and self._ssl_object.server_side
|
|
|
and self._ssl_object.version() == "TLSv1.3"
|
|
|
):
|
|
|
assert self._delayed_outgoing is None
|
|
|
self._delayed_outgoing = to_send
|
|
|
to_send = b""
|
|
|
|
|
|
# Outputs from the above code block are:
|
|
|
#
|
|
|
# - to_send: bytestring; if non-empty then we need to send
|
|
|
# this data to make forward progress
|
|
|
#
|
|
|
# - want_read: True if we need to receive_some some data to make
|
|
|
# forward progress
|
|
|
#
|
|
|
# - finished: False means that we need to retry the call to
|
|
|
# fn(*args) again, after having pushed things forward. True
|
|
|
# means we still need to do whatever was said (in particular
|
|
|
# send any data in to_send), but once we do then we're
|
|
|
# done.
|
|
|
#
|
|
|
# - ret: the operation's return value. (Meaningless unless
|
|
|
# finished is True.)
|
|
|
#
|
|
|
# Invariant: want_read and finished can't both be True at the
|
|
|
# same time.
|
|
|
#
|
|
|
# Now we need to move things forward. There are two things we
|
|
|
# might have to do, and any given operation might require
|
|
|
# either, both, or neither to proceed:
|
|
|
#
|
|
|
# - send the data in to_send
|
|
|
#
|
|
|
# - receive_some some data and put it into the incoming BIO
|
|
|
#
|
|
|
# Our strategy is: if there's data to send, send it;
|
|
|
# *otherwise* if there's data to receive_some, receive_some it.
|
|
|
#
|
|
|
# If both need to happen, then we only send. Why? Well, we
|
|
|
# know that *right now* we have to both send and receive_some
|
|
|
# before the operation can complete. But as soon as we yield,
|
|
|
# that information becomes potentially stale – e.g. while
|
|
|
# we're sending, some other task might go and receive_some the
|
|
|
# data we need and put it into the incoming BIO. And if it
|
|
|
# does, then we *definitely don't* want to do a receive_some –
|
|
|
# there might not be any more data coming, and we'd deadlock!
|
|
|
# We could do something tricky to keep track of whether a
|
|
|
# receive_some happens while we're sending, but the case where
|
|
|
# we have to do both is very unusual (only during a
|
|
|
# renegotiation), so it's better to keep things simple. So we
|
|
|
# do just one potentially-blocking operation, then check again
|
|
|
# for fresh information.
|
|
|
#
|
|
|
# And we prioritize sending over receiving because, if there
|
|
|
# are multiple tasks that want to receive_some, then it
|
|
|
# doesn't matter what order they go in. But if there are
|
|
|
# multiple tasks that want to send, then they each have
|
|
|
# different data, and the data needs to get put onto the wire
|
|
|
# in the same order that it was retrieved from the outgoing
|
|
|
# BIO. So if we have data to send, that *needs* to be the
|
|
|
# *very* *next* *thing* we do, to make sure no-one else sneaks
|
|
|
# in before us. Or if we can't send immediately because
|
|
|
# someone else is, then we at least need to get in line
|
|
|
# immediately.
|
|
|
if to_send:
|
|
|
# NOTE: This relies on the lock being strict FIFO fair!
|
|
|
async with self._inner_send_lock:
|
|
|
yielded = True
|
|
|
try:
|
|
|
if self._delayed_outgoing is not None:
|
|
|
to_send = self._delayed_outgoing + to_send
|
|
|
self._delayed_outgoing = None
|
|
|
await self.transport_stream.send_all(to_send)
|
|
|
except:
|
|
|
# Some unknown amount of our data got sent, and we
|
|
|
# don't know how much. This stream is doomed.
|
|
|
self._state = _State.BROKEN
|
|
|
raise
|
|
|
elif want_read:
|
|
|
# It's possible that someone else is already blocked in
|
|
|
# transport_stream.receive_some. If so then we want to
|
|
|
# wait for them to finish, but we don't want to call
|
|
|
# transport_stream.receive_some again ourselves; we just
|
|
|
# want to loop around and check if their contribution
|
|
|
# helped anything. So we make a note of how many times
|
|
|
# some task has been through here before taking the lock,
|
|
|
# and if it's changed by the time we get the lock, then we
|
|
|
# skip calling transport_stream.receive_some and loop
|
|
|
# around immediately.
|
|
|
recv_count = self._inner_recv_count
|
|
|
async with self._inner_recv_lock:
|
|
|
yielded = True
|
|
|
if recv_count == self._inner_recv_count:
|
|
|
data = await self.transport_stream.receive_some()
|
|
|
if not data:
|
|
|
self._incoming.write_eof()
|
|
|
else:
|
|
|
self._estimated_receive_size = max(
|
|
|
self._estimated_receive_size, len(data)
|
|
|
)
|
|
|
self._incoming.write(data)
|
|
|
self._inner_recv_count += 1
|
|
|
if not yielded:
|
|
|
await trio.lowlevel.cancel_shielded_checkpoint()
|
|
|
return ret
|
|
|
|
|
|
async def _do_handshake(self) -> None:
|
|
|
try:
|
|
|
await self._retry(self._ssl_object.do_handshake, is_handshake=True)
|
|
|
except:
|
|
|
self._state = _State.BROKEN
|
|
|
raise
|
|
|
|
|
|
async def do_handshake(self) -> None:
|
|
|
"""Ensure that the initial handshake has completed.
|
|
|
|
|
|
The SSL protocol requires an initial handshake to exchange
|
|
|
certificates, select cryptographic keys, and so forth, before any
|
|
|
actual data can be sent or received. You don't have to call this
|
|
|
method; if you don't, then :class:`SSLStream` will automatically
|
|
|
perform the handshake as needed, the first time you try to send or
|
|
|
receive data. But if you want to trigger it manually – for example,
|
|
|
because you want to look at the peer's certificate before you start
|
|
|
talking to them – then you can call this method.
|
|
|
|
|
|
If the initial handshake is already in progress in another task, this
|
|
|
waits for it to complete and then returns.
|
|
|
|
|
|
If the initial handshake has already completed, this returns
|
|
|
immediately without doing anything (except executing a checkpoint).
|
|
|
|
|
|
.. warning:: If this method is cancelled, then it may leave the
|
|
|
:class:`SSLStream` in an unusable state. If this happens then any
|
|
|
future attempt to use the object will raise
|
|
|
:exc:`trio.BrokenResourceError`.
|
|
|
|
|
|
"""
|
|
|
self._check_status()
|
|
|
await self._handshook.ensure(checkpoint=True)
|
|
|
|
|
|
# Most things work if we don't explicitly force do_handshake to be called
|
|
|
# before calling receive_some or send_all, because openssl will
|
|
|
# automatically perform the handshake on the first SSL_{read,write}
|
|
|
# call. BUT, allowing openssl to do this will disable Python's hostname
|
|
|
# checking!!! See:
|
|
|
# https://bugs.python.org/issue30141
|
|
|
# So we *definitely* have to make sure that do_handshake is called
|
|
|
# before doing anything else.
|
|
|
async def receive_some(self, max_bytes: int | None = None) -> bytes | bytearray:
|
|
|
"""Read some data from the underlying transport, decrypt it, and
|
|
|
return it.
|
|
|
|
|
|
See :meth:`trio.abc.ReceiveStream.receive_some` for details.
|
|
|
|
|
|
.. warning:: If this method is cancelled while the initial handshake
|
|
|
or a renegotiation are in progress, then it may leave the
|
|
|
:class:`SSLStream` in an unusable state. If this happens then any
|
|
|
future attempt to use the object will raise
|
|
|
:exc:`trio.BrokenResourceError`.
|
|
|
|
|
|
"""
|
|
|
with self._outer_recv_conflict_detector:
|
|
|
self._check_status()
|
|
|
try:
|
|
|
await self._handshook.ensure(checkpoint=False)
|
|
|
except trio.BrokenResourceError as exc:
|
|
|
# For some reason, EOF before handshake sometimes raises
|
|
|
# SSLSyscallError instead of SSLEOFError (e.g. on my linux
|
|
|
# laptop, but not on appveyor). Thanks openssl.
|
|
|
if self._https_compatible and (
|
|
|
isinstance(exc.__cause__, _stdlib_ssl.SSLSyscallError)
|
|
|
or _is_eof(exc.__cause__)
|
|
|
):
|
|
|
await trio.lowlevel.checkpoint()
|
|
|
return b""
|
|
|
else:
|
|
|
raise
|
|
|
if max_bytes is None:
|
|
|
# If we somehow have more data already in our pending buffer
|
|
|
# than the estimate receive size, bump up our size a bit for
|
|
|
# this read only.
|
|
|
max_bytes = max(self._estimated_receive_size, self._incoming.pending)
|
|
|
else:
|
|
|
max_bytes = _operator.index(max_bytes)
|
|
|
if max_bytes < 1:
|
|
|
raise ValueError("max_bytes must be >= 1")
|
|
|
try:
|
|
|
received = await self._retry(self._ssl_object.read, max_bytes)
|
|
|
assert received is not None
|
|
|
return received
|
|
|
except trio.BrokenResourceError as exc:
|
|
|
# This isn't quite equivalent to just returning b"" in the
|
|
|
# first place, because we still end up with self._state set to
|
|
|
# BROKEN. But that's actually fine, because after getting an
|
|
|
# EOF on TLS then the only thing you can do is close the
|
|
|
# stream, and closing doesn't care about the state.
|
|
|
|
|
|
if self._https_compatible and _is_eof(exc.__cause__):
|
|
|
await trio.lowlevel.checkpoint()
|
|
|
return b""
|
|
|
else:
|
|
|
raise
|
|
|
|
|
|
async def send_all(self, data: bytes | bytearray | memoryview) -> None:
|
|
|
"""Encrypt some data and then send it on the underlying transport.
|
|
|
|
|
|
See :meth:`trio.abc.SendStream.send_all` for details.
|
|
|
|
|
|
.. warning:: If this method is cancelled, then it may leave the
|
|
|
:class:`SSLStream` in an unusable state. If this happens then any
|
|
|
attempt to use the object will raise
|
|
|
:exc:`trio.BrokenResourceError`.
|
|
|
|
|
|
"""
|
|
|
with self._outer_send_conflict_detector:
|
|
|
self._check_status()
|
|
|
await self._handshook.ensure(checkpoint=False)
|
|
|
# SSLObject interprets write(b"") as an EOF for some reason, which
|
|
|
# is not what we want.
|
|
|
if not data:
|
|
|
await trio.lowlevel.checkpoint()
|
|
|
return
|
|
|
await self._retry(self._ssl_object.write, data)
|
|
|
|
|
|
async def unwrap(self) -> tuple[Stream, bytes | bytearray]:
|
|
|
"""Cleanly close down the SSL/TLS encryption layer, allowing the
|
|
|
underlying stream to be used for unencrypted communication.
|
|
|
|
|
|
You almost certainly don't need this.
|
|
|
|
|
|
Returns:
|
|
|
A pair ``(transport_stream, trailing_bytes)``, where
|
|
|
``transport_stream`` is the underlying transport stream, and
|
|
|
``trailing_bytes`` is a byte string. Since :class:`SSLStream`
|
|
|
doesn't necessarily know where the end of the encrypted data will
|
|
|
be, it can happen that it accidentally reads too much from the
|
|
|
underlying stream. ``trailing_bytes`` contains this extra data; you
|
|
|
should process it as if it was returned from a call to
|
|
|
``transport_stream.receive_some(...)``.
|
|
|
|
|
|
"""
|
|
|
with self._outer_recv_conflict_detector, self._outer_send_conflict_detector:
|
|
|
self._check_status()
|
|
|
await self._handshook.ensure(checkpoint=False)
|
|
|
await self._retry(self._ssl_object.unwrap)
|
|
|
transport_stream = self.transport_stream
|
|
|
self._state = _State.CLOSED
|
|
|
self.transport_stream = None # type: ignore[assignment] # State is CLOSED now, nothing should use
|
|
|
return (transport_stream, self._incoming.read())
|
|
|
|
|
|
async def aclose(self) -> None:
|
|
|
"""Gracefully shut down this connection, and close the underlying
|
|
|
transport.
|
|
|
|
|
|
If ``https_compatible`` is False (the default), then this attempts to
|
|
|
first send a ``close_notify`` and then close the underlying stream by
|
|
|
calling its :meth:`~trio.abc.AsyncResource.aclose` method.
|
|
|
|
|
|
If ``https_compatible`` is set to True, then this simply closes the
|
|
|
underlying stream and marks this stream as closed.
|
|
|
|
|
|
"""
|
|
|
if self._state is _State.CLOSED:
|
|
|
await trio.lowlevel.checkpoint()
|
|
|
return
|
|
|
if self._state is _State.BROKEN or self._https_compatible:
|
|
|
self._state = _State.CLOSED
|
|
|
await self.transport_stream.aclose()
|
|
|
return
|
|
|
try:
|
|
|
# https_compatible=False, so we're in spec-compliant mode and have
|
|
|
# to send close_notify so that the other side gets a cryptographic
|
|
|
# assurance that we've called aclose. Of course, we can't do
|
|
|
# anything cryptographic until after we've completed the
|
|
|
# handshake:
|
|
|
await self._handshook.ensure(checkpoint=False)
|
|
|
# Then, we call SSL_shutdown *once*, because we want to send a
|
|
|
# close_notify but *not* wait for the other side to send back a
|
|
|
# response. In principle it would be more polite to wait for the
|
|
|
# other side to reply with their own close_notify. However, if
|
|
|
# they aren't paying attention (e.g., if they're just sending
|
|
|
# data and not receiving) then we will never notice our
|
|
|
# close_notify and we'll be waiting forever. Eventually we'll time
|
|
|
# out (hopefully), but it's still kind of nasty. And we can't
|
|
|
# require the other side to always be receiving, because (a)
|
|
|
# backpressure is kind of important, and (b) I bet there are
|
|
|
# broken TLS implementations out there that don't receive all the
|
|
|
# time. (Like e.g. anyone using Python ssl in synchronous mode.)
|
|
|
#
|
|
|
# The send-then-immediately-close behavior is explicitly allowed
|
|
|
# by the TLS specs, so we're ok on that.
|
|
|
#
|
|
|
# Subtlety: SSLObject.unwrap will immediately call it a second
|
|
|
# time, and the second time will raise SSLWantReadError because
|
|
|
# there hasn't been time for the other side to respond
|
|
|
# yet. (Unless they spontaneously sent a close_notify before we
|
|
|
# called this, and it's either already been processed or gets
|
|
|
# pulled out of the buffer by Python's second call.) So the way to
|
|
|
# do what we want is to ignore SSLWantReadError on this call.
|
|
|
#
|
|
|
# Also, because the other side might have already sent
|
|
|
# close_notify and closed their connection then it's possible that
|
|
|
# our attempt to send close_notify will raise
|
|
|
# BrokenResourceError. This is totally legal, and in fact can happen
|
|
|
# with two well-behaved Trio programs talking to each other, so we
|
|
|
# don't want to raise an error. So we suppress BrokenResourceError
|
|
|
# here. (This is safe, because literally the only thing this call
|
|
|
# to _retry will do is send the close_notify alert, so that's
|
|
|
# surely where the error comes from.)
|
|
|
#
|
|
|
# FYI in some cases this could also raise SSLSyscallError which I
|
|
|
# think is because SSL_shutdown is terrible. (Check out that note
|
|
|
# at the bottom of the man page saying that it sometimes gets
|
|
|
# raised spuriously.) I haven't seen this since we switched to
|
|
|
# immediately closing the socket, and I don't know exactly what
|
|
|
# conditions cause it and how to respond, so for now we're just
|
|
|
# letting that happen. But if you start seeing it, then hopefully
|
|
|
# this will give you a little head start on tracking it down,
|
|
|
# because whoa did this puzzle us at the 2017 PyCon sprints.
|
|
|
#
|
|
|
# Also, if someone else is blocked in send/receive, then we aren't
|
|
|
# going to be able to do a clean shutdown. If that happens, we'll
|
|
|
# just do an unclean shutdown.
|
|
|
with contextlib.suppress(trio.BrokenResourceError, trio.BusyResourceError):
|
|
|
await self._retry(self._ssl_object.unwrap, ignore_want_read=True)
|
|
|
except:
|
|
|
# Failure! Kill the stream and move on.
|
|
|
await aclose_forcefully(self.transport_stream)
|
|
|
raise
|
|
|
else:
|
|
|
# Success! Gracefully close the underlying stream.
|
|
|
await self.transport_stream.aclose()
|
|
|
finally:
|
|
|
self._state = _State.CLOSED
|
|
|
|
|
|
async def wait_send_all_might_not_block(self) -> None:
|
|
|
"""See :meth:`trio.abc.SendStream.wait_send_all_might_not_block`."""
|
|
|
# This method's implementation is deceptively simple.
|
|
|
#
|
|
|
# First, we take the outer send lock, because of Trio's standard
|
|
|
# semantics that wait_send_all_might_not_block and send_all
|
|
|
# conflict.
|
|
|
with self._outer_send_conflict_detector:
|
|
|
self._check_status()
|
|
|
# Then we take the inner send lock. We know that no other tasks
|
|
|
# are calling self.send_all or self.wait_send_all_might_not_block,
|
|
|
# because we have the outer_send_lock. But! There might be another
|
|
|
# task calling self.receive_some -> transport_stream.send_all, in
|
|
|
# which case if we were to call
|
|
|
# transport_stream.wait_send_all_might_not_block directly we'd
|
|
|
# have two tasks doing write-related operations on
|
|
|
# transport_stream simultaneously, which is not allowed. We
|
|
|
# *don't* want to raise this conflict to our caller, because it's
|
|
|
# purely an internal affair – all they did was call
|
|
|
# wait_send_all_might_not_block and receive_some at the same time,
|
|
|
# which is totally valid. And waiting for the lock is OK, because
|
|
|
# a call to send_all certainly wouldn't complete while the other
|
|
|
# task holds the lock.
|
|
|
async with self._inner_send_lock:
|
|
|
# Now we have the lock, which creates another potential
|
|
|
# problem: what if a call to self.receive_some attempts to do
|
|
|
# transport_stream.send_all now? It'll have to wait for us to
|
|
|
# finish! But that's OK, because we release the lock as soon
|
|
|
# as the underlying stream becomes writable, and the
|
|
|
# self.receive_some call wasn't going to make any progress
|
|
|
# until then anyway.
|
|
|
#
|
|
|
# Of course, this does mean we might return *before* the
|
|
|
# stream is logically writable, because immediately after we
|
|
|
# return self.receive_some might write some data and make it
|
|
|
# non-writable again. But that's OK too,
|
|
|
# wait_send_all_might_not_block only guarantees that it
|
|
|
# doesn't return late.
|
|
|
await self.transport_stream.wait_send_all_might_not_block()
|
|
|
|
|
|
|
|
|
@final
|
|
|
class SSLListener(Listener[SSLStream[T_Stream]]):
|
|
|
"""A :class:`~trio.abc.Listener` for SSL/TLS-encrypted servers.
|
|
|
|
|
|
:class:`SSLListener` wraps around another Listener, and converts
|
|
|
all incoming connections to encrypted connections by wrapping them
|
|
|
in a :class:`SSLStream`.
|
|
|
|
|
|
Args:
|
|
|
transport_listener (~trio.abc.Listener): The listener whose incoming
|
|
|
connections will be wrapped in :class:`SSLStream`.
|
|
|
|
|
|
ssl_context (~ssl.SSLContext): The :class:`~ssl.SSLContext` that will be
|
|
|
used for incoming connections.
|
|
|
|
|
|
https_compatible (bool): Passed on to :class:`SSLStream`.
|
|
|
|
|
|
Attributes:
|
|
|
transport_listener (trio.abc.Listener): The underlying listener that was
|
|
|
passed to ``__init__``.
|
|
|
|
|
|
"""
|
|
|
|
|
|
def __init__(
|
|
|
self,
|
|
|
transport_listener: Listener[T_Stream],
|
|
|
ssl_context: _stdlib_ssl.SSLContext,
|
|
|
*,
|
|
|
https_compatible: bool = False,
|
|
|
) -> None:
|
|
|
self.transport_listener = transport_listener
|
|
|
self._ssl_context = ssl_context
|
|
|
self._https_compatible = https_compatible
|
|
|
|
|
|
async def accept(self) -> SSLStream[T_Stream]:
|
|
|
"""Accept the next connection and wrap it in an :class:`SSLStream`.
|
|
|
|
|
|
See :meth:`trio.abc.Listener.accept` for details.
|
|
|
|
|
|
"""
|
|
|
transport_stream = await self.transport_listener.accept()
|
|
|
return SSLStream(
|
|
|
transport_stream,
|
|
|
self._ssl_context,
|
|
|
server_side=True,
|
|
|
https_compatible=self._https_compatible,
|
|
|
)
|
|
|
|
|
|
async def aclose(self) -> None:
|
|
|
"""Close the transport listener."""
|
|
|
await self.transport_listener.aclose()
|