-- NetHack Tourist Tou-loca.lua $NHDT-Date: 1652196015 2022/05/10 15:20:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.2 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991,92 by M. Stephenson, P. Winner -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "hardfloor") des.map([[ ---------------------------------------------------------------------------- |....|......|..........|......|......|...|....|.....|......|...............| |....|......|.|------|.|......|......|.|.|....|..}..|......|.|----------|..| |....|--+----.|......|.|-S---+|+-----|.|.S....|.....|---+--|.|..........+..| |....|........|......|.|...|.........|.|------|..............|..........|-+| |....+...}}...+......|.|...|.|-----|.|..............|--+----------------|..| |----|........|------|.|---|.|.....|......|-----+-|.|.......|...........|--| |............................|.....|.|--+-|.......|.|.......|...........|..| |----|.....|-------------|...|--+--|.|....|.......|.|-----------+-------|..| |....+.....+.........S...|...........|....|-------|........................| |....|.....|.........|...|.|---------|....|.........|-------|.|----------|.| |....|.....|---------|---|.|......|..+....|-------|.|.......|.+......S.\.|.| |....|.....+.........S...|.|......|..|....|.......|.|.......|.|......|...|.| |-------|..|.........|---|.|+-------------------+-|.|.......+.|----------|.| |.......+..|---------|.........|.........|..........|.......|.|..........|.| |.......|..............|--+--|.|.........|.|----+-----------|.|..........|.| |---------+-|--+-----|-|.....|.|.........|.|........|.|.....+.|..........+.| |...........|........|.S.....|.|----+----|.|--------|.|.....|.|----------|.| |...........|........|.|.....|........................|.....|..............| ---------------------------------------------------------------------------- ]]); -- Dungeon Description des.region(selection.area(00,00,75,19), "lit") des.non_diggable(selection.area(00,00,75,19)) -- des.region({ region={01,01, 04,05}, lit=0, type="morgue", filled=1 }) des.region({ region={15,03, 20,05}, lit=1, type="shop", filled=1 }) des.region({ region={62,03, 71,04}, lit=1, type="shop", filled=1 }) des.region({ region={01,17, 11,18}, lit=1, type="barracks", filled=1 }) des.region({ region={12,09, 20,10}, lit=1, type="barracks", filled=1 }) des.region({ region={53,11, 59,14}, lit=1, type="zoo", filled=1 }) des.region({ region={63,14, 72,16}, lit=1, type="barracks", filled=1 }) des.region({ region={32,14, 40,16}, lit=1, type="temple", filled=1 }) -- des.region({ region = {06,01,11,02}, type = "ordinary" }) des.region({ region = {24,01,29,02}, type = "ordinary" }) des.region({ region = {31,01,36,02}, type = "ordinary" }) des.region({ region = {42,01,45,03}, type = "ordinary" }) des.region({ region = {53,01,58,02}, type = "ordinary" }) des.region({ region = {24,04,26,05}, type = "ordinary" }) des.region({ region = {30,06,34,07}, type = "ordinary" }) des.region(selection.area(73,05,74,05), "unlit") des.region({ region = {01,09,04,12}, type = "ordinary" }) des.region({ region = {01,14,07,15}, type = "ordinary" }) des.region({ region = {12,12,20,13}, type = "ordinary" }) des.region({ region = {13,17,20,18}, type = "ordinary" }) des.region({ region = {22,09,24,10}, type = "ordinary" }) des.region({ region = {22,12,24,12}, type = "ordinary" }) des.region({ region = {24,16,28,18}, type = "ordinary" }) des.region({ region = {28,11,33,12}, type = "ordinary" }) des.region(selection.area(35,11,36,12), "lit") des.region({ region = {38,08,41,12}, type = "ordinary" }) des.region({ region = {43,07,49,08}, type = "ordinary" }) des.region({ region = {43,12,49,12}, type = "ordinary" }) des.region({ region = {44,16,51,16}, type = "ordinary" }) des.region({ region = {53,06,59,07}, type = "ordinary" }) des.region({ region = {61,06,71,07}, type = "ordinary" }) des.region({ region = {55,16,59,18}, type = "ordinary" }) des.region({ region = {63,11,68,12}, type = "ordinary" }) des.region({ region = {70,11,72,12}, type = "ordinary" }) -- Stairs des.stair("up", 10,04) des.stair("down", 73,05) -- Non diggable walls des.non_diggable(selection.area(00,00,75,19)) des.door("closed",05,05) des.door("closed",05,09) des.door("closed",08,14) des.door("closed",08,03) des.door("closed",11,09) des.door("closed",11,12) des.door("closed",10,16) des.door("closed",14,05) des.door("closed",15,16) des.door("locked",21,09) des.door("locked",21,12) des.door("closed",23,17) des.door("closed",25,03) des.door("closed",26,15) des.door("closed",29,03) des.door("closed",28,13) des.door("closed",31,03) des.door("closed",32,08) des.door("closed",37,11) des.door("closed",36,17) des.door("locked",41,03) des.door("closed",40,07) des.door("closed",48,06) des.door("closed",48,13) des.door("closed",48,15) des.door("closed",56,03) des.door("closed",55,05) des.door("closed",72,03) des.door("locked",74,04) des.door("closed",64,08) des.door("closed",62,11) des.door("closed",69,11) des.door("closed",60,13) des.door("closed",60,16) des.door("closed",73,16) -- Objects des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() -- Toilet paper des.object("blank paper", 71, 12) des.object("blank paper", 71, 12) -- Random traps - must avoid the 2 shops local validtraps = selection.area(00,00,75,19):filter_mapchar('.') validtraps = validtraps - (selection.area(15,03,20,05) + selection.area(62,03,71,04)) for i = 1,9 do des.trap(validtraps:rndcoord(1)) end -- Random monsters. des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("giant spider") des.monster("s") des.monster("s")