#include #include #include #include #define SIZE 1024 // NEON优化的向量加法函数 void vector_add_optimized(float* A, float* B, float* C, int size) { for (int i = 0; i < size; i += 4) { // 加载A和B的4个连续元素到NEON寄存器中 float32x4_t a = vld1q_f32(A + i); float32x4_t b = vld1q_f32(B + i); // 执行向量加法 float32x4_t c = vaddq_f32(a, b); // 将结果存回C vst1q_f32(C + i, c); } } int main() { // 分配内存并初始化向量 float *A = (float*)malloc(SIZE * sizeof(float)); float *B = (float*)malloc(SIZE * sizeof(float)); float *C = (float*)malloc(SIZE * sizeof(float)); // 随机初始化向量A和B srand((unsigned int)time(NULL)); for (int i = 0; i < SIZE; ++i) { A[i] = rand() % 100; B[i] = rand() % 100; } // 计时开始 clock_t start = clock(); // 执行NEON优化的向量加法 vector_add_optimized(A, B, C, SIZE); // 计时结束 clock_t end = clock(); // 输出运行时间 printf("NEON优化向量加法耗时: %lf 毫秒\n", 1000.0 * (end - start) / CLOCKS_PER_SEC); // 释放内存 free(A); free(B); free(C); return 0; }