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#include <stdio.h>
#define NO 30
#define MAXV 100 //最大顶点个数
#define INF 32767 //INF表示∞
typedef struct
{
int length;//边的长度,既两个地点之的长
int money;
}ArcCell; //定义边的类型
typedef struct
{ int no; //顶点的编号
char sight[10]; //地点
char introduction[100]; //地点的介绍
}VertexType; //定义顶点的类型
typedef struct
{
int vexnum; //顶点数
int arcnum; //边数
VertexType vexs[NO]; //在图结构体中调用点的结构体
ArcCell arc[NO][NO]; //在图结构体中调用边的结构体
}MatGrath;