package net.micode.notes import android.os.Bundle //os库是核心组件;Bundle类键值对,用于传递数据? import androidx.activity.ComponentActivity //AndroidX是对老Android库的升级,ComponentAcitivity提供JetPack(一种应用架构方法)的组件 import androidx.activity.compose.setContent import androidx.activity.enableEdgeToEdge import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.padding import androidx.compose.material3.Scaffold import androidx.compose.material3.Text import androidx.compose.runtime.Composable import androidx.compose.ui.Modifier import androidx.compose.ui.tooling.preview.Preview import net.micode.notes.ui.theme.MinoteTheme //总之上述主要是和前端界面有关 class MainActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { //fun指函数 super.onCreate(savedInstanceState) //onCreate方法,activity生命周期开始,但是由manifest.xml确定了MainActivity作为入口 enableEdgeToEdge() //UI扩展到整个屏幕,用于全面屏 setContent { MinoteTheme { Scaffold(modifier = Modifier.fillMaxSize()) { innerPadding -> Greeting( name = "Android", modifier = Modifier.padding(innerPadding) ) } } } //反正这里实现了UI,kotlin真难看懂。。。 } } @Composable fun Greeting(name: String, modifier: Modifier = Modifier) { Text( text = "Hello $name!", modifier = modifier ) } @Preview(showBackground = true) @Composable fun GreetingPreview() { MinoteTheme { Greeting("Android") } }