diff --git a/button.py b/button.py new file mode 100644 index 0000000..a855bc2 --- /dev/null +++ b/button.py @@ -0,0 +1,33 @@ +import pygame.font + +class Button(): + + def __init__(self, ai_settings, screen, msg): + """初始化按钮属性""" + self.screen = screen + self.screen_rect = screen.get_rect() + + # 设置按钮的尺寸和属性 + self.width, self.height = 200, 50 + self.button_color = (0, 255, 0) + self.text_color = (255, 255, 255) + self.font = pygame.font.SysFont(None, 48) + + # 构建按钮的rect对象,并将其居中 + self.rect = pygame.Rect(0, 0, self.width, self.height) + self.rect.center = self.screen_rect.center + + # 按钮消息只需要准备一次 + self.prep_msg(msg) + + def prep_msg(self, msg): + """将msg转换为渲染图像,并将按钮上的文本居中""" + self.msg_image = self.font.render(msg, True, self.text_color, + self.button_color) + self.msg_image_rect = self.msg_image.get_rect() + self.msg_image_rect.center = self.rect.center + + def draw_button(self): + # 绘制空白按钮,然后绘制消息 + self.screen.fill(self.button_color, self.rect) + self.screen.blit(self.msg_image, self.msg_image_rect)