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pw87ochq5 3 years ago
parent 8ebc93487b
commit 67ea90cd6e

@ -0,0 +1,75 @@
import pygame.font
from pygame.sprite import Group
from man import Man
class Scoreboard():
"""创建一个分数的类"""
def __init__(self, ai_settings, screen, stats):
"""初始化计分属性"""
self.screen = screen
self.screen_rect = screen.get_rect()
self.ai_settings = ai_settings
self.stats = stats
# 设置分数信息的字体
self.text_color = (30, 30, 30)
self.font = pygame.font.SysFont(None, 48)
# 准备初始化分数
self.prep_score()
self.prep_high_score()
self.prep_level()
self.prep_mans()
def prep_score(self):
"""将分数转换成渲染图象"""
rounded_score = int(round(self.stats.score, -1))
score_str = "{:,}".format(rounded_score)
self.score_image = self.font.render(score_str, True, self.text_color,
self.ai_settings.bg_color)
# 在屏幕右上角显示分数
self.score_rect = self.score_image.get_rect()
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20
def prep_high_score(self):
"""将最高分转换为图像"""
high_score = int(round(self.stats.high_score, -1))
high_score_str = "{:,}".format(high_score)
self.high_score_image = self.font.render(high_score_str, True,
self.text_color, self.ai_settings.bg_color)
# 将最高分居中显示在屏幕顶部
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.centerx = self.screen_rect.centerx
self.high_score_rect.top = self.score_rect.top
def prep_level(self):
"""将标高转换为渲染图像"""
self.level_image = self.font.render(str(self.stats.level), True,
self.text_color, self.ai_settings.bg_color)
# 将级别定位在分数以下
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_mans(self):
"""显示还剩下多少艘船"""
self.mans = Group()
for man_number in range(self.stats.mans_left):
man = Man(self.ai_settings, self.screen)
man.rect.x = 10 + man_number * man.rect.width
man.rect.y = 10
self.mans.add(man)
def show_score(self):
"""在屏幕上画分数"""
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)
# 绘制人
self.mans.draw(self.screen)
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