ADD file via upload

master
pl3g9npaj 3 years ago
parent fbfb6ffca4
commit 88b387d5bd

@ -0,0 +1,123 @@
import tkinter as tk
import tkinter.messagebox
import pickle
from bazi_invasion import run_game
import pygame
from pygame.locals import *
window = tk.Tk()
window.title('login')
window.geometry('300x300')
pygame.init()
pygame.mixer.music.load("sound/game_music.ogg")
pygame.mixer.music.set_volume(0.2)
pygame.mixer.music.play(-1)
#welcome image
#创建一个200X500的画布
canvas = tk.Canvas(window,height = 100,width = 300)
#logo的路径
image_file = tk.PhotoImage(file = 'images/logo.png')
#什么位置插入logo图片
image = canvas.create_image(0,0,anchor = 'nw',image = image_file)
canvas.pack(side = 'top')
# 登陆界面
tk.Label(window, text='账户:').place(x=60, y=100)
tk.Label(window, text='密码:').place(x=60, y=150)
var_usr_name = tk.StringVar()
enter_usr_name = tk.Entry(window, textvariable=var_usr_name)
enter_usr_name.place(x=100, y=100)
var_usr_pwd = tk.StringVar()
enter_usr_pwd = tk.Entry(window, textvariable=var_usr_pwd, show='*')
enter_usr_pwd.place(x=100, y=150)
# 登陆
def usr_log_in():
# 输入框内容
usr_name = var_usr_name.get()
usr_pwd = var_usr_pwd.get()
try:
with open('usr_info.pickle', 'rb') as usr_file:
users_info = pickle.load(usr_file)
except:
with open('usr_info.pickle', 'wb') as usr_file:
users_info = {'admin': 'admin'}
pickle.dump(users_info, usr_file)
# 判断
if usr_name in users_info:
if usr_pwd == users_info[usr_name]:
# 登陆成功
window.destroy()
else:
tk.messagebox.showerror(message='ERROR!')
# 用户名密码不能为空
elif usr_name == '' or usr_pwd == '':
tk.messagebox.showerror(message='用户名不能为空!')
def usr_sign_quit():
window.destroy()
def usr_sign_up():
def signtowcg():
NewName = new_name.get()
NewPwd = new_pwd.get()
ConfirPwd = pwd_comfirm.get()
try:
with open('usr_info.pickle', 'rb') as usr_file:
exist_usr_info = pickle.load(usr_file)
except FileNotFoundError:
exist_usr_info = {}
if NewName in exist_usr_info:
tk.messagebox.showerror(message='用户名存在!')
elif NewName == '' and NewPwd == '':
tk.messagebox.showerror(message='用户名和密码不能为空!')
elif NewPwd != ConfirPwd:
tk.messagebox.showerror(message='密码前后不一致!')
else:
exist_usr_info[NewName] = NewPwd
with open('usr_info.pickle', 'wb') as usr_file:
pickle.dump(exist_usr_info, usr_file)
tk.messagebox.showinfo(message='注册成功!')
window_sign_up.destroy()
# 新建注册窗口
window_sign_up = tk.Toplevel(window)
window_sign_up.geometry('350x250')
window_sign_up.title('sign_up')
# 注册编辑框
new_name = tk.StringVar()
new_pwd = tk.StringVar()
pwd_comfirm = tk.StringVar()
tk.Label(window_sign_up, text='账户名:').place(x=70, y=40)
tk.Entry(window_sign_up, textvariable=new_name).place(x=140, y=40)
tk.Label(window_sign_up, text='密码:').place(x=70, y=90)
tk.Entry(window_sign_up, textvariable=new_pwd, show='*').place(x=140, y=90)
tk.Label(window_sign_up, text='确认密码:').place(x=70, y=140)
tk.Entry(window_sign_up, textvariable=pwd_comfirm, show='*').place(x=140, y=140)
# 确认注册
bt_confirm = tk.Button(window_sign_up, text='确定', command=signtowcg).place(x=160, y=180)
# 登录 注册按钮
bt_login = tk.Button(window, text='登录', command=usr_log_in)
bt_login.place(x=110, y=200)
bt_signup = tk.Button(window, text='注册', command=usr_sign_up)
bt_signup.place(x=160, y=200)
window.wait_window(window=window)
run_game()
window.mainloop()
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