class Settings(): """用于存储外来入侵的所有设置的类""" def __init__(self): """初始化游戏的静态设置""" # 窗口设置 self.screen_width = 1200 self.screen_height = 800 self.bg_color = (230, 230, 230) # 人的绘制 self.man_limit = 3 # 子弹的设置 self.bullet_width = 3 self.bullet_height = 15 self.bullet_color = 60, 60, 60 self.bullets_allowed = 4 # 靶子的设置 self.fleet_drop_speed = 11 #游戏加速的速度 self.speedup_scale = 1.5 # 外来点值增加的速度 self.score_scale = 1.5 self.initialize_dynamic_settings() def initialize_dynamic_settings(self): """初始化在整个游戏中更改的设置""" self.man_speed_factor = 1.5 self.bullet_speed_factor = 3 self.bazi_speed_factor = 1 # 得分 self.bazi_points = 50 # 方向(fleet_direction) 1表示右,-1表示左 self.fleet_direction = 1 def increase_speed(self): """增加速度设置和外来点值""" self.man_speed_factor *= self.speedup_scale self.bullet_speed_factor *= self.speedup_scale self.bazi_speed_factor *= self.speedup_scale self.bazi_points = int(self.bazi_points * self.score_scale)