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384 lines
19 KiB
384 lines
19 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"/>
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<meta http-equiv="content-type" content="text/html;charset=utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<style>
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*{
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margin:0;
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padding:0;
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font-size: 13px;
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font-family: "Microsoft YaHei";
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}
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html,body{
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width:100%;
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height:100%;
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background: #fff;
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}
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#container {
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width:100%;
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height:100%;
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position:fixed;
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top:0;
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left:0;
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z-index: 999;
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}
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#output {
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width: 100%;
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height: 100%;
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}
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.prompt{
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width:60%;
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height:30px;
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margin:5px auto;
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text-align: center;
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line-height: 30px;
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font-family: "Microsoft YaHei", Arial, sans-serif;
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font-size: 13px;
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color: #df0000;
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}
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.containerT {
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width:400px;
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height:300PX;
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text-align: center;
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position: absolute;
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top:50%;
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left:50%;
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margin:-150px 0 0 -200px;
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border-radius: 3px;
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}
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.containerT h1 {
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font-size:18px;
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font-family: "Microsoft YaHei", Arial, sans-serif;
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-webkit-transition-duration: 1s;
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transition-duration: 1s;
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-webkit-transition-timing-function: ease-in-put;
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transition-timing-function: ease-in-put;
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font-weight:500;
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}
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form {
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padding: 20px 0;
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position: relative;
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z-index: 2;
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}
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form input {
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-webkit-appearance: none;
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-moz-appearance: none;
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appearance: none;
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outline: 0;
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border: 1px solid rgba(255, 255, 255, 0.4);
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background-color: rgba(255, 255, 255, 0.2);
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width: 200px;
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border-radius: 3px;
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padding: 8px 15px;
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margin: 0 auto 10px auto;
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display: block;
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text-align: center;
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font-size:15px;
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color: white;
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-webkit-transition-duration: 0.25s;
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transition-duration: 0.25s;
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font-weight: 300;
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}
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form input:hover {
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background-color: rgba(255, 255, 255, 0.4);
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}
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form input:focus {
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background-color: white;
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width:230px;
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color: #333;
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}
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form button {
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-webkit-appearance: none;
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-moz-appearance: none;
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appearance: none;
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outline: 0;
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background-color: white;
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border: 0;
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padding: 10px 15px;
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color: #333;
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border-radius: 3px;
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width: 200px;
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cursor: pointer;
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font-family: "Microsoft YaHei", Arial, sans-serif;
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font-size: 16px;
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font-weight: 700;
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-webkit-transition-duration: 0.25s;
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transition-duration: 0.25s;
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}
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form button:hover {
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background-color: #f5f7f9;
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}
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</style>
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<script type="text/javascript" src="https://repo.bfw.wiki/bfwrepo/js/jquery-3.2.1.min.js"></script>
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<script type="text/javascript" >
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CAV={FRONT:0,BACK:1,DOUBLE:2,SVGNS:"http://www.w3.org/2000/svg"};CAV.Array=typeof Float32Array==="function"?Float32Array:Array;CAV.Utils={isNumber:function(a){return!isNaN(parseFloat(a))&&isFinite(a)}};
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();Math.PIM2=Math.PI*2;Math.PID2=Math.PI/2;Math.randomInRange=function(a,b){return a+(b-a)*Math.random()};Math.clamp=function(a,b,c){a=Math.max(a,b);return a=Math.min(a,c)};
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CAV.Vector3={create:function(a,b,c){var d=new CAV.Array(3);this.set(d,a,b,c);return d},clone:function(a){var b=this.create();this.copy(b,a);return b},set:function(a,b,c,d){a[0]=b||0;a[1]=c||0;a[2]=d||0;return this},setX:function(a,b){a[0]=b||0;return this},setY:function(a,b){a[1]=b||0;return this},setZ:function(a,b){a[2]=b||0;return this},copy:function(a,b){a[0]=b[0];a[1]=b[1];a[2]=b[2];return this},add:function(a,b){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2];return this},addVectors:function(a,b,c){a[0]=b[0]+
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c[0];a[1]=b[1]+c[1];a[2]=b[2]+c[2];return this},addScalar:function(a,b){a[0]+=b;a[1]+=b;a[2]+=b;return this},subtract:function(a,b){a[0]-=b[0];a[1]-=b[1];a[2]-=b[2];return this},subtractVectors:function(a,b,c){a[0]=b[0]-c[0];a[1]=b[1]-c[1];a[2]=b[2]-c[2];return this},subtractScalar:function(a,b){a[0]-=b;a[1]-=b;a[2]-=b;return this},multiply:function(a,b){a[0]*=b[0];a[1]*=b[1];a[2]*=b[2];return this},multiplyVectors:function(a,b,c){a[0]=b[0]*c[0];a[1]=b[1]*c[1];a[2]=b[2]*c[2];return this},multiplyScalar:function(a,
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b){a[0]*=b;a[1]*=b;a[2]*=b;return this},divide:function(a,b){a[0]/=b[0];a[1]/=b[1];a[2]/=b[2];return this},divideVectors:function(a,b,c){a[0]=b[0]/c[0];a[1]=b[1]/c[1];a[2]=b[2]/c[2];return this},divideScalar:function(a,b){b!==0?(a[0]/=b,a[1]/=b,a[2]/=b):(a[0]=0,a[1]=0,a[2]=0);return this},cross:function(a,b){var c=a[0],d=a[1],e=a[2];a[0]=d*b[2]-e*b[1];a[1]=e*b[0]-c*b[2];a[2]=c*b[1]-d*b[0];return this},crossVectors:function(a,b,c){a[0]=b[1]*c[2]-b[2]*c[1];a[1]=b[2]*c[0]-b[0]*c[2];a[2]=b[0]*c[1]-b[1]*
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c[0];return this},min:function(a,b){a[0]<b&&(a[0]=b);a[1]<b&&(a[1]=b);a[2]<b&&(a[2]=b);return this},max:function(a,b){a[0]>b&&(a[0]=b);a[1]>b&&(a[1]=b);a[2]>b&&(a[2]=b);return this},clamp:function(a,b,c){this.min(a,b);this.max(a,c);return this},limit:function(a,b,c){var d=this.length(a);b!==null&&d<b?this.setLength(a,b):c!==null&&d>c&&this.setLength(a,c);return this},dot:function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]},normalise:function(a){return this.divideScalar(a,this.length(a))},negate:function(a){return this.multiplyScalar(a,
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-1)},distanceSquared:function(a,b){var c=a[0]-b[0],d=a[1]-b[1],e=a[2]-b[2];return c*c+d*d+e*e},distance:function(a,b){return Math.sqrt(this.distanceSquared(a,b))},lengthSquared:function(a){return a[0]*a[0]+a[1]*a[1]+a[2]*a[2]},length:function(a){return Math.sqrt(this.lengthSquared(a))},setLength:function(a,b){var c=this.length(a);c!==0&&b!==c&&this.multiplyScalar(a,b/c);return this}};
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CAV.Vector4={create:function(a,b,c){var d=new CAV.Array(4);this.set(d,a,b,c);return d},set:function(a,b,c,d,e){a[0]=b||0;a[1]=c||0;a[2]=d||0;a[3]=e||0;return this},setX:function(a,b){a[0]=b||0;return this},setY:function(a,b){a[1]=b||0;return this},setZ:function(a,b){a[2]=b||0;return this},setW:function(a,b){a[3]=b||0;return this},add:function(a,b){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2];a[3]+=b[3];return this},multiplyVectors:function(a,b,c){a[0]=b[0]*c[0];a[1]=b[1]*c[1];a[2]=b[2]*c[2];a[3]=b[3]*c[3];return this},
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multiplyScalar:function(a,b){a[0]*=b;a[1]*=b;a[2]*=b;a[3]*=b;return this},min:function(a,b){a[0]<b&&(a[0]=b);a[1]<b&&(a[1]=b);a[2]<b&&(a[2]=b);a[3]<b&&(a[3]=b);return this},max:function(a,b){a[0]>b&&(a[0]=b);a[1]>b&&(a[1]=b);a[2]>b&&(a[2]=b);a[3]>b&&(a[3]=b);return this},clamp:function(a,b,c){this.min(a,b);this.max(a,c);return this}};CAV.Color=function(a,b){this.rgba=CAV.Vector4.create();this.hex=a||"#000000";this.opacity=CAV.Utils.isNumber(b)?b:1;this.set(this.hex,this.opacity)};
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CAV.Color.prototype={set:function(a,b){var a=a.replace("#",""),c=a.length/3;this.rgba[0]=parseInt(a.substring(c*0,c*1),16)/255;this.rgba[1]=parseInt(a.substring(c*1,c*2),16)/255;this.rgba[2]=parseInt(a.substring(c*2,c*3),16)/255;this.rgba[3]=CAV.Utils.isNumber(b)?b:this.rgba[3];return this},hexify:function(a){a=Math.ceil(a*255).toString(16);a.length===1&&(a="0"+a);return a},format:function(){var a=this.hexify(this.rgba[0]),b=this.hexify(this.rgba[1]),c=this.hexify(this.rgba[2]);return this.hex="#"+
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a+b+c}};CAV.Object=function(){this.position=CAV.Vector3.create()};CAV.Object.prototype={setPosition:function(a,b,c){CAV.Vector3.set(this.position,a,b,c);return this}};CAV.Light=function(a,b){CAV.Object.call(this);this.ambient=new CAV.Color(a||"#FFFFFF");this.diffuse=new CAV.Color(b||"#FFFFFF");this.ray=CAV.Vector3.create()};CAV.Light.prototype=Object.create(CAV.Object.prototype);CAV.Vertex=function(a,b,c){this.position=CAV.Vector3.create(a,b,c)};
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CAV.Vertex.prototype={setPosition:function(a,b,c){CAV.Vector3.set(this.position,a,b,c);return this}};
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CAV.Triangle=function(a,b,c){this.a=a||new CAV.Vertex;this.b=b||new CAV.Vertex;this.c=c||new CAV.Vertex;this.vertices=[this.a,this.b,this.c];this.u=CAV.Vector3.create();this.v=CAV.Vector3.create();this.centroid=CAV.Vector3.create();this.normal=CAV.Vector3.create();this.color=new CAV.Color;this.polygon=document.createElementNS(CAV.SVGNS,"polygon");this.polygon.setAttributeNS(null,"stroke-linejoin","round");this.polygon.setAttributeNS(null,"stroke-miterlimit","1");this.polygon.setAttributeNS(null,"stroke-width",
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"1");this.computeCentroid();this.computeNormal()};
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CAV.Triangle.prototype={computeCentroid:function(){this.centroid[0]=this.a.position[0]+this.b.position[0]+this.c.position[0];this.centroid[1]=this.a.position[1]+this.b.position[1]+this.c.position[1];this.centroid[2]=this.a.position[2]+this.b.position[2]+this.c.position[2];CAV.Vector3.divideScalar(this.centroid,3);return this},computeNormal:function(){CAV.Vector3.subtractVectors(this.u,this.b.position,this.a.position);CAV.Vector3.subtractVectors(this.v,this.c.position,this.a.position);CAV.Vector3.crossVectors(this.normal,
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this.u,this.v);CAV.Vector3.normalise(this.normal);return this}};CAV.Geometry=function(){this.vertices=[];this.triangles=[];this.dirty=false};CAV.Geometry.prototype={update:function(){if(this.dirty){var a,b;for(a=this.triangles.length-1;a>=0;a--)b=this.triangles[a],b.computeCentroid(),b.computeNormal();this.dirty=false}return this}};
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CAV.Plane=function(a,b,c,d){CAV.Geometry.call(this);this.width=a||100;this.height=b||100;this.segments=c||4;this.slices=d||4;this.segmentWidth=this.width/this.segments;this.sliceHeight=this.height/this.slices;var e,f,g,c=[];e=this.width*-0.5;f=this.height*0.5;for(a=0;a<=this.segments;a++){c.push([]);for(b=0;b<=this.slices;b++)d=new CAV.Vertex(e+a*this.segmentWidth,f-b*this.sliceHeight),c[a].push(d),this.vertices.push(d)}for(a=0;a<this.segments;a++)for(b=0;b<this.slices;b++)d=c[a+0][b+0],e=c[a+0][b+
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1],f=c[a+1][b+0],g=c[a+1][b+1],t0=new CAV.Triangle(d,e,f),t1=new CAV.Triangle(f,e,g),this.triangles.push(t0,t1)};CAV.Plane.prototype=Object.create(CAV.Geometry.prototype);CAV.Material=function(a,b){this.ambient=new CAV.Color(a||"#444444");this.diffuse=new CAV.Color(b||"#FFFFFF");this.slave=new CAV.Color};CAV.Mesh=function(a,b){CAV.Object.call(this);this.geometry=a||new CAV.Geometry;this.material=b||new CAV.Material;this.side=CAV.FRONT;this.visible=true};CAV.Mesh.prototype=Object.create(CAV.Object.prototype);
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CAV.Mesh.prototype.update=function(a,b){var c,d,e,f,g;this.geometry.update();if(b)for(c=this.geometry.triangles.length-1;c>=0;c--){d=this.geometry.triangles[c];CAV.Vector4.set(d.color.rgba);for(e=a.length-1;e>=0;e--)f=a[e],CAV.Vector3.subtractVectors(f.ray,f.position,d.centroid),CAV.Vector3.normalise(f.ray),g=CAV.Vector3.dot(d.normal,f.ray),this.side===CAV.FRONT?g=Math.max(g,0):this.side===CAV.BACK?g=Math.abs(Math.min(g,0)):this.side===CAV.DOUBLE&&(g=Math.max(Math.abs(g),0)),CAV.Vector4.multiplyVectors(this.material.slave.rgba,
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this.material.ambient.rgba,f.ambient.rgba),CAV.Vector4.add(d.color.rgba,this.material.slave.rgba),CAV.Vector4.multiplyVectors(this.material.slave.rgba,this.material.diffuse.rgba,f.diffuse.rgba),CAV.Vector4.multiplyScalar(this.material.slave.rgba,g),CAV.Vector4.add(d.color.rgba,this.material.slave.rgba);CAV.Vector4.clamp(d.color.rgba,0,1)}return this};CAV.Scene=function(){this.meshes=[];this.lights=[]};
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CAV.Scene.prototype={add:function(a){a instanceof CAV.Mesh&&!~this.meshes.indexOf(a)?this.meshes.push(a):a instanceof CAV.Light&&!~this.lights.indexOf(a)&&this.lights.push(a);return this},remove:function(a){a instanceof CAV.Mesh&&~this.meshes.indexOf(a)?this.meshes.splice(this.meshes.indexOf(a),1):a instanceof CAV.Light&&~this.lights.indexOf(a)&&this.lights.splice(this.lights.indexOf(a),1);return this}};CAV.Renderer=function(){this.halfHeight=this.halfWidth=this.height=this.width=0};
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CAV.Renderer.prototype={setSize:function(a,b){if(!(this.width===a&&this.height===b))return this.width=a,this.height=b,this.halfWidth=this.width*0.5,this.halfHeight=this.height*0.5,this},clear:function(){return this},render:function(){return this}};CAV.CanvasRenderer=function(){CAV.Renderer.call(this);this.element=document.createElement("canvas");this.element.style.display="block";this.context=this.element.getContext("2d");this.setSize(this.element.width,this.element.height)};
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CAV.CanvasRenderer.prototype=Object.create(CAV.Renderer.prototype);CAV.CanvasRenderer.prototype.setSize=function(a,b){CAV.Renderer.prototype.setSize.call(this,a,b);this.element.width=a;this.element.height=b;this.context.setTransform(1,0,0,-1,this.halfWidth,this.halfHeight);return this};CAV.CanvasRenderer.prototype.clear=function(){CAV.Renderer.prototype.clear.call(this);this.context.clearRect(-this.halfWidth,-this.halfHeight,this.width,this.height);return this};
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CAV.CanvasRenderer.prototype.render=function(a){CAV.Renderer.prototype.render.call(this,a);var b,c,d,e,f;this.clear();this.context.lineJoin="round";this.context.lineWidth=1;for(b=a.meshes.length-1;b>=0;b--)if(c=a.meshes[b],c.visible){c.update(a.lights,true);for(d=c.geometry.triangles.length-1;d>=0;d--)e=c.geometry.triangles[d],f=e.color.format(),this.context.beginPath(),this.context.moveTo(e.a.position[0],e.a.position[1]),this.context.lineTo(e.b.position[0],e.b.position[1]),this.context.lineTo(e.c.position[0],
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e.c.position[1]),this.context.closePath(),this.context.strokeStyle=f,this.context.fillStyle=f,this.context.stroke(),this.context.fill()}return this};
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function Victor(container, anitOut){
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if (!!document.createElement("canvas").getContext) {
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var t = {
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width: 1.5,
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height: 1.5,
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depth: 10,
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segments: 12,
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slices: 6,
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xRange: 0.8,
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yRange: 0.1,
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zRange: 1,
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ambient: "#525252",
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diffuse: "#A5A5A5",
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speed: 0.0002
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};
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var G = {
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count: 2,
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xyScalar: 1,
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zOffset: 100,
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ambient: "#1c8bff",
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diffuse: "#1c8bff",
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speed: 0.001,
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gravity: 1200,
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dampening: 0.95,
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minLimit: 10,
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maxLimit: null,
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minDistance: 20,
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maxDistance: 400,
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autopilot: false,
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draw: false,
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bounds: CAV.Vector3.create(),
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step: CAV.Vector3.create(Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1))
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};
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var m = "canvas";
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var E = "svg";
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var x = {
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renderer: m
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};
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var i, n = Date.now();
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var L = CAV.Vector3.create();
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var k = CAV.Vector3.create();
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var z = document.getElementById(container || "container");
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var w = document.getElementById(anitOut || "anitOut");
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var D, I, h, q, y;
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var g;
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var r;
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function C() {
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F();
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p();
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s();
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B();
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v();
|
||
|
K(z.offsetWidth, z.offsetHeight);
|
||
|
o()
|
||
|
}
|
||
|
|
||
|
function F() {
|
||
|
g = new CAV.CanvasRenderer();
|
||
|
H(x.renderer)
|
||
|
}
|
||
|
|
||
|
function H(N) {
|
||
|
if (D) {
|
||
|
w.removeChild(D.element)
|
||
|
}
|
||
|
switch (N) {
|
||
|
case m:
|
||
|
D = g;
|
||
|
break
|
||
|
}
|
||
|
D.setSize(z.offsetWidth, z.offsetHeight);
|
||
|
w.appendChild(D.element)
|
||
|
}
|
||
|
|
||
|
function p() {
|
||
|
I = new CAV.Scene()
|
||
|
}
|
||
|
|
||
|
function s() {
|
||
|
I.remove(h);
|
||
|
D.clear();
|
||
|
q = new CAV.Plane(t.width * D.width, t.height * D.height, t.segments, t.slices);
|
||
|
y = new CAV.Material(t.ambient, t.diffuse);
|
||
|
h = new CAV.Mesh(q, y);
|
||
|
I.add(h);
|
||
|
var N, O;
|
||
|
for (N = q.vertices.length - 1; N >= 0; N--) {
|
||
|
O = q.vertices[N];
|
||
|
O.anchor = CAV.Vector3.clone(O.position);
|
||
|
O.step = CAV.Vector3.create(Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1));
|
||
|
O.time = Math.randomInRange(0, Math.PIM2)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function B() {
|
||
|
var O, N;
|
||
|
for (O = I.lights.length - 1; O >= 0; O--) {
|
||
|
N = I.lights[O];
|
||
|
I.remove(N)
|
||
|
}
|
||
|
D.clear();
|
||
|
for (O = 0; O < G.count; O++) {
|
||
|
N = new CAV.Light(G.ambient, G.diffuse);
|
||
|
N.ambientHex = N.ambient.format();
|
||
|
N.diffuseHex = N.diffuse.format();
|
||
|
I.add(N);
|
||
|
N.mass = Math.randomInRange(0.5, 1);
|
||
|
N.velocity = CAV.Vector3.create();
|
||
|
N.acceleration = CAV.Vector3.create();
|
||
|
N.force = CAV.Vector3.create()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function K(O, N) {
|
||
|
D.setSize(O, N);
|
||
|
CAV.Vector3.set(L, D.halfWidth, D.halfHeight);
|
||
|
s()
|
||
|
}
|
||
|
|
||
|
function o() {
|
||
|
i = Date.now() - n;
|
||
|
u();
|
||
|
M();
|
||
|
requestAnimationFrame(o)
|
||
|
}
|
||
|
|
||
|
function u() {
|
||
|
var Q, P, O, R, T, V, U, S = t.depth / 2;
|
||
|
CAV.Vector3.copy(G.bounds, L);
|
||
|
CAV.Vector3.multiplyScalar(G.bounds, G.xyScalar);
|
||
|
CAV.Vector3.setZ(k, G.zOffset);
|
||
|
for (R = I.lights.length - 1; R >= 0; R--) {
|
||
|
T = I.lights[R];
|
||
|
CAV.Vector3.setZ(T.position, G.zOffset);
|
||
|
var N = Math.clamp(CAV.Vector3.distanceSquared(T.position, k), G.minDistance, G.maxDistance);
|
||
|
var W = G.gravity * T.mass / N;
|
||
|
CAV.Vector3.subtractVectors(T.force, k, T.position);
|
||
|
CAV.Vector3.normalise(T.force);
|
||
|
CAV.Vector3.multiplyScalar(T.force, W);
|
||
|
CAV.Vector3.set(T.acceleration);
|
||
|
CAV.Vector3.add(T.acceleration, T.force);
|
||
|
CAV.Vector3.add(T.velocity, T.acceleration);
|
||
|
CAV.Vector3.multiplyScalar(T.velocity, G.dampening);
|
||
|
CAV.Vector3.limit(T.velocity, G.minLimit, G.maxLimit);
|
||
|
CAV.Vector3.add(T.position, T.velocity)
|
||
|
}
|
||
|
for (V = q.vertices.length - 1; V >= 0; V--) {
|
||
|
U = q.vertices[V];
|
||
|
Q = Math.sin(U.time + U.step[0] * i * t.speed);
|
||
|
P = Math.cos(U.time + U.step[1] * i * t.speed);
|
||
|
O = Math.sin(U.time + U.step[2] * i * t.speed);
|
||
|
CAV.Vector3.set(U.position, t.xRange * q.segmentWidth * Q, t.yRange * q.sliceHeight * P, t.zRange * S * O - S);
|
||
|
CAV.Vector3.add(U.position, U.anchor)
|
||
|
}
|
||
|
q.dirty = true
|
||
|
}
|
||
|
|
||
|
function M() {
|
||
|
D.render(I)
|
||
|
}
|
||
|
|
||
|
function J(O) {
|
||
|
var Q, N, S = O;
|
||
|
var P = function(T) {
|
||
|
for (Q = 0, l = I.lights.length; Q < l; Q++) {
|
||
|
N = I.lights[Q];
|
||
|
N.ambient.set(T);
|
||
|
N.ambientHex = N.ambient.format()
|
||
|
}
|
||
|
};
|
||
|
var R = function(T) {
|
||
|
for (Q = 0, l = I.lights.length; Q < l; Q++) {
|
||
|
N = I.lights[Q];
|
||
|
N.diffuse.set(T);
|
||
|
N.diffuseHex = N.diffuse.format()
|
||
|
}
|
||
|
};
|
||
|
return {
|
||
|
set: function() {
|
||
|
P(S[0]);
|
||
|
R(S[1])
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function v() {
|
||
|
window.addEventListener("resize", j)
|
||
|
}
|
||
|
|
||
|
function A(N) {
|
||
|
CAV.Vector3.set(k, N.x, D.height - N.y);
|
||
|
CAV.Vector3.subtract(k, L)
|
||
|
}
|
||
|
|
||
|
function j(N) {
|
||
|
K(z.offsetWidth, z.offsetHeight);
|
||
|
M()
|
||
|
}
|
||
|
C();
|
||
|
}
|
||
|
return J;
|
||
|
}
|
||
|
</script>
|
||
|
</head>
|
||
|
<body>
|
||
|
<div id="container">
|
||
|
<div id="output">
|
||
|
<div class="containerT">
|
||
|
<div class="title"><p style="color:rgba(255, 255, 255, 0.979); font-size:20px">开始分布式爬虫测试</p></div>
|
||
|
<form action="/check" method="get" enctype="multipart/form-data">
|
||
|
<label><input type="text" name="logo" placeholder="用户查找话题" class="from-control"/><br></label>
|
||
|
<input type="submit" value="测试结果"><br>
|
||
|
<iframe name="hideUrl" style="width:0px;height:0px;visibility:hidden;"></iframe>
|
||
|
</form>
|
||
|
<form action="/check1" enctype="multipart/form-data">
|
||
|
<input type="submit" value="查看历史记录"><br>
|
||
|
<iframe name="hideUrl" style="width:0px;height:0px;visibility:hidden;"></iframe>
|
||
|
</form>
|
||
|
<form action="/cook" method="post" enctype="multipart/form-data">
|
||
|
<input type="submit" value="更改用户信息">
|
||
|
<iframe name="hideUrl" style="width:0px;height:0px;visibility:hidden;"></iframe>
|
||
|
</form>
|
||
|
<form action="/cook2" method="post" enctype="multipart/form-data">
|
||
|
<input type="submit" value="登出">
|
||
|
</form>
|
||
|
</div>
|
||
|
<script type="text/javascript">
|
||
|
$(function(){
|
||
|
Victor("container", "output"); //登陆背景函数
|
||
|
$("#entry_name").focus();
|
||
|
$(document).keydown(function(event){
|
||
|
if(event.keyCode==13){
|
||
|
$("#entry_btn").click();
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
</script>
|
||
|
</body>
|
||
|
</html>
|